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I don't like the beginning now that walks you through everything. I wish I could not have it.
This game is looking bleaker after each update. I'm glad I have the 1.02 GOG install files stashed away to remember the good times before it became a mess,
I put in 245 hours on the game but tonight I uninstalled the game to free myself from the repetition.
I would also like to be able to track my Frigate missions and find a ship that's been damaged and get to decide if I want to warp to them and repair them or just tell them to return. I have on 3 occasions found the damaged Frigate but the way it is now, after a certain point it takes a bit of luck. How about the ability to ride together with a friend or friends in the same ship? Like a Hauler of Shuttle maybe.
It's a sandbox... meaning you set your own goals... and you make your own rules...
Some people are happy with that setup... others not so much... some folks need motivation... others make their own motivation. Which are you? (This is important, because this will determine how long you can be happy in a sandbox).
There is zero shame in admitting you aren't happy in the sandbox any longer. We all grow, some grow out of the sandbox faster than others.
To each their own.
Now if you are getting more bored and annoyed cause it does not have feature yet that you really want. Well, that may never happen. They may add more combat but I don't think it's a priority. I highly recommend Elite Dangerous for you if you want more action. You get less exploration but it is very pretty with great ships and lots of combat. There is also PvP if you like.
I am not big into it though. Gave it a shot but it lacked the exploration and features that I came to love about NMS. No big, still a great game though.
Like any game everything in NMS is built on a few basic mechanics which means all ships are going to function the same, animals are going to have the same behavior patterns, planets are going to be generated the same way, ECT.
What the OP wants is beyond the hardware capacity that game needs to run on (PS4). Maybe when the ps8 is out someone will make the game "MNS was supposed to be"
Are we playing the same game?
You only have to repair your ship once during the tutorial and that can be done in less than 30 minutes. The raw materials for fuel are very easy to find. Plus you can buy fuel or the materials to make it from almost any trade terminal.
There are so many ways to make fast money in this 'grind' is the last thing you should be complaining about.
Your points about combat are valid, if your looking for a good combat game you are never going to find it here.
I have over 2000 hours in, so starting to get boring...until the Syn update! That is what keeps me playing is the regular updates. It is like getting a new game every 8 months or so. I was disappointed in Beyond but really like the changes this go around.
NMS was never intended to be a mass hit, but more of a niche game. It just got super popular. Part of the charm for many of us is that it is very laid back and intentionally avoided the exciting "bang bang" shoot out style that most space games go for. That makes the game feel more realistic to me...or maybe I am missing all the NASA headlines about space battles.
This is a great game if you can set your own agenda, and like a laid back game.
But very quickly, you recognize, that it's core features are very limited, as described.
This has nothing to with the boring argument of those kiddy fanboys saying "this is a sandbox, you have to provide your own goals", as there is nothing, one can do, except for limited terrain editing, limited housing, discover limted amount of plant-bioms and creatures.
Have fun for some hours, it's worth the price, then move on.
Perhaps we some day get a game, that fullfill's it's promises, of a giant generated exciting universum. NMS is not that game. It has become a simply housing simulation.
I'm still hopeful these updates will arrive at some point but until then I have 400 plus other games to play.
I have a class A freighter and a full fleet of frigates (I also know what they are called). I have sent out 100s of frigate missions, the number if times I have to repair a frigate I can count on one hand. Insure the frigate group strength is one star better then the mission requirement and you will NEVER need to repair them.
Find a few starbases that sell 1k plus tritium and make note of them. When traveling through space blast a few asteroid along the way. When you are planet side scanning fauna or doing missions blast any blue crystals you find a long the way. You can also refine dihygren into tritium.
Multi tasking is a useful skill in real life and in NMS. Learn to stack missions and objectives and you will never need to grind.