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Way back in the day, Atlas Passes would sometimes give access to exosuit upgrades; before the Next update, you could only get them from drop pods or from rooms accessible only with Atlas Pass v.2 or v.3.
Atlas Pass v.1 always has and still does grant easy access to valuable resources.
For the OP, though, yeah, that is odd. Polo usually drops those, as you complete tasks for him. I've also gotten them from Operations Centers, though. Or was that from Manufacturing Facilities? One or the other.
Im not sure if they still work this way.
Always save the game before solving so you can go back and restore it if you guess wrong.
First one I got was the V3 (couldnt craft it since it required ressources I didnt have access to yet), and I finally got the last one, the V1, at my second or third star system, way before I got my first freighter.
Atlas Passes open barrels, crates and rooms in buildings and in spacestations. Locked rooms contain useful crates, batteries, Anti-matter, Nanites,Relics etc also access to language terminals and various resources like Deutrium, Mordite, salt, chlorine and others. These can be useful in repairing things like tech or possibly battle worn freighters and save time by avoiding a visit to a planet surface.
The passes also open access to mysterious rooms like the Planet simulation rooms or super computer rooms which may contain nanite terminals, words to learn or add to the games Atlas storyline. Though the latter rooms are not fully developed in the game yet and possibly may offer travel across galaxies. What they may do in the future is anyone's guess. Some terminals ask you for a Remembrance seed which you need to build and is part of the end storyline.
Some rooms seem to contain nothing of interest except plants and rocks. Except many people don't realise these can be scanned quickly and scan searched for resources. This can be helpful if you are short of a resource to give to an alien to complete a mission. Locked rooms in buildings can provide resources to keep you alive and get to safety, especially if you are playing Survival or Permadeath.
so, i read the replys above. i went back to the P screen and clicked his mission. left the screen. and the update said go into space and scan for the anomoly. so i did, and it poped into view in front of me. i talked to polo again, and actually got the v1 pass.
so the lesson here is not to just fly to the nearest anomoly nad talk to him, but actually scan for it and have it pop in. just flying to the visible anomoly doesnt seem to cause him to give the pass. Apparently...
so i see some issues with the design of hte process.
on a side note, i really seems silly to have soooooo many pass boxes laying around everywhere. i mean everywhere.. and the game developers not bothering ot so anything with the passes.
kind of disappointing..