Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Save files counts how long you've been running that particular save, but can exclude lost time from reverting to previous saves.
I think that inital play time was dropped by HG, but tracked by steam.
I have not done the math, but seems like it about 160 hrs difference for me.
This is about right. I still have my original save that I play from time to time and I see this difference too.
It's not a big deal. Just keep playing.
That's excellent! Are you playing sans capital ship, as well? I'm a sucker for codes of conduct, so it's always refreshing to see other people's challenges.
Issue is mostly the lack of drive to do the video editing.
Addionnaly to previous answer I think that when you are on certain panel, like discovery/guide... game time is not counted anymore. Game seems freezes in the background.
Also when game in the background, like after a alt-tab deskop.
But not always as in the freignter, refining items still works unlike in my planetary bases (If I not wrong).
(You can't pause the game while in Multiplayer, and it keeps going)
I'm not sure if pausing the game (check settings menu, Discoveries, Mission Logs, Alt-Tabbed out) pauses the save file's playtime ticker, but it might.