No Man's Sky 無人深空

No Man's Sky 無人深空

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Hayes.GR 2018 年 11 月 25 日 上午 2:11
without cheat 7:30min to 48 +4slots and 76million
Honeslty, that's a bit slow for what can be done. I missed out on a few things because I wasn't thinking clearly do to a headache.

I wanted to see how much one could make with the basic ship and not cheating in a a days worth of playing.

The first few hours are the slowest getting your ship off the ground and getting hyper drive fuel formula. However, there are a few things to take advantage of. The freighter you sent to loot the thing they changed the freighters as of this last patch. Also take advantage of the abandoned building and get those eggs that's going to be your seed money for this operation. by doing those two things you should have about 2 to 2.5 million You won't really be able to start earning money till about your third jump. Grab the economy scanner as soon as you get enough nanites.
In fact the only things I bought with nanites was the economy scanner, S class hyperdrive module and one other hyperdrive component.

Dump everything you don't need on you into the ship for now. You should have bought the two by the two slots at the first two stations. If you have the economy scanner now is the time to put it to use. Hit X and use the scanner to find a trade location on planet. Go there buy the most expensive thing they got at a discount and get as much as you can afford. Fly to the station sell it. You won't make a lot of profit you will make some. It however will cause the price at the ones on the station to drop down a lot. So now buy all you can carry again from the station.

look a tthe item you bough and it tells you who will buy it. Fly to the wealthiest station of that type you can find inside your capability of your ship. When you arive at the next system do not land on the station. use the economy scanner and find a trade location. Go there and sell buy what they are selling and go to the station buy your inventory slot and sell the stuff from the planet and buy everything back cheaper and go to the next system.

don't bother using the mining gun to get resources unless you can't find someone selling it. It's a waste of time it isn't going to eat enough of the profit to matter.

As soon as you have enough nanites to get that S class hyper drive module do it and install it. It will give you a lot larger number of systems to select from making it much easier to reach wealthy systems.

I set some fairly unreasonable rules on myself like not taking the freighter. In fact the reason I did this was to prove them giving a freighter for free isn't a game change you can make enough money to buy one in a day or weekend.

I could have grabed a 28 slot ship or so early on when for about 3 to 4 million. Then made a lot more money faster.

So no reason you shouldn't be able to make a 100 million easy with the freighter and other ships to work with.
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目前顯示第 16-29 則留言,共 29
ZombieHunter 2018 年 11 月 26 日 下午 7:56 
引用自 ^^o^^ BatCat
引用自 ZombieHunter
No need for a route. Just pick high economy systems that will buy the commodity you bought and you never have to wait. Currently at 70 mil.

Thats 1 of 5 items. Hunt and peck is Slooow..
It isn't slower than waiting the required time for the local economies to recover to the prices you want.
Hayes.GR 2018 年 11 月 26 日 下午 8:07 
引用自 EpicGinger
This is not an exploit . NOPE.NOT.AT.ALL The game is set to where you can be a merchant , which is what I am doing now to make money instead of building a farm like the last 3 games I did. If one feels using the economy scanner then selling the specific aforementioned category of product to matching economy is an exploit then lay it your way.

Your idea of an exploit vs mine is different. I simply used the laws of economics in a broken economic system. The fact is people do this in real life.

They do it at walstreet. Ever heard the term short selling. It's when an investor borrows shares and immediatly sells them hoping to rebuy them later at a lower price.

Remember the housing crisis a few years back. The banks and realestate companies sold a bunch of houses to people that couldn't afford them. They knew they would end up taking them back and those people wouldn't get any money back on it for the most part. And then the banks turned right around and resold the property.
Hayes.GR 2018 年 11 月 26 日 下午 8:16 
引用自 ^^o^^ BatCat
引用自 ZombieHunter
No need for a route. Just pick high economy systems that will buy the commodity you bought and you never have to wait. Currently at 70 mil.

Thats 1 of 5 items. Hunt and peck is Slooow..

When you go through a single 4 loop system you are stuck waiting about 24 real hours for those ecoconomies to recover. You can however just keep going from system to system bouncing around. It takes about 30 seconds to find another system you can sell in. So in the time you wait that 24 hours You only need to spend several minutes in a system. Most the time is spent flying to and from the planet and back up to the space station. What's it take about 2 minutes to fly to the furthest planets usually. so 4 minutes flight time. Run across the deck make your sell 30 seconds buy the next commodity 10 second and run back to your ship so if you are buying your slots like I was add another minute. Then the next long part 30 seconds to find a system to fly to and then another 50 seconds or so for your warp or however long it is on your computer.

Now how many system do you think you can visit in that 24hours you are waiting to recover.

Like I said I took my time and fumbled the hell around.
ZombieHunter 2018 年 11 月 26 日 下午 10:04 
This is how the commodities were designed to work. And it works 100% of the time. I've never taken a loss on any sale. Is it our fault it is poorly designed? Or perhaps it isn't and this is how HG wanted it. No need to farm at all. I can make 50 million in a few hours.

But this is what happens when you create the illusion of an economy when one really doesn't exist.
最後修改者:ZombieHunter; 2018 年 11 月 26 日 下午 10:05
Iron Bannerner 2018 年 11 月 26 日 下午 10:06 
Apologies new player here and struggling to earn some credits for a hauler. How does this work again?

I tried and kind of got stuck with an item that wasn't of expected price in a new system..
Hayes.GR 2018 年 11 月 27 日 上午 12:27 
引用自 seventeen
Apologies new player here and struggling to earn some credits for a hauler. How does this work again?

I tried and kind of got stuck with an item that wasn't of expected price in a new system..
You need the economy scanner. There will be 3 to 5 items for sale that have a green percent at each station.

If you look at them they tell you were they will be needed such as power, mining, ore processing, manufacturing.. etc. You then open up your galaxy map once you obtained as much of that item as you can buy. The economy scanner will add details to the galactic map telling you what type of economy is in each star system. It will also tell you how well it is doing such as if its wealty or struggling. You find a system that matches the item you want to sell and you fly to it .
You then hit X and use the economy scanner to locate a trade station on planet and fly to it. Sell the items there.
Hayes.GR 2018 年 11 月 27 日 上午 12:31 
引用自 ZombieHunter
This is how the commodities were designed to work. And it works 100% of the time. I've never taken a loss on any sale. Is it our fault it is poorly designed? Or perhaps it isn't and this is how HG wanted it. No need to farm at all. I can make 50 million in a few hours.

But this is what happens when you create the illusion of an economy when one really doesn't exist.
Correct if hey built a real system that actually fluctuated with supply and demand then it would balance out and systems that did poor would be come wealthy and vice versa. However, this is a static state and the only change a purchase or sale makes only effects the system it is in and it simply uses a timer to add more resources back or reduce them. Because of that this is the end result.
^^o^^ BatCat 2018 年 11 月 27 日 上午 3:33 
Guys...

https://steamcommunity.com/app/275850/discussions/0/1744478429687714967/?tscn=1543291007#c1744478429694164817

I did mention MULTIPLE loops.. and yer a bit short if using 4, I recal using 5 in loops.
最後修改者:^^o^^ BatCat; 2018 年 11 月 27 日 上午 3:34
Hayes.GR 2018 年 11 月 27 日 上午 3:51 
引用自 ^^o^^ BatCat
Guys...

https://steamcommunity.com/app/275850/discussions/0/1744478429687714967/?tscn=1543291007#c1744478429694164817

I did mention MULTIPLE loops.. and yer a bit short if using 4, I recal using 5 in loops.

There are two differnt loops. The power loop is 4. https://nomanssky.gamepedia.com/Trade_route

It takes what 30 minutes to go through a loop for me. So even if I had 4 loops that would be 2 hours and I would still have to wait 22hours to use those loops again.
Why bother looping when you can just go system to system and no need to loop. What I did is I just had the map display up the path toward the center of the galaxy to give me a direction to move in that way I wasn't running back over where I previously was and would run out of places to use.

There was also the point of opening up all my inventory slots. you can't do that all if you are going in loops. you can only open a few.

Now if I teleport back to the homebase I can start the trip over and do it with all that inventory. Want to guess how much more I will make.
最後修改者:Hayes.GR; 2018 年 11 月 27 日 上午 4:01
Iron Bannerner 2018 年 11 月 27 日 上午 4:20 
引用自 Hayes.GR
引用自 seventeen
Apologies new player here and struggling to earn some credits for a hauler. How does this work again?

I tried and kind of got stuck with an item that wasn't of expected price in a new system..
You need the economy scanner. There will be 3 to 5 items for sale that have a green percent at each station.

If you look at them they tell you were they will be needed such as power, mining, ore processing, manufacturing.. etc. You then open up your galaxy map once you obtained as much of that item as you can buy. The economy scanner will add details to the galactic map telling you what type of economy is in each star system. It will also tell you how well it is doing such as if its wealty or struggling. You find a system that matches the item you want to sell and you fly to it .
You then hit X and use the economy scanner to locate a trade station on planet and fly to it. Sell the items there.

Thank you! gonna try it
^^o^^ BatCat 2018 年 11 月 27 日 上午 11:11 
引用自 Hayes.GR
There are two differnt loops. The power loop is 4. https://nomanssky.gamepedia.com/Trade_route

It takes what 30 minutes to go through a loop for me. So even if I had 4 loops that would be 2 hours and I would still have to wait 22hours to use those loops again.
Why bother looping when you can just go system to system and no need to loop. What I did is I just had the map display up the path toward the center of the galaxy to give me a direction to move in that way I wasn't running back over where I previously was and would run out of places to use.

There was also the point of opening up all my inventory slots. you can't do that all if you are going in loops. you can only open a few.

Now if I teleport back to the homebase I can start the trip over and do it with all that inventory. Want to guess how much more I will make.

Your preaching to the choir.. The loop I mentioned you not need a ship that can fly, out side of thrusters. In fact use two as box cars. No mods, stripped. In the time you do a hunt'n peck, can do whole loop. Zero flying. 30-40mins all routes done. 5 of them. Thats where the 5 comes from. Wander off do something else needs doing, cycle fleets, hunt fighters or just explore. Run the loops again another day.
5 chars, few billion each, retired. Just run fleets for fun and profit. Pop a few Fusion or Stasis products here and there.

Peek the spreadsheet link, clearer than pretty pictures on the wiki. You may have over looked it.

I am done here.
Hayes.GR 2018 年 11 月 27 日 下午 1:39 
引用自 ^^o^^ BatCat
引用自 Hayes.GR
There are two differnt loops. The power loop is 4. https://nomanssky.gamepedia.com/Trade_route

It takes what 30 minutes to go through a loop for me. So even if I had 4 loops that would be 2 hours and I would still have to wait 22hours to use those loops again.
Why bother looping when you can just go system to system and no need to loop. What I did is I just had the map display up the path toward the center of the galaxy to give me a direction to move in that way I wasn't running back over where I previously was and would run out of places to use.

There was also the point of opening up all my inventory slots. you can't do that all if you are going in loops. you can only open a few.

Now if I teleport back to the homebase I can start the trip over and do it with all that inventory. Want to guess how much more I will make.

Your preaching to the choir.. The loop I mentioned you not need a ship that can fly, out side of thrusters. In fact use two as box cars. No mods, stripped. In the time you do a hunt'n peck, can do whole loop. Zero flying. 30-40mins all routes done. 5 of them. Thats where the 5 comes from. Wander off do something else needs doing, cycle fleets, hunt fighters or just explore. Run the loops again another day.
5 chars, few billion each, retired. Just run fleets for fun and profit. Pop a few Fusion or Stasis products here and there.

Peek the spreadsheet link, clearer than pretty pictures on the wiki. You may have over looked it.

I am done here.

Your missing the point. There are two reasons for doing it my way. Money is one gettting your inventory slots is the other. Doing loops won't get you more inventory slots.

Secondly, the hunt and peck as you call it doesn't take jack time like you want to make out. Well I guess that is more on the individual or how you go about doing it. I simply pan the mouse across the area I want to check in a fast motion. I scan for the right symbol if I see it check the economy level. If good I go if not I scan again. usually less than 30 seconds to find the next system to go to. But if you sit there like an old grandpa examinging every system closely yea it will take you a lot longer to find the next place to go. I know someone with OCD who will take forever unless you remind them to not let it control them.

In your case it appears you are just going station to station and missing out on the double+ profit you could get. After you finish going through your 5 loops you are left with waiting out the 24 ours for them to replenish. I on the other hand don't have to wait I just keep moving.

If I had a faster system the load time between systems would be quicker and I could easily double the profit. That said I could also cut the graphics setting down to the lowest setting and get better results.
ZombieHunter 2018 年 11 月 27 日 下午 3:29 
Loops are not the answer. With the proposed method you don't have to wait, except to find a high system that will buy the commodities you bought. There is also a map filter that filters by economy which makes finding the right systems even simpler. The wait time to find a system is significantly, make that massively, less than waiting for economies to recover. There are thousands and thousands and thousands of star systems within reach of any given system so you will always be able to find a high system you can sell to.

I removed the sell at the station / buy cheaper portion of this proposal and it still works very well. You will make millions in no time. I am making an average of 6 to 15 million per sale. You also don't really need to pay too much attention to the buy / sell percentages b/c I've noticed all high systems and medium systems have decent percentages.

Just try it before you start making comments about it. It is faster than loops, far faster than farming and less tedious and annoying and it makes great credits.
最後修改者:ZombieHunter; 2018 年 11 月 27 日 下午 3:31
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