No Man's Sky

No Man's Sky

Mods and Trainer bans
Now that NMS is multiplayer would use a trainer of mods result in a ban?
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3145/64 megjegyzés mutatása
There are no competitive goals in the game, so not sure how a mod could give you an unfair advantage.

If you want to play with a group doing PVP, the other players might get upset with you and kick you out of their game.

As noted, be careful with the save game editor...it can suck the fun right out of the game for you.
As a modder for NMS no you can't get banned. But like said above basicaly play with friends with the same mods. Otherwise you could glitch someones game.
Jonjo eredeti hozzászólása:
Now that NMS is multiplayer would use a trainer of mods result in a ban?
The game has no competitive base to it. So I can't see a legit reason they would ban anyone. While the game is multiplayer for the most part you have no effect on other players unless they allow it.
for mods it's an easy awnser. to be able to use mods you have to remove a file, while they can patch that changing the 'check' with always true as of no mods allowed. Cheating or so called trainers, it's mostly using like mods. exploiting the game(involving like the community event atm) can have different results, but it's still slightly to far fetched. nothing to worry about
Now what is modding, cheating, unfair, irrelevant, bannable ?

Now I can use a Save game editor. Modify my ship to be S-Class with all the appropriate stats (Slots, Stats) near perfect, but only NEAR perfect.
Is this modding/cheating ? yep, but as you don't compete with others AND don't hinder others AND only shorten the time to get EXACTLY THIS SHIP (as it is RNG technical possible to get that indeed!), I don't see a problem with this.

Now what if I overmax the stats? And then begin to try to harass/grief others f.e. in community events?

Or use Mods that also change the game behavior of others which joined me or which I joined??

What's then?

There was a case (or more) where exactly this happened, and this I can't tolerate.
This is were things get not only unfair but are near the line of bannable imo.

That's the reason I won't do it. At least until I need to (Quest bugs etc.).

The same with Units and Nanites. And also Quicksilver. Up to this Event at least.
It was only a "time safe" as you could get all that (mostly) only costing you (lot's of) time propably.

But now, the whole Community is involved.
There is a way one can already get ALL even LOCKED quicksilver treasures bought!
So why taking part in it, when I can just cheat me all these in?!

you see what I mean.
There's no competition, and once you've repaired your initial ship and lifted off, you've essentially won the game. The only real things to do in multplayer is chat, travel together, visit each other's bases and freighters, and appreciate each other's creativity. It doesn't make any real difference if you gave yourself unlimited cash or maxed out your starship; doing those things the hard way just takes time, not skill.
Ghostrider eredeti hozzászólása:
I would advise against using certain mods, and trainers as it would give you an unfair advantage and could earn you a ban..
Citation required.
neutrino eredeti hozzászólása:
Ghostrider eredeti hozzászólása:
I would advise against using certain mods, and trainers as it would give you an unfair advantage and could earn you a ban..

Advantage implies some sort of competition. What game are you playing?

Use what you want to. It's a competition-less coop game. The question really doesn't even need to be asked. If they do ban, which I doubt they would (that would be something completely beyond unreasonable for such a game)..... I'd just throw the game in the garbage.
Pandora dropped her bait can
Legutóbb szerkesztette: wedgie; 2018. nov. 27., 15:47
Agent_Ash eredeti hozzászólása:
You know, there's this is thing called EULA. If cheating is prohibited, it's ALWAYS stated in EULA. Now, obviously I haven't read it, but you could try. Forums aren't really an authority on this kind of thing.

tl;dr: It's fine to cheat if you don't mind losing some or all the fun, but utilizing cheats to harass, loopkill or destroy other players' bases is NOT COOL.

Now I know I'm late here, with the BEYOND update on the horizon, but I actually went to check the EULA to see IF Hello Games does prohibit cheating. (And the probability of someone who is going to use a save editor and had this very question) And I found it surprising and... confusing.

6. CODE OF CONDUCT

6.1 Hello supports a friendly, respectful community for the Game. Where we make the functionality available, certain aspects of the Game may include multiplayer, messaging other users, voice chat and other multiplayer and community functionalities. All users must act reasonably and fairly when interacting with other Game users. All hacking, cheating, bug exploitation, misuse of the Game, trolling, deceptive or abuse conduct is prohibited.

Now that I have seen that sentence, there were 2 questions I had:

1. Does Hello Games have the potential to track a cheater and possibly ban him/her and,

2. If so, why don't people using save editors, trainers, and Cheat Engine not banned already? (I didn't check, so I'm not sure about this.)

To clarify, I do use a save editor to give myself resources, technology, units, and whatnot, but AFAIK, I haven't been banned yet. I have a friend (doesn't play NMS anymore) that I played with in NMS before, and I told him I use a save editor. He was perfectly cool with that, and I highly doubt Hello Games, a small company, would even possess the resources to create an anti-ban system, hire moderators and something along those lines. Even if there WERE moderators, it would be virtually impossible to track someone cheating and ban them, due to the size of the NMS procedurally generated universe. Seriously, why 256 galaxies with quintillions of planets?

Before you think you are safe harassing people and things along those lines, other than cheating and modding, don't do that. AFAIK, (correct me if I'm wrong, take this with a grain of salt) people HAVE gotten banned by doing the things I mentioned in this paragraph.

Keep in mind this is just an exploration game, and there is no competition in the game. Sure, being the first to go to the galactic center? But that doesn't really add much. Also, it's like 2 years since the release anyway. In fact, there is NO point in going to the galactic center anyway, because unless you want to see more lush planets as it is with Eissentam, the 10th galaxy in the NMS procedurally generated universe, there is absolutely no point. Hell, if you go to another galaxy, it basically wrecks havoc on all your technology, even the most critical ones. That's right, you can't mine anything because your mining beam is damaged. No shield, nothing to defend yourself against sentinels, losing your base entirely, including the materials and the time it took to create your awesome base, etc, etc. It's almost worth it to have a look at the Galactic Hub, located in, duh, Eulicid. There is no such thing as a "kill leaderboard" or things along those lines, so if you cheat, you just modify yourself. However, utilizing cheats to make yourself being able to one-shot players with your Boltcaster, then, incidentally, kill players continuously and destroying their bases is... frowned upon.

So, the moral of the story is, it's okay to cheat in NMS, as long you know you may deprive all fun of the game, and don't be a b|tch to others.

P.S As I said before, if you cheat, you may miss out the fun. Like seriously. NMS is not really the type of game I would play 24/7. I mean, it's okay, but not seriously good that it's a must buy. So personally, using a save editor for me is fine.
But, I'm not encouraging you. Yes, I do use a save editor, but for the others who grind a lot in NMS, don't cheat.
Legutóbb szerkesztette: corruptphoton; 2019. aug. 8., 4:14
Wess eredeti hozzászólása:
TheClassifiedID eredeti hozzászólása:
Now that NMS is multiplayer would use a trainer of mods result in a ban?


Use a save editor, you will be fine. Careful with that tho, can ruin the game for you.

I used the save editor heavily in one of my saves and as you said it ruined the game for me (nothing was a problem to get).
In my latest save I now realise what I missed and the fun off finding out for myself and with the community's help.
Legutóbb szerkesztette: Scorpion; 2019. aug. 7., 6:52
i think as long as you don't override other players' interaction limits set in the menu like damage and base construction, and don't do anything that otherwise takes away from other players, its hard to say that there is any real cheating in this game. sure a hack that destroys all of a players' mods would probably get you banned, but what you do with your own gear doesn't really affect me in a technical way. in astroneer there are no such limitations unless they changed it recently. people can come in and take your stuff and leave, its bananas. the game has no weapons technically, but you can stick tnt to fireworks and launch them at people, cut their air supply when they don't have other means. you can even dig the terrain under people so you can drop them into caves and kill them with fall damage. its crazy they never implemented limitations but i suppose its moot since their multiplayer is so broken. sure in NMS you can wait for someone to be out in the wild and if you are faster than them, you can try to steal all the oxygen or salt they might need lol but why? or you can hide their portable tech under dirt i guess? maybe lure a bunch of wild animals to them while they aren't paying attention.....
HG allows mod use in this game as far a si know there is not one single instance of a player being banned for use of mods. Since the mods dont hurt anyone at all why do any of you even care if someone is modding the hell out of the game that THEY are playing? This is a grindy exploration game some people just like to build and mod cool games that is the game for them. The great thing about this game is the many ways to play it. Treat as is or as building sim or as a playground for just seeing what crazy things you can mod on it. Its all fun to the player doing it. Have your own fun find your own niche. This isnt a competitive game. Play how you want to play it and dont worry bout others ffs.
"And now I have all your names and misdeeds" sinister spy voice...

This game is so easy-going I really can't imagine someone creating a trainer for it. Maybe a mod that would automatically give you sodium and oxy during the first thirty minutes in survival and permadeath. I could imagine a new player not understanding that sentinals never stop...and wanting a trainer. It is a lot easier just to avoid the conflict and run when it happens.

Other than exocraft racing...which I have never really done cause it is stupid...there is no competition in the game. So you can use the NMS save game editor or any mods with no worries.



Depends on how they implement it.

If their expansion of multiplayer is just wider hosting options, "social hubs", and an more added on to what we already have, then I doubt you'd have to worry about anything.

If their expansion is what a lot of people are hoping for, and is a save game slot that's server-side and allows you to explore the universe like Elite: Dangerous Open Play, where you can potentially encounter any other player also connected to that mode, then I'd not do any mods or trainers.
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Közzétéve: 2018. júl. 26., 6:03
Hozzászólások: 64