No Man's Sky

No Man's Sky

Vis statistikk:
Dette emnet er blitt låst
Hello Games  [utvikler] 24. juli 2018 kl. 15.20
NEXT Experimental Build
Hello everyone,

First of all thanks so much to everyone who has already spent time playing NEXT and letting us know about any issues you’ve experienced. It’s overwhelming to watch thousands of players begin or continue their journey across the universe.

Steam users are able to opt-in to the Experimental Branch, where we have pushed a rapid patch to fix a number of crashes and other problems around save upgrading. We’ll be rolling out these fixes to other platforms as soon as possible.

To play in Experimental, right-click on No Man’s Sky from the Steam library page and select “Properties”. Among the available tabs will be the “BETAS” tab. Select “Code: 3xperimental” in the dropdown menu under “Select the beta you would like to opt into”.

Issues fixed on Experimental:
  • Fixed a crash in creature routines
  • Fixed a crash when multiple players put ammunition into a refiner
  • Fix for occasional crash when receiving mission rewards
  • Fix for crash when adjusting anisotropic filtering settings in the graphics options menu
  • Fix for potential crash in geometry streaming
  • Improvements to texture caching for AMD GPUs

  • Fixed an issue where some players still had physical nanites in their inventory that could not be spent at vendors
  • Granted players nanites when they dismantle their Obsolete Technology - spend nanites on new upgrades in Space Stations
  • Added a tutorial mission to guide players through the restoration of their old base
  • Fixed an issue where players were unable to build Frigate Terminals in Creative Mode
  • Fixed an issue where S-Class ships changed appearance
  • Fixed an issue where players were unable to build the Base Cache on their freighter to retrieve compensation for the loss of their freighter base
Fixed an issue where some Exosuit technology was not converted to Obsolete Technology. Please note this does not apply retroactively to save games that have already been upgraded.
Improved the mapping of old substances to new substances during the save upgrade. Please note this does not apply retroactively to save games that have already been upgraded.

We will continue to listen and respond to bug reports on both main and experimental.

Thank you,

Hello Games.
< >
Viser 4660 av 272 kommentarer
X-SR71 25. juli 2018 kl. 5.52 
Opprinnelig skrevet av D3struct0r:
Opprinnelig skrevet av X-SR71:

I think it means theres no fix for people who already loaded their saves.

But if I start a fresh game on public branch now, I will be safe?

That fix relates to lazy people who want to use their old savegames only.

Starting fresh will have no issues with obsolete technology even as of now :)
Wilder 25. juli 2018 kl. 6.01 
tech for offense and defense.. building, farming... currency! a reason to lay back for hours and enjoy again? i hope iam right
Bowi 25. juli 2018 kl. 6.02 
Opprinnelig skrevet av X-SR71:
Opprinnelig skrevet av D3struct0r:

But if I start a fresh game on public branch now, I will be safe?

That fix relates to lazy people who want to use their old savegames only.

Starting fresh will have no issues with obsolete technology even as of now :)

I would choose my words carefully when talking about people who lost hours of progress in No Man's Sky. I wish you bad things today.
WarMachine 25. juli 2018 kl. 6.04 
Wait, you guys didn't fix the blue print analyser for existing saves? Wtf
Talgeeze 25. juli 2018 kl. 6.04 
Mobile refinery : 30 di-hydrogen can be refied into 1 di-hydrogen jelly but 1 di-hydrogen jelly can be refined into 50 di-hydrogen.
osk658 25. juli 2018 kl. 6.10 
This update is just too incredible to put into words, so I would like to thank you for making such a great game for us all :steamhappy:
Kilaen 25. juli 2018 kl. 6.13 
Please fix the stretched HUD at ultrawide resolutions.
DERO 25. juli 2018 kl. 6.19 
The game still crashes on "Loading shaders". AMD GPU
Mando 25. juli 2018 kl. 6.24 
Real Multiplayer next please.. Not just Co Op
TK0Asante 25. juli 2018 kl. 6.26 
Opprinnelig skrevet av Kilaen:
Please fix the stretched HUD at ultrawide resolutions.
So it's still broken ? :(
Caerulite 25. juli 2018 kl. 6.29 
Opprinnelig skrevet av BOWi:
Opprinnelig skrevet av X-SR71:

That fix relates to lazy people who want to use their old savegames only.

Starting fresh will have no issues with obsolete technology even as of now :)

I would choose my words carefully when talking about people who lost hours of progress in No Man's Sky. I wish you bad things today.

Hello fellow witch
BeastMan1552 25. juli 2018 kl. 6.35 
So uhhhh, my save won't be broken if I decide to use the experimental patch, right?
Bowi 25. juli 2018 kl. 6.36 
Opprinnelig skrevet av Caerulite:
Opprinnelig skrevet av BOWi:

I would choose my words carefully when talking about people who lost hours of progress in No Man's Sky. I wish you bad things today.

Hello fellow witch
:steammocking:
Blake 25. juli 2018 kl. 6.37 
Opprinnelig skrevet av Kilaen:
Please fix the stretched HUD at ultrawide resolutions.

^^ x 1000
Nanaki 25. juli 2018 kl. 6.38 
I am getting some bad crashes with the fleet operations, whenever I access planning or command, seems to work at first but then crashes out. I am using an old game save that has been upgraded etc. Am trying out a new game at this moment.

Really want to stay on the old one lol, 120 odd hours put into it so far :p and would love to continue this one. Everything else seems to work fine :p
Sist redigert av Nanaki; 25. juli 2018 kl. 6.45
< >
Viser 4660 av 272 kommentarer
Per side: 1530 50

Dato lagt ut: 24. juli 2018 kl. 15.20
Innlegg: 272