No Man's Sky

No Man's Sky

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PaddyJunior Aug 10, 2018 @ 12:28pm
Explain how every player experiences different weather!
So, I discovered a paradise planet, passive sentinals, blissful weather. perfect for a home base right?

Since joining some friends games though we are starting to realise that weather is unique to each player so, over time for some reason after joining my friends and exploring space and having my friends visit my base, they complain my planet isnt blissful and now its not blissful for me either.

Originally i setup base near some nice floating crystals to farm, now im surrounded by aggressive weather outbreaks, gravitino balls and super aggressive sentinals.

How do we avoid this crossover of weather patterns? Do we need to upload the planetary data immediately to "lock in" the planetary specifics? Can we avoid having different levels of sentinals and weather patterns? Or are they totally unique to each player?

The reason I ask is because it's pretty game-breaking for 1 person to find a paradise planet perfect for a home base, only to find your friends come to settle with u and it's unbearable for them and then eventually that crosses over to your save making it unbearable for you too.

Any help would be appreciated as my friend and I would really like to find a planet suitable for us both to live in without the weather system changing if we join a friend or if a friend joins us. Howe does this system work exactly?

Last edited by PaddyJunior; Aug 10, 2018 @ 12:30pm
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Showing 1-8 of 8 comments
MonkeyGamesVR Aug 10, 2018 @ 4:02pm 
I think it is unique to other player plus its this how the engine works ingame to change the weather there everytime another player enter. I see this on others happening too and i not sure we can do something about that yet. best thing is to have good bleuprints for the exosuit to defence hot winds :steamhappy:
TheTycoon Aug 10, 2018 @ 4:04pm 
I was about to post a very similar issue. It happened to my friends and my first base planet... we seem to be OK so far on our new base planet.
Astasia Aug 10, 2018 @ 4:22pm 
Uploading doesn't do what most people think it does. If you upload a base you are just sharing a copy for other people to find in their single player games. It has nothing to do with how the base is saved for you in single player or multiplayer, in both cases it's stored on your computer.

Weather isn't unique for each player, except in the case of doing the base tutorial. While doing the tutorial the game force spawns storms to show you the benefit provided by a base, these forced storms only appear to the player doing the tutorial. Naturally spawned storms appear for all players at the same time.

Any location marked on your visor with a yellow III symbol is randomly created on the fly, if you walk away and come back it could be gone or replaced with something else. They work a bit like animal spawns.
BalackFT Aug 10, 2018 @ 4:35pm 
Originally posted by Astasia:

Weather isn't unique for each player, except in the case of doing the base tutorial. While doing the tutorial the game force spawns storms to show you the benefit provided by a base, these forced storms only appear to the player doing the tutorial. Naturally spawned storms appear for all players at the same time.

Not sure about this. My first base was created on a planet where I've played hours and and hours - in single player - with no storms. I finally decided to do some multiplay and joined my friends "instance". Because i had uplaoded my base and used my save file to join, everything was there but this new "instance" of MY planet now has storms. I think each "instance" has a random chance of weather.
ZombieHunter Aug 10, 2018 @ 4:36pm 
Not synced in MP.
Astasia Aug 10, 2018 @ 4:57pm 
Originally posted by BalackFT:
Originally posted by Astasia:

Weather isn't unique for each player, except in the case of doing the base tutorial. While doing the tutorial the game force spawns storms to show you the benefit provided by a base, these forced storms only appear to the player doing the tutorial. Naturally spawned storms appear for all players at the same time.

Not sure about this. My first base was created on a planet where I've played hours and and hours - in single player - with no storms. I finally decided to do some multiplay and joined my friends "instance". Because i had uplaoded my base and used my save file to join, everything was there but this new "instance" of MY planet now has storms. I think each "instance" has a random chance of weather.

The planet is going to be generated based off the seed interpreted by the host client. There are things that can change how the seed is interpreted, like mods, game version, possibly even config values. I don't know if for example the game allows people on the current live version to play with people on the experimental version, I would assume not but if it does that could lead to slight planet changes depending on the host. I know some other people mentioned their planets changing things like security level after a game update, I think it's just a rare fluke.

What I was talking about though was people in the same "instance" seeing the same weather or not. They usually do, from what I have read and seen on youtube/twitch.
PaddyJunior Aug 10, 2018 @ 5:56pm 
Originally posted by Astasia:
Uploading doesn't do what most people think it does. If you upload a base you are just sharing a copy for other people to find in their single player games. It has nothing to do with how the base is saved for you in single player or multiplayer, in both cases it's stored on your computer.

Weather isn't unique for each player, except in the case of doing the base tutorial. While doing the tutorial the game force spawns storms to show you the benefit provided by a base, these forced storms only appear to the player doing the tutorial. Naturally spawned storms appear for all players at the same time.

Any location marked on your visor with a yellow III symbol is randomly created on the fly, if you walk away and come back it could be gone or replaced with something else. They work a bit like animal spawns.

Hi, when i mentioned "upload" i meant the planetary data from my discoveries, not the base. What i'm trying to understand is: if a player discovers a planet of any kind and lands on it, goes to discoveries and renames and uploads the planetary information, does that then "lock in" those credentials for future travellers visiting that planet? The reason i ask this is because i have visited my friends planet before, which was nice and calm for him, passive sentinals etc and he hadnt uploaded the planetary data. When i arrived after joining his game the planet had different weather and aggressive sentinals, i uploaded that data and now when he joins my game he gets the planetary data i uploaded and the new name, then when he boots up his save like the "play game" without joining me or a friend, like, the single player version, he now gets the horrible weather and aggressive sentinals i had when i arrived. Now his planet is horrible and not the nice calm planet it was before i arrived. The problem id weve visited other friends planets and the weather HAS been synced, like, we got the weather they were getting, no mixed sync issues and not unique weather. We're just trying to understand if theres something inparticular we have to do to assure we find a nice tropical planet, setup base and keep it that way without stuff changing.
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Date Posted: Aug 10, 2018 @ 12:28pm
Posts: 8