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Сообщить о проблеме с переводом
Any game is going to have boundaries, of necessity. A well-designed game will have well-considered boundaries. NMS, by and large, is a game with fairly casual gameplay; the storyline quests mostly function as introductions to open-ended exploration and creative base-building. That's the end-game, and it goes on as long as you enjoy it.
Come on raise the cap.
As already said....there is nothing to spend it on....so why raise it?
Just go exchange a ship for a C class you like and upgrade it to S class 48/21. Problem solved. Alternative solution- just reduce your credits using the save game editor.
It is technically impossible. It is 32bit game, 4,294,967,295 is max you could have in the 32bit numbering... There is just no way to increase that w/o rebuilding the game...
So what are units worth if you don't spend them? Just piling up units without a reason other than piling up units is sort of pointless.
https://en.wikipedia.org/wiki/4,294,967,295#In_computing
Na i'm just kidding... have a nice weekend. :-)
There was no 32 bit in stoneage:P