No Man's Sky

No Man's Sky

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Hello Games  [developer] Jul 24, 2018 @ 3:20pm
NEXT Experimental Build
Hello everyone,

First of all thanks so much to everyone who has already spent time playing NEXT and letting us know about any issues you’ve experienced. It’s overwhelming to watch thousands of players begin or continue their journey across the universe.

Steam users are able to opt-in to the Experimental Branch, where we have pushed a rapid patch to fix a number of crashes and other problems around save upgrading. We’ll be rolling out these fixes to other platforms as soon as possible.

To play in Experimental, right-click on No Man’s Sky from the Steam library page and select “Properties”. Among the available tabs will be the “BETAS” tab. Select “Code: 3xperimental” in the dropdown menu under “Select the beta you would like to opt into”.

Issues fixed on Experimental:
  • Fixed a crash in creature routines
  • Fixed a crash when multiple players put ammunition into a refiner
  • Fix for occasional crash when receiving mission rewards
  • Fix for crash when adjusting anisotropic filtering settings in the graphics options menu
  • Fix for potential crash in geometry streaming
  • Improvements to texture caching for AMD GPUs

  • Fixed an issue where some players still had physical nanites in their inventory that could not be spent at vendors
  • Granted players nanites when they dismantle their Obsolete Technology - spend nanites on new upgrades in Space Stations
  • Added a tutorial mission to guide players through the restoration of their old base
  • Fixed an issue where players were unable to build Frigate Terminals in Creative Mode
  • Fixed an issue where S-Class ships changed appearance
  • Fixed an issue where players were unable to build the Base Cache on their freighter to retrieve compensation for the loss of their freighter base
Fixed an issue where some Exosuit technology was not converted to Obsolete Technology. Please note this does not apply retroactively to save games that have already been upgraded.
Improved the mapping of old substances to new substances during the save upgrade. Please note this does not apply retroactively to save games that have already been upgraded.

We will continue to listen and respond to bug reports on both main and experimental.

Thank you,

Hello Games.
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Showing 46-60 of 272 comments
X-SR71 Jul 25, 2018 @ 5:52am 
Originally posted by D3struct0r:
Originally posted by X-SR71:

I think it means theres no fix for people who already loaded their saves.

But if I start a fresh game on public branch now, I will be safe?

That fix relates to lazy people who want to use their old savegames only.

Starting fresh will have no issues with obsolete technology even as of now :)
Wilder Jul 25, 2018 @ 6:01am 
tech for offense and defense.. building, farming... currency! a reason to lay back for hours and enjoy again? i hope iam right
Bowi Jul 25, 2018 @ 6:02am 
Originally posted by X-SR71:
Originally posted by D3struct0r:

But if I start a fresh game on public branch now, I will be safe?

That fix relates to lazy people who want to use their old savegames only.

Starting fresh will have no issues with obsolete technology even as of now :)

I would choose my words carefully when talking about people who lost hours of progress in No Man's Sky. I wish you bad things today.
WarMachine Jul 25, 2018 @ 6:04am 
Wait, you guys didn't fix the blue print analyser for existing saves? Wtf
Talgeeze Jul 25, 2018 @ 6:04am 
Mobile refinery : 30 di-hydrogen can be refied into 1 di-hydrogen jelly but 1 di-hydrogen jelly can be refined into 50 di-hydrogen.
osk658 Jul 25, 2018 @ 6:10am 
This update is just too incredible to put into words, so I would like to thank you for making such a great game for us all :steamhappy:
Kilaen Jul 25, 2018 @ 6:13am 
Please fix the stretched HUD at ultrawide resolutions.
DERO Jul 25, 2018 @ 6:19am 
The game still crashes on "Loading shaders". AMD GPU
Mando Jul 25, 2018 @ 6:24am 
Real Multiplayer next please.. Not just Co Op
TK0Asante Jul 25, 2018 @ 6:26am 
Originally posted by Kilaen:
Please fix the stretched HUD at ultrawide resolutions.
So it's still broken ? :(
Caerulite Jul 25, 2018 @ 6:29am 
Originally posted by BOWi:
Originally posted by X-SR71:

That fix relates to lazy people who want to use their old savegames only.

Starting fresh will have no issues with obsolete technology even as of now :)

I would choose my words carefully when talking about people who lost hours of progress in No Man's Sky. I wish you bad things today.

Hello fellow witch
BeastMan1552 Jul 25, 2018 @ 6:35am 
So uhhhh, my save won't be broken if I decide to use the experimental patch, right?
Bowi Jul 25, 2018 @ 6:36am 
Originally posted by Caerulite:
Originally posted by BOWi:

I would choose my words carefully when talking about people who lost hours of progress in No Man's Sky. I wish you bad things today.

Hello fellow witch
:steammocking:
Blake Jul 25, 2018 @ 6:37am 
Originally posted by Kilaen:
Please fix the stretched HUD at ultrawide resolutions.

^^ x 1000
Nanaki Jul 25, 2018 @ 6:38am 
I am getting some bad crashes with the fleet operations, whenever I access planning or command, seems to work at first but then crashes out. I am using an old game save that has been upgraded etc. Am trying out a new game at this moment.

Really want to stay on the old one lol, 120 odd hours put into it so far :p and would love to continue this one. Everything else seems to work fine :p
Last edited by Nanaki; Jul 25, 2018 @ 6:45am
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Date Posted: Jul 24, 2018 @ 3:20pm
Posts: 272