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Best bet is to put down beacons on things you really want to return to. Generally, there is no purpose since there is rarely a scarcity of trading posts and such.
Once you have a base, there may be some things, like portals, that you will want to permanently mark with a beacon because you will visit it often. You can create color coded beacons to help jog your memory of what is there.
Having said that, now that you can build a base anywhere, it would probably be simpler to just build a base near the portal.
Elite Dangerous has planetary maps of it's 1:1 scale planets, so it is possible. Just resource intensive.
This is a terrible reply... it says, "Don't play this open-world exploration game the way you want to, play it the *right* way."
There's a planetary exploration mode. There should be tools to support it. If they don't want people to think at that scale, then why have that scale included in the game?
I enjoy the game, but that's silly.
The sky rotates around the poles, yes. If you watch the coords, there's more space between them at the equator than at the poles.
This is level 2 but it would be nice to have the system remember everything you found/built/explored as well as a way to tag by color or rename or even turn it off. Now I have my rover and scanner finding drop pods is no big deal however I now find I re-visit obsolete drop pod sites way too often.
So it is June of 2021 and *I* am the No Man's Sky noob. And I agree with you, Sir Robert. Not only have I not found ANY form of a "MAP", I have seen Hello Games LOGS every thing you do and every place you GO. But they do NOT provide US with a way to map these out, and return to them. Unless we put down "The Iron Beacon". I wonder how many of those Navigational Beacons we are allowed to use? I don't see anyone elses, so they are being deleted.
How about all those places we visit that have their own markers? We set those, and the game SAVES it, but for WHAT? If NOT a Map, then WHAT?
Heck, if marking a spot you will be going back to so often is that important (i know i needed to years ago when i was poor and there was just multitool mining), build a shack with a solar panel, battery and a teleport or something like that nearby.
A planet map is one of the big things new players are surprised not to find, and generally they'll be told:
a) you don't really need one as the scale of the game is galaxies, not individual planets
b) a single planet is mostly all the same everywhere on its surface anyway
c) anything you find and think you need to find again, you will easily find a million of elsewhere
d) deal with it! :)
I guess it's probably a lot of work for HG and they see little benefit. I can't imagine it actually being that hard to do, if (like was mentioned above) you don't have a detailed fog of war, and limit it to maybe just recording a limited number of major objects you tag. It could even be a tech. But it would be a whole new UI thing they'd have to do, for not a lot of benefit. It would be cool though, add to the immersion.