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However, if you do want PvP, all you have to do is find others who want it and invite each other. PvP is already in the game, you just have to actually use it.
So then why?... seemingly OP contradicts them self by denigrating the current system claiming that, "Ii understand why no one wants pvp in this game, but honestly the people that dont want it dont play the game enough to notice its missing it."
The facts are "the opposite is true", otherwise there would be no reason for the topic at hand post by OP. Most people DO play NMS single player and Multiplayer PVE.
Interpreting this, I think OP wants to play a game called "RUST" rather than No Man's Sky... at least the perception i get from the juxtapose of the question, "current" PVP multiplayer options selections vs. PVP "on all the time".
The ONLY reason to have PVP enabled "all the time" is for the ability to random/engage/GANK and GRIEF other players (to steal or destroy there stuff) a seemingly favorite pastime of almost ALL RUST players (i've seen th vids).
Absolutely NO GOOD would come from a RUST model for a game like No Man's Sky.
However, what i think OP should be asking for is a "dedicated server instance" (likely a single solar system) where hundreds of players could log on at one time, to hunt down and blast each other at will, maybe even from pilotable capital ships and buildable planetary defenses and squad play, etc.
Here was my layman idea(s) for a "PVP server instance" from a few years ago...
https://steamcommunity.com/app/275850/discussions/3/154643795214382615/
Go find an aggressive sentinel planet and make them mad. Then you can have your combat.