No Man's Sky

No Man's Sky

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Tesityr Feb 8, 2020 @ 8:01pm
Corridors/Hallways connected to Large Square Structures not working..? (Screenshot)
Just wondering if anyone has run into this, where a Corridor/Hallway, connected to a Large Structure (in this case, Square) is not fully connected - that is, it does not connect in a way that you can 'walk' through it - the wall for the interior is 'still there' and blocks your way.

Here is a Screenshot of how it looks (looking down the Corridor/Hallway towards the interior of the Large Square Structure:
https://steamcommunity.com/sharedfiles/filedetails/?id=1992644593

I tried building a Door on the interior wall, and while it 'builds', it does not allow you to pass through the wall...

I haven't played in a while (year?) and am coming back to see what's changed, but the Base Building is having issues maybe? Or is it just me? lol

- No Mods
- Enhanced Settings, mostly
- Tried switching to Experimental and Back
- Tried Verifying Game Cache

Thanks for any ideas
Last edited by Tesityr; Feb 8, 2020 @ 8:03pm
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jjh76 Feb 8, 2020 @ 8:13pm 
The only time something like that happened to me was because the game glitched out and I accidentally put two rooms in the exact same spot.
Tesityr Feb 9, 2020 @ 6:46pm 
If I may Reply to my own Posting - it might help others to know some of this - here are a couple things I figured out...

I had built two Bases on this Planet. The first base had no issues. After experimenting a ton with building, build order of Structures etc. I found out what contributed to this happening (to me):
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(1) Issue found on another Planet (‘red’ parts that won’t connect to Structures, no green Nodes showing, nothing ‘snapping’ together), possibly related to this Thread issue

If I build a Structure BEFORE putting a Base Computer down, even after the Base Computer is started up and the space Claimed for a Base, the previously-built Structure will STILL not allow Doors/Corridors/etc to be built to it (they will show RED and not show the 'Green Orb' Nodes and not 'snap' to anything on the built-before-placing-base-computer structures).

If I wait and build a Base Computer FIRST, then build any Structures, those Structures will allow parts to be connected to it, properly showing the 'Green Orb' Nodes and 'snap' things to itself properly.

So to Summarize the first thing I found out, that I wanted to share, was (1): Build the Base Computer first, before placing down any Structures
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(2) Issue found on this Planet (after building two Bases, suddenly ‘red’ parts that won’t connect to Structures, no green Nodes showing, nothing ‘snapping’ together), created this Thread

Another thing I remembered, when I started having this issue, is that I had a Base started already not too far away - that base was actually the first one that I put down on the planet, after landing. It was after building that base a bit up (a few Large Structures, a few Interior items like a Trade Terminal) that I started to look for a Power source (Power emanation location, where you build an Electromagnetic Generator on top of it).

After locating the Power spot, I put up a Generator up top and noticed I was a bit away from my Base I had started (about 300 Units). I decided to start a Base closer to the power node/source, so I started a Second Base there (with another Base Computer). The Base Computer let me Claim the area (perhaps it should not have?) and I began to build up this second Base, which is where I ran into the issue of it ‘not snapping parts together correctly after placing a few parts without problem.

In my investigation of this issue and experimentation, I found that this Second Base connected parts properly AFTER I DELETED/REMOVED the First Base (the one I put a few Structures down when I first landed on the Planet).
I am not 100% sure, but I think the two Bases were too close together (they were about 300 Units apart), as once I deleted the first Base, the second Base began to continue operating/snapping properly.
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Sorry to put this all in one Post, but I wanted to share this information as a whole, in case it helps anyone else running into ‘red parts that won’t connect or snap to Structures’. While this was only my experience (YMMV), it was essentially two things:

TLDR;
- don’t build anything before putting down a Base Computer (if you want to connect more to it)
- don’t build a Base too close to another Base you have built (you may have to delete one)


I hope this makes sense, I kind of have a 'scatter brain' and don't always put down my thoughts clearly, heh. HTH ~T
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Date Posted: Feb 8, 2020 @ 8:01pm
Posts: 2