No Man's Sky

No Man's Sky

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WHY ARE THERE NO STAIRS OR RAMPS FOR LANDING PLATFORMS??
OK .. I GIVE UP .. Why is there no stairs or ramps that WILL attach to the Landing platform .. unlevel ground and can not get to platform and 3 sides .. WITHOUT using jetpack which kinda Dumb ... we have them in game .. BUT they will not ATTACH.
Come on Game ... SIMPLE Request .. for ground construction ... Nothing will attach except a Hallway piece.
Last edited by gpcstargate; Nov 9, 2018 @ 1:26pm
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Showing 1-14 of 14 comments
Fyrakin Nov 9, 2018 @ 1:28pm 
Ramp can connect to the door, launchpad without connection to any wall/building by default can't have attached ramp, but as soon as you connect it to a wall for example - which makes a door you can connect a ramp.
goldengoose7 Nov 9, 2018 @ 1:31pm 
Yeah... The Landing Pad is part of the LEGACY building components and HG didn't bother to make these compatible with the new stuff.

I resolved this issue by editing my JSON file and forcing the two pieces together. The results are awesome and blows away any in-game effort to pull this off. But you need to have a decent amount of experience using the NMS Save File Editor.

https://steamcommunity.com/sharedfiles/filedetails/?id=1556107832

https://steamcommunity.com/sharedfiles/filedetails/?id=1556107410

https://steamcommunity.com/sharedfiles/filedetails/?id=1556105396

https://steamcommunity.com/sharedfiles/filedetails/?id=1556108291

https://steamcommunity.com/sharedfiles/filedetails/?id=1556108147

Its too bad that you can't create the same results using in-game tools. I have done this editing to three of my base landing pads, but it takes a lot of time editing the XYZ coordinate data for the pad.
Last edited by goldengoose7; Nov 9, 2018 @ 1:37pm
gpcstargate Nov 9, 2018 @ 1:40pm 
@ Goldengoose
That Looks really nice .. good job .. Maybe a MOD in the works .. :steamhappy:
Fyrakin Nov 9, 2018 @ 1:42pm 
Landing pad connects to wooden/concrete/steel wall - I don't remember these as parts of legacy blocks.
goldengoose7 Nov 9, 2018 @ 1:56pm 
Originally posted by gpcstargate:
@ Goldengoose
That Looks really nice .. good job .. Maybe a MOD in the works .. :steamhappy:

Thanks!

I don't think a Mod would be possible. The coordinates vary widely from location to location. All based on where the asset sits on the planet. The only predictable part of the whole thing is the Height data. The other two are unique to each location in how they behave.
goldengoose7 Nov 9, 2018 @ 1:58pm 
Originally posted by Fyrakin:
Landing pad connects to wooden/concrete/steel wall - I don't remember these as parts of legacy blocks.

Yeah... But that looks like garbage in most situations where the pad isn't anywhere close to the main structure. If you want the pad attached to directly to floor panels like in my examples, then you are SOL. Especially if you want the pad to be level with the rest of the surface structure.
Last edited by goldengoose7; Nov 9, 2018 @ 1:59pm
NMSPlayer Nov 9, 2018 @ 1:58pm 
Originally posted by Fyrakin:
Landing pad connects to wooden/concrete/steel wall - I don't remember these as parts of legacy blocks.
Thats how I do it. I put up a wall and then attach the landing pad - usually to a short tunnel piece connected to the wall becaue I don't want it just sitting there. Then remove wall and add what you want. The idea is just to get that doorway that the landing pad creates when it is placed right, from there you can add just almost anything.
japp_02 Nov 9, 2018 @ 2:29pm 
If I was the designer of the Landing Pads, I would make it so that they can adapt in high with pilons or some basic elevator mechanics. If so, they would be independant of the terrain and could even be built from underwater.

And why not doing the same with every basic platform that would 'level' the terrain for further precision constructions?

I think this is indeed not asking too much and is a prime suggestion for improving the game.
Last edited by japp_02; Nov 9, 2018 @ 2:29pm
Dukmiester2 Nov 9, 2018 @ 3:46pm 
I have had some descent results using the in-game building parts, no need to edit the game files.

Granted, this does not look nearly as perfect as the results posted by goldengoose7, but it is doable without using the save game editor, just takes a little time and patience:

https://steamcommunity.com/sharedfiles/filedetails/?id=1506243246


I first use the "basic building parts", a short metal wall placed at just the right spot along the landing pad, then pop a metal floor section onto the short wall, build the stairs onto the floor section, then remove the short wall.

The stairs and floor sections do not attach directly to the landing pad, but you CAN place a short wall at just the right spot to get a floor section to attach to it. Then, once the floor section is attached, the short wall can be removed allowing you to walk from the floor section to the landing pad, and back down again without needing to do a "hop" with the jetpack. I then attach stairs to the floor section.
Last edited by Dukmiester2; Nov 9, 2018 @ 3:52pm
gpcstargate Nov 9, 2018 @ 7:11pm 
Originally posted by Dukmiester2:
I have had some descent results using the in-game building parts, no need to edit the game files.

Granted, this does not look nearly as perfect as the results posted by goldengoose7, but it is doable without using the save game editor, just takes a little time and patience:

https://steamcommunity.com/sharedfiles/filedetails/?id=1506243246


I first use the "basic building parts", a short metal wall placed at just the right spot along the landing pad, then pop a metal floor section onto the short wall, build the stairs onto the floor section, then remove the short wall.

The stairs and floor sections do not attach directly to the landing pad, but you CAN place a short wall at just the right spot to get a floor section to attach to it. Then, once the floor section is attached, the short wall can be removed allowing you to walk from the floor section to the landing pad, and back down again without needing to do a "hop" with the jetpack. I then attach stairs to the floor section.

Look's good ........ They JUST Need to Add parts for the Existing Platform .. OR .. Make one that work's with the Game ........ The pre-made structures in game have a workable system .. NOW .. ALL THEY Have to do is Let Us Use it in our building.
Because with the Game Landing Platform as is .. EVERYTIME .. I get out of the ship .. I fall to the ground ... :steamhappy: Catch me
Mr. Bufferlow Nov 9, 2018 @ 7:18pm 
Not sure it is helpful, but I have found you can use the single piece small flooring squares around the landing pad, you should be able to run stairs or a ladder off those. They do not attach to the pad but was able to run them around from my main structure. You can just delete the main structure afterwords if you want the pad to be floating.
Last edited by Mr. Bufferlow; Nov 9, 2018 @ 7:20pm
gpcstargate Nov 9, 2018 @ 7:30pm 
Originally posted by Mr. Bufferlow:
Not sure it is helpful, but I have found you can use the single piece small flooring squares around the landing pad, you should be able to run stairs or a ladder off those. They do not attach to the pad but was able to run them around from my main structure. You can just delete the main structure afterwords if you want the pad to be floating.

Tried that .. I can get the big one to attach .. But it does Not line-up correctly (all the way around) and the small won't snap .. any of them .. after 4 hours of trying different thing.
Thank goodness .. I'm trying THESE Thing's in CM and not the real Game .. which I stopped - after 3-days and 55 hrs .. I decided to see .. What you can do .. And .. You Can Not Do.

PS: But I will keep trying .. because I'm a builder.
Last edited by gpcstargate; Nov 9, 2018 @ 7:32pm
goldengoose7 Nov 9, 2018 @ 9:39pm 
Originally posted by Dukmiester2:
I have had some descent results using the in-game building parts, no need to edit the game files.

Granted, this does not look nearly as perfect as the results posted by goldengoose7, but it is doable without using the save game editor, just takes a little time and patience:

https://steamcommunity.com/sharedfiles/filedetails/?id=1506243246


Very nice job! Especially considering you are incorporating several pads into the structure. I was able to achieve similar results, but the deletion process you describe is very hit or miss with a gamepad, and often times, the game deletes "everything" you are working on even though only the one piece is selected.

This happened to me multiple times, and this is when I turned to editing the save file coordinate data instead.

Fortunately the landing pad is a singular asset because editing more than a single asset would take literally months of work.

I personally prefer having the landing pad level with the rest of the structure, so basically no need for steps, ladders, ramps etc. As shown in my examples, I edited the pad into position and made it flush with the panels, and also level with them at the same time, basically burying the rest of the pad asset under the panel assets out of sight.

I also installed the lights onto the pad before I edited the height coordinate data, and was able to bury their bases into the pad asset, making the lights look like they are part of the pad structure.

It would be nice if HG would review their approach to base building and give us the proper tools and components to accomplish these results in a a few minutes instead of a few hours. ;o)

Cheers.


dashiichi Nov 10, 2018 @ 6:41am 
I use a similar method as Mr Bufferlow. May be an easier way but this works 100% of the time and is much easier/faster to do than it is to explain.

1. Snap a straight corridor to the side of the landing pad where the stairs should begin.
2. Snap a wall piece to the far end of the corridor. (Wood, metal, concrete)
3. Delete the straight corridor.
4. Add a couple of quarter-section floor pieces to the bottom of the wall towards the pad. These are just for spacing and to give the main floor piece something to snap to.
5. Snap a full-size floor piece to the quarter sections. It fits right up against the landing pad.
6. Delete the wall and quarter pieces.
7. Build yer stairs.

Picture over here[imgur.com]. I'll delete the stairs later since I normally access the pads from inside the building. There's a single floor piece on the left side pad to show it's up there and not supported by stairs from below. Lines up perfectly, no "jet pack boost" required.
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Date Posted: Nov 9, 2018 @ 1:22pm
Posts: 14