No Man's Sky

No Man's Sky

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Zidzan Dec 8, 2018 @ 11:59pm
Building up and down
Long story short, I've found an ocean planet. I wan't to build off the island a bit, then down the sharp cliff into the water. Id prefer one long ladder trip to the bottom, but I can's seem to find a way to use the circular Frame piece(that looks like it has an interior section built for ladders) to build down.

How can I build verticaly?
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Showing 1-6 of 6 comments
Dukmiester2 Dec 9, 2018 @ 1:46am 
You could stack a vertical tower of glass cuboid rooms, build a cuboid floor at the bottom of each room, then you can use the "climb ladder" from the build menu to build a ladder section in each cuboid room.

You have to build a cuboid floor before you can build a ladder, and they can be tricky to get them to place.

I usually have to build several cuboid rooms around the one I want to place the floor in, one in front one in back, and then 2 more on top of those to get the floor piece to place.

Then, place the floor piece I want, build the ladder in it, then delete the un-wanted cuboid rooms.

I tend to start with the vertical "tower", then drop to the bottom and start building up. That way, once the ladder section is built, I climb up one level and delete the un-wanted rooms by looking down at them so I don't get trapped in a room with no ladder.

It's a little cumbersome to build, because the cuboid rooms are so finicky (and they've been that way a long time), but once it's done, I think this is what you are looking for. Here are a few screen shots, with a couple options for entering a round room from the side or the top:

https://steamcommunity.com/sharedfiles/filedetails/?id=1586464325

https://steamcommunity.com/sharedfiles/filedetails/?id=1586464351

https://steamcommunity.com/sharedfiles/filedetails/?id=1586464379

https://steamcommunity.com/sharedfiles/filedetails/?id=1586464395
TheBMT Dec 9, 2018 @ 6:21am 
Ahh, that has got me thinking now on how to approach certain planets for building. Thanks.
BigGrayGolem Dec 9, 2018 @ 1:42pm 
Wow, nice build. Does scaling the ladder take forever though? I like how in Subnautica you can skip the climbing, it just teleports you up. You lose some realism, but these games seem to animate actual climbing REALLY SLOWLY, making long ladders agonizing to scale.
Dukmiester2 Dec 9, 2018 @ 3:44pm 
I pretty much built that to illustrate one possibility for the OP, since they wanted " one long ladder trip to the bottom ", I myself generally use more stairs than ladders for the exact reason you mentioned:
scaling the ladder takes forever, even when jet-packing up and down because it makes you "pause" at each level.

This is my preferred method:

https://steamcommunity.com/sharedfiles/filedetails/?id=1587213166

https://steamcommunity.com/sharedfiles/filedetails/?id=1587213187

Same rules, unfortunately, apply: cuboid rooms are "finicky", and I have to build extra rooms around the areas where I want to place the floor pieces.

Just like the Climb Ladders, the interior stairs only "snap" to cuboid room floor pieces.

The stairs are, however, a LOT faster to traverse than ladders, I actually can run up and down them.
Zidzan Dec 11, 2018 @ 11:46am 
Thank you very much Dukmiester. because of the island I decided to start at and how the base is built down in the water I'm going to make use of that class cuboid ladder idea. As an aside question, How do I learn to make the landing pad? My bluprint list to learn is getting smaller and it's not showing up, Is it part of the Base timed thing? If thats the case how do I start that, because I chose free explore and My base computer hasn't given me any mission at all, just the normal upload/Delete etc.
Dukmiester2 Dec 11, 2018 @ 6:12pm 
Well, it has been SOOOO long ago that I learned the blueprint for the landing pads.

I am still on the same save game from when No Man's Sky first released in 2016, just over 2000 hours and counting, so I probably got the blueprint from the "old" version of the Base Building missions, before we even had a "base computer".

After NEXT dropped, and HG finally got around to fixing the base computer and blueprint analyzer for us with old "legacy" saves, I just went nuts and did all the few remaining Base computer missions to unlock the new items and dug up around 100 or so buried tech to feed the blueprint analyzer to also unlock any newly added blueprints since NEXT dropped.

At the time NEXT came out, I had already acquired the blueprint for landing pads.
They may be tied to either the Base Computer or Blueprint analyzer,
sorry I can't help you with that.

Maybe someone with a newer save game from after NEXT came out could help with that.

Hope you have a good time with No Man's Sky, it has really come a long way since it's first release.

Just do yourself a favor, and make regular backups of your save files:

C:\Users\YOUR Windows Account Name\AppData\Roaming\HelloGames\NMS

Will save you a great deal of aggravation, should your save game file become corrupt, or you get into a situation you weren't counting on.

We only get 2 saves:
One Auto save (every time you exit your ship) and one manual save (by using a save point, like the ones that look like flag poles at the outpost and smaller buildings, or using the one you can craft and pickup and carry in your inventory).

And, with each save, the previous one gets over-written.
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Date Posted: Dec 8, 2018 @ 11:59pm
Posts: 6