No Man's Sky

No Man's Sky

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NMS and optimizing it
To clarify, I run a GTX 1050 with an i7-7700. All settings lowest, 1920 x 1080p with threads/triplebuffering/v-sync all tweaked to get the "best performance"

And i still get 30-45 fps on planets.

Its starting to bother me, what should I do? any alternatives then lowering resolution?
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Showing 1-15 of 41 comments
🐾 Jan 24, 2019 @ 1:45pm 
NMS has terrible optimization. Untill HG improves it there is not much you can do.
JumpingBarista Jan 24, 2019 @ 1:52pm 
Well, at least im not 100% at fault. Ill definitely eb patient and I actually hope optimization becomes a goal. Any comment on HG for fps?
Isme Jan 24, 2019 @ 1:59pm 
GTX 1060 6GB
i5 8400
SSD
16 G RAM
1920x1080
850W power supply
Games settings on High, no tesselation. I have also made some changes within nVidia on my PC.
For months, at least since NEXT, I have never had below 30 unless it was during the loading screen. Never gotten more than 60 but I do get 60 alot. Never crash.
Sometimes, I do get that "hitch" every several seconds where the action ticks a half a sec. I have to make some game settings changes but most times it's hitch-less
Last edited by Isme; Jan 24, 2019 @ 1:59pm
JumpingBarista Jan 24, 2019 @ 2:09pm 
any new forms of optimization? mods etc?
MechWarden Jan 24, 2019 @ 2:18pm 
Does graphics memory play that big of a role in NMS?

I have a GTX 1080, with (iirc) a 7th gen Core i7, at Max settings, on 1440p, and the FPS is 50-70 (or more) when rendering most busy places. The Frigate menu still puts the FPS at like 25, but that's usually it.

Sounds like the OP has a horrific bottleneck somewhere in processing, because I'm doing fine with my 2-3 year old gaming machine, with the same kind of GPU that just has more RAM.
JumpingBarista Jan 24, 2019 @ 2:21pm 
Originally posted by MechWarden:
Does graphics memory play that big of a role in NMS?

I have a GTX 1080, with (iirc) a 7th gen Core i7, at Max settings, on 1440p, and the FPS is 50-70 (or more) when rendering most busy places. The Frigate menu still puts the FPS at like 25, but that's usually it.

Sounds like the OP has a horrific bottleneck somewhere in processing, because I'm doing fine with my 2-3 year old gaming machine, with the same kind of GPU that just has more RAM.

My pc is roughly 5 months old, And i really dont know what could be causing it.

Where should I start?
MechWarden Jan 24, 2019 @ 2:35pm 
I personally don't know. I'm not up to date on how modern PC hardware performs. But I do know that if you don't have enough VRAM (the RAM the GPC has), it will use the system RAM, which has a much slower access speed. There are some things with main boards/motherboards that could have a processing bottleneck, and if that isn't up for the job it will slow things down as well.

Your CPU seems fine as far as I can tell, but if that wasn't good enough, it would slow the rest of the game down if it was struggling, just so things stayed in sync.

Even if your game is on a HDD, rather than a SSD, you would only get longer load times and more blockly appearances as you approach a planet; and not really affect your overall FPS. Approaching a planet could lower the FPS, as the CPU does the calculations for terrain and accesses the storage drive for game files.

Also if your PC is somewhat running too hot, the system will (hopefully) throttle down and keep it from frying itself, which of course would reduce performance (but save your hardware!).

It could be any or none of those.
Last edited by MechWarden; Jan 24, 2019 @ 2:36pm
Mr. Bufferlow Jan 24, 2019 @ 3:07pm 
You can try some of the more obvious attempts. Try running as Administrator, eliminate some processes that may be competing for memory cpu.

Sometimes clearing shaders can give a boost...but you will have along wait the first time you restart the game.

I verify my files using Steam, just in case...
Gatun Jan 24, 2019 @ 6:27pm 
Originally posted by MechWarden:
Does graphics memory play that big of a role in NMS?

I have a GTX 1080, with (iirc) a 7th gen Core i7, at Max settings, on 1440p, and the FPS is 50-70 (or more) when rendering most busy places. The Frigate menu still puts the FPS at like 25, but that's usually it.

Sounds like the OP has a horrific bottleneck somewhere in processing, because I'm doing fine with my 2-3 year old gaming machine, with the same kind of GPU that just has more RAM.

GPU and system RAM play a big role in NMS. Use GPU-Z (www.techpowerup.com) to see how much GPU memory and load you are using. See the sensors tab.
ZomBeGone Jan 24, 2019 @ 6:54pm 
Try running it without anything else running on the system. Web browsers tend to gobble up ram and could leave it ram starved.

BTW, how much system ram do you have?

It also depends on how much RAM in on the video card (as mentioned above)

Also keep in mind that there is a large difference between the benchmark speeds of the 1050, 1060, 1070, 1080... The 1050 is a lower performer and as a result might not have enough RAM.

I have an i7-7700, 16g RAM and 1070 card and have no trouble at all. (2560X1440 monitor)
Alkpaz Jan 24, 2019 @ 7:07pm 
NMS works just fine with this:

https://steamcommunity.com/sharedfiles/filedetails/?id=1279877691

Does dip down into the upper 40s on heavy forest planets.
Trouser_Dune_Worm Jan 24, 2019 @ 8:20pm 
This game is not optimized and with a 1050 you arent going to get more fps than what you are getting.
JumpingBarista Jan 25, 2019 @ 3:32am 
Originally posted by ZomBeGone:
Try running it without anything else running on the system. Web browsers tend to gobble up ram and could leave it ram starved.

BTW, how much system ram do you have?

It also depends on how much RAM in on the video card (as mentioned above)

Also keep in mind that there is a large difference between the benchmark speeds of the 1050, 1060, 1070, 1080... The 1050 is a lower performer and as a result might not have enough RAM.

I have an i7-7700, 16g RAM and 1070 card and have no trouble at all. (2560X1440 monitor)

My pc has 12 GB of ram installed.
Wylie28 Jan 25, 2019 @ 1:13pm 
Generating 100s of layers of high resosution voxelated terrain in real time is VERY taxing on your GPU. In fact no other game even is within 25% of how optimized NMS pcg system is. Every other game makes major safrifices for a pretty small performance boost in comparison.There isnt anything to be done. Its taxing stuff. And NMS is cutting edge in both performance and actual tech. Play something else if you dont like it. Hardware isnt magic.

1050 isnt that good of a GPU anyway. Its pretty bare minimum for games with static environments.
Last edited by Wylie28; Jan 25, 2019 @ 1:15pm
JumpingBarista Jan 25, 2019 @ 2:20pm 
Wish that wasn’t the case. I’m never keen on saving up or dropping 400 dollars on an 980 or 2060. I’m really enjoying the game and I want to continue playing it.

Currently, I’ve got it at 1080p locked at 30 FPS and it’s performing alright. I just wished I could maybe get more desirable results.
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Date Posted: Jan 24, 2019 @ 1:41pm
Posts: 41