No Man's Sky

No Man's Sky

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Shleebs Jan 9, 2019 @ 5:32pm
Uranium node STILL gives Copper after refuelling AMU
After refuelling the AutoMiner, Uranium nodes still give Copper instead of uranium.
Can it be this hard to fix? Seems my bug report probably missed. So here it is in General.
Video: https://youtu.be/KC5854YBXlI
I believe others have said some other nodes behave the same way. I'm guessing that whoever was programming the nodes must've copied and pasted the behaviours or the assets from the "Copper" node and probably forgot to adjust all the relevant resource names. Shouldn't be that hard to fix.
Thanks!
[EDIT] - I just emptied the miners on the Uranium, did not recharge them, logged out and back in, recharged them and they immediately started with Uranium correctly.
Last edited by Shleebs; Jan 10, 2019 @ 4:18am
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Showing 1-7 of 7 comments
Mic Jan 9, 2019 @ 5:53pm 
You can dismantle the Auto miner ( you will receive all the mats back in your inventory if you have room now) and then rebuild it so that it mines the correct ore. Also, something I have been testing, when I remove the ore I press 's' on the keyboard after I click on it and leave 10 ore behind in the auto miner and then refuel it, saves having to rebuild it.
Last edited by Mic; Jan 9, 2019 @ 5:54pm
Mr. Bufferlow Jan 9, 2019 @ 9:58pm 
I have to say that I got over the autominers after about 2 days. It is quicker to do it by hand and they just seem problematic.

I would recommend just ignoring them, like the exocraft, if you want to have fun in the game. Both are fun for about 10 minutes...and at some point you say 'what is the point?". At least you can use exocraft for storage so not a total loss.
Tryst49 Jan 9, 2019 @ 11:01pm 
Originally posted by Mr. Bufferlow:
I would recommend just ignoring them, like the exocraft, if you want to have fun in the game. Both are fun for about 10 minutes...and at some point you say 'what is the point?".

Unfortunately, it's becoming a standard for much of the stuff in the game that's been added more recently. AMU's, Exocraft, storage containers and even to some extent, Freighters as well.

Exocraft might have been more useful if they had a weapon that was actually more powerful than your multitool.
NMSPlayer Jan 10, 2019 @ 1:11am 
Originally posted by Tryst49:
Originally posted by Mr. Bufferlow:
I would recommend just ignoring them, like the exocraft, if you want to have fun in the game. Both are fun for about 10 minutes...and at some point you say 'what is the point?".

Unfortunately, it's becoming a standard for much of the stuff in the game that's been added more recently. AMU's, Exocraft, storage containers and even to some extent, Freighters as well.

Exocraft might have been more useful if they had a weapon that was actually more powerful than your multitool.
AMUs are not recent. LOL Exocraft have been around since at least Pathfinder -- maybe since Atlas rises, storage containers work fine, exocraft work fine and the AMUs are completely pointless. I just think that saying the game is broken because this one thing hasn't been able to be fixed is overreacting. There are actual problems with the game without trying this line LOL.
NMSPlayer Jan 10, 2019 @ 1:12am 
PS Uranium is so cheap JUST buy it :)
Nswr42 Jan 10, 2019 @ 1:36am 
i've started to extract a dioxite deposit with my terrain manipulator once and after removing top layer there appeared another deposit embeded below. any guess what material it was? yes you'r right the copper :)

but it happened only once to me. every other deposit i touch is homogenous. maybe probe your node with terrain manipulator to see if it has a copper deposit embedded within? also do a scan (C key on PC) to see deposit's holographic mesh. you should see what its composed of in this way too.
Last edited by Nswr42; Jan 10, 2019 @ 1:37am
Shleebs Jan 10, 2019 @ 4:24am 
I find it convenient to make a Portal / Base near each major ore node on several different planets, in diff systems, naming the base something like "Base One - Cadm+Starbulb", "Base two - Phosph+cactus" etc. Because its free to teleport from base to base directly, no travel at all and fill up with all the ores (also for free) & other resources that you could possibly want, and your ship goes with you on every jump. I also put 3 autominers down on each ore node (which never depletes apparently). Wicked easy.
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Date Posted: Jan 9, 2019 @ 5:32pm
Posts: 7