Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Also finding that flying slow and low (etc.) doesn't help jack land ship since last big update.
I've scraped the barnacles & paint off the bottom of my ship it was flying so low and took a couple minutes to glide past the landing pad and still won't land whether tactfully tap E at the right "time" or continuously tapping E while aiming for green rings at any angle from the horizontal to the vertical and all angles inbetween just means another frustrating flypast.
And Not being able to land on landing pads or exactly wherever I wanted to, is something I've done maybe a handful of times in +500 hours before that update, but since that update I've more then +doubled that count.
Same goes for a nice clear flat piece of land but good luck actually landing and that is flying slow and low, oh and bare islands on a water world is a multiple attempt +5 minute pita.
Well back to experimenting so tonight I'll try holding down E button to see if that helps to land???
Just did some more tests with survival to confirm and I can land my explorer slow and low, I can land on the exact landing pad from hundreds of miles above the ground, and I can even nose dive like a bunker-busting air to ground missile at fastest supersonic speed possible and my ship still lands square on desired landing pad 100% of the time. (...well, its working like it should.)
Normal mode is a problem for me, maybe its the living ship I'm using???
Um its late, but I hope to do more testing tomorrow with ye old tyme ship in normal mode.
I have tried again and done it like OutsidR has explained, and it seems to help: Put your nose down at the point where you want to land, don't be too high or fast and you should succeed to land. Pressing E when you are leveled-out doesn't work most of the time.
What's sure is that things have changed since last game release and it's more difficult to land (for any reasons).
Normal mode holding E down helped me tonight far more then merely tapping E.
Curious if you can land normally (on landing pads) in survival mode too?
For the "tractor-beam style, i think it's by design, a design change ?... i think HG made this system "less sensitive in range and "more sensitive in sighting/lining up the nose of the ship targeting landing area.
Probably to fix for the immersion-breaking issue, where the ship gets dragged through/clipping through buildings and structures from long distances. You now have to be higher up and pointing in "line of sight" with the nose of the ship at the depot-pad or building-landing-beacon "blue-flashing-rings" before they will turn "green to allow you to land.
Now you can pick a point on the ground to land on, even near a pad or beacon. If you are close to, hugging the ground with nose pitched down yet pointed away from landing zone, you land directly on the ground under the ship, which can be almost right near a landing beacon or pad, without getting sucked in by the tractor-beam.
Remember how it was before, no matter what direction and how close to the ground you were or which direction you were facing, if you initiated a landing within range of the tractor-beam, it would drag your ship from any direction, right through a building, or through the entire depot and landing pads to place you on the "green rings". THat no longer seems to happen... which is a good thing.
For the "random-area" landings... i think this might be an actual "bug" ?... i first noticed this during the very first "Living ship part" treasure hunt. After i arrived at the coordinates of an artifact-archive to receive the required resource mission message, i could not land anywhere near the archive tower, no matter how slow and low i was, no matter how clear of any objects below... i had to circle outwards from that spot about 1/2_klick before it would initiate a landing.
Since then, this "issue" still happens randomly whenever attempting to land near certain structures like a manual save beacon or even just a seeming random spot on the ground.
and sometimes the ship refuses to land on a landing pad even though it is locked on.