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If you are just starting out, storm crystals, and vortex cubes are the best way.
If you've been playing for some time, then hopefully you've been hitting up the operation centers and manufacturing facilities for blueprints. There are 2 builds from blueprints that will garner you 15 mil each when you build/sell them.
For nanites, locate all the damage machinery you can find. Also, scanning all the plants and animals and uploading those discoveries, and if you find all the animals on a planet, make sure you click on the icon in the upper right corner of your discovery page, to get a bonus nanite cluster (which is based on how many animals there are on that planet)
May or may not be best ..
Once your suit scanner is fully upgraded, just scan plants and animals.
~74k for plants and ~100k - 500k for animals.
trading.. nothing else comes close.
https://www.xainesworld.com/nmsguides/trading
this guide is outdated, but the formula is the same, only difference is now you can put a base right on top of a trade post, making it much easier. the trade items and loops are the same.
if you take the time to read up and are patient enough to establish the trade route.. you can easily make 40m+ in a couple hours.
just finished my fresh start trade loop today.. started with less than 500k.. finished off 5 hours later with 37m. could have been much faster, but i enjoy building an actual base at each trade hub instead of beacon and teleporter (terminus) on the landing pad.
only need one loop.. but can do multiple and make 3 times that a session.
all you need is the ability to warp, an economy scanner installed in your starter ship, the guide linked and patience.
all the best.
2. Have a medium or large refiner
3. Combine chlorine + oxygen
Repeat this process for 30~25 min (or until the oxygen is gone) ... done! you did 35m~15m.
What makes it easier is to have a cargo ship and when filling up chlorine inventory, send it there ...
https://steamcommunity.com/sharedfiles/filedetails/?id=1702724405
I would then recommend system hopping and visiting stations to upgrade your exosuit slots, check to see if you can get a decent rifle (22-24 slots A class or so) and accept any scanning, photography, creature elimination and sentinel elimination missions you can from the mission npcs. Stack them up because you can complete them concurrently anywhere. Focus on the missions that give nanites as a reward, but the others are also a good source of units.
When you think you have enough missions stacked up, go do them in order of ease: Scanning/photography are the easiest overall, once you have completed most or all of those, you can turn them in for 1000-2000 nanites that you can use for exosuit and multi-tool upgrades. Its time to upgrade that rifle with 1-2 weapons of choice (mine being scatter blaster and blaze javelin) and upgrades. Spare nanites to go into shield and movement upgrades. Then you are ready to go hunting the creatures down, (most easily go spear fishing with a blaze) for more nanites to boost your exosuit shields even more. Take out the 8 or so sentinels to clear all of those missions, and you should have enough nanites to upgrade your suit fully and fill out the rest of your multitool.
Once you have completed your first batch of missions, you should have enough standing with the guilds to accept even more missions for higher rewards. Wash, rinse, repeat for more nanites.
Afterwards, its up to you whether you want to farm/gas harvest to make valuable trade goods, build up a freighter fleet, or go on a scan-fest to make your first billion units. Once you have several hundred million, most of your money troubles go away other than deciding what to spend them on.
Another useful refining trick is to purchase a stack of platinum to be combined with oxygen. You will get 10:1 conversion to Mag Ferrite for base building if you need it.
Gasses are not sold by vendors in any reliable quantities, your best bet for gas is to have 3 gas harvesters each at bases of different biomes. Toxic and Lush for nitrogen, Desert and Scorched for sulphurine, and Frozen and Radioactive for radon. The scientist missions will unlock the gas harvesters if you haven't already done so.
A useful trick for maximizing gas efficiency is to use the refiner to process the gas for the initial step of nitrogen salt, thermic condensate, and enriched carbon instead of the stock blueprint you will eventually find. Instead of 250 gas + 50 condensed carbon per gas product that the basic blueprint will give you, you can use 100 gas +10 condensed +5 chlorine to make the same product allowing you to make 5 of the products for 500 gas instead of 2.
Gasses are the real bottleneck for advanced industry.
Oh, one last thing, be sure to rotate your sell star system for bulk sales, the chlorine trick will tank the prices for selling for a while.
Also, repeat the above tip about storm crystals. If you have proper protection and max movement and can find a very stormy planet with crystals, it's the best way to make easy money. Just clear out your freighter and/or starship and fill them up with crystals. Came home with 320 crystals, after less than 2 hours for ~50 million, as well as 5 stacks of salvaged tech that I dug up between storms. But like people say, everyone has a favorite way to make easy money.
Wait for storm. If they are on planet, they will glow bright white. Can't miss 'um.
I think they show up on the scanner as a gold colored lightning bolt in a diamond-shaped frame.
And if you can collect about 10-20 per minute... 60-120m/hr isn't bad (if you find a planet that's always storming... The planet I farm has a storm about every 3-5 min. But it gets boring, so I usually get 5-10 stacks or so and move on.)