No Man's Sky

No Man's Sky

View Stats:
Isme Jan 23, 2019 @ 8:24am
Blowing Open Reinforced Doors
I've been avoiding this ^ ^ ^ process which has left me some unfinished base quests. (I'm doing other stuff) but now I'm ready. I read this discussion board daily. I don't think I've seen a "low-risk" plan for blowing doors and surviving within. Last I tried, pre-NEXT, it was like taking candy from etc.
Is there anything for confrontation avoiders like me? Except save in advance and keep trying?
Originally posted by Guh~hey~hey~♫:
Blow the door with your starship, land, enter the facility and wait inside till the alarm stop :o
< >
Showing 1-15 of 25 comments
The author of this thread has indicated that this post answers the original topic.
Guh~hey~hey~♫ Jan 23, 2019 @ 8:40am 
Blow the door with your starship, land, enter the facility and wait inside till the alarm stop :o
Gatun Jan 23, 2019 @ 8:46am 
I use my plasma launcher on the door
Twitchey Jan 23, 2019 @ 8:59am 
Originally posted by Sakamoto:
Blow the door with your starship, land, enter the facility and wait inside till the alarm stop :o

LoL that was actually the first thing I tried too.

If you play with others you can also get a friend to shoot the door (from his ship or the ground either way) and take the heat while you loot the stash.
Last edited by Twitchey; Jan 23, 2019 @ 9:00am
ZomBeGone Jan 23, 2019 @ 9:02am 
I blow the door with my starship, then circle around until the sentinals stop looking, then "solve the puzzle". I don't save and reload, just work out the puzzle inside... I get it 80% of the time.

If its part of a quest, you will fail the getting the "data" by using the starship, HOWEVER, you can still turn in the quest, and move on (in my experience). You don't have to engage the walkers and quads (in my experience)
Lindy Bomber Jan 23, 2019 @ 9:20am 
3 or 4 shots from a geo cannon then run inside. By the time you sold the puzzle the sentiels will have stopped looking for you.
RichWebster Jan 23, 2019 @ 9:35am 
You don't get attacked once you're inside and activate the terminal.
jballar Jan 23, 2019 @ 10:13am 
before I upgraded my boltcaster, I would be a long way from the door 50+ units away. It was far enough away that the sentinels would investigate the door being shot and not me. They would eventually find me, but by that time the door was opened and I ran into the building.

Now I have a seriously upgraded boltcaster, so I can sit right in front of it and blow the door before a single clip is used. That is with three S Class upgrades.
dashiichi Jan 23, 2019 @ 11:24am 
Assuming that you're using a basic multitool and exosuit, you can get into a manufacturing facility or ops center using the multitool by itself.

If you're lucky, you will be able to see the armoured door from where the ship lands. If not, it just takes a little longer. Either case, pick your best spot and blast the door until you need to escape from the sentinel fire. Hop in your ship and fly slowly away, only far enough that the "searching" counter starts running down. As it hits zero, land again. If your suit shields are low, wander around admiring the foliage until it regenerates and then pound away at the door again.

You may need to go through several cycles at this but as long as you can do some damage to the door and are able to clear the area while the alert level resets then you'll be able to get through the door.

Naturally, as you get upgrades to your shields and multitool this becomes easier. Blam Blam Blam and yer in, with maybe a tiny amount of suit damage. Naturally, by the time it gets this easy you'll have probably exhausted the pool of blueprints.

One other trick, assuming you're doing this for a quest/mission and have to use the multitool on the door: use the ship on the sentinels. The sentinel drones are tough; they take a lot of damage and they're small but eventually they'll break. The quads are much easier to take down with the ship. Remove the sentinels from the area, keep flying until the alert level resets, then land and take care of business.
MechWarden Jan 23, 2019 @ 11:47am 
I just take my Max upgraded shotgun-like modification, run up to the door, shoot until it breaks open, reload the almost used up clip as I walk in, loot the place of interesting stuff, then do the puzzle and hope I know enough of the language to get a clue as to what to do.

All that is done in about the same amount of time it takes to read that.

With upgraded shields and weapons, blowing open Reinforced Doors is so easy it is a somewhat dull chore, even in Survival difficulty. You get more damage for each bullet when using the shotgun mode, there is no risk of blowing yourself up, and with 3 Class S Exosuit shields making Sential damage so trivial for the short time they have to shoot you, you have no worries about them stopping you.

People are being way too paranoid, using their ship to blow open the door and wait until the alarms stop. Once you're done a few missions where you need to steal the data, you realize how quick and easy breaking an entering to a malfunctioning facility in need of tech support is.

Really, why don't the races just give me an IT Support security card. Would save a lot in door repairs.

Even earlier on, if you got to the door without being spotted, and made sure the Sentials were some distance away, you can put in a few clips of Bolt gun fire and get in. It may get tense at times, but safety is just behind the door. Once in, you are generally safe... unless the Quads glitched under the floor and started firing at you. If they do, open up the terminal right away, which makes you immune to damage, and solve the puzzle so they told to stand down.
Last edited by MechWarden; Jan 23, 2019 @ 11:52am
NMSPlayer Jan 23, 2019 @ 12:09pm 
I just shoot them down with my pulse spitter, go in solve the puzzle and leave. I dont care about the sentinels -- as long as you dont kill any of them they won't escalate. (psst, sometimes I kill them but i want it escalate :D )
Lyrancat Jan 23, 2019 @ 1:03pm 
I love to break down re-inforced doors.! I guess it's that adrenaline rush I get doing it, knowing that the sentinal drones come after me. I was using the boltcaster, but it was taking soooo long and then by the time I get halfway in shooting the door down, the sentinals are already there, shooting at me. Then I got a "scatter blaster" on my multi-tool. That's better than the "boltcaster" as it takes less, time. Even better than those is using the "plasma launcher". A few of those breaks those doors down easy.
MechWarden Jan 23, 2019 @ 1:27pm 
Originally posted by Lyrancat:
I love to break down re-inforced doors.! I guess it's that adrenaline rush I get doing it, knowing that the sentinal drones come after me. I was using the boltcaster, but it was taking soooo long and then by the time I get halfway in shooting the door down, the sentinals are already there, shooting at me. Then I got a "scatter blaster" on my multi-tool. That's better than the "boltcaster" as it takes less, time. Even better than those is using the "plasma launcher". A few of those breaks those doors down easy.
Breaching a door with a shotgun always seems satisfying.

Breaching a reinforced metal door with a sci-fi energy shotgun is even more satisfying.:steamhappy:

But I can't deny that breaching with one shot of a plasma grenade sounds awesome as well... however I'd like to not run the risk of killing myself while doing it. :steammocking:
Scene Jan 23, 2019 @ 1:43pm 
If you use the blaze javelin you can fire a single shot from distance without alerting the patrolling sentinels. Wait about 15 seconds between each shot, then run to the door and fire the last shot as the blast will alert them.
Lyrancat Jan 23, 2019 @ 1:48pm 
Originally posted by MechWarden:
Originally posted by Lyrancat:
I love to break down re-inforced doors.! I guess it's that adrenaline rush I get doing it, knowing that the sentinal drones come after me. I was using the boltcaster, but it was taking soooo long and then by the time I get halfway in shooting the door down, the sentinals are already there, shooting at me. Then I got a "scatter blaster" on my multi-tool. That's better than the "boltcaster" as it takes less, time. Even better than those is using the "plasma launcher". A few of those breaks those doors down easy.
Breaching a door with a shotgun always seems satisfying.

Breaching a reinforced metal door with a sci-fi energy shotgun is even more satisfying.:steamhappy:

But I can't deny that breaching with one shot of a plasma grenade sounds awesome as well... however I'd like to not run the risk of killing myself while doing it. :steammocking:

Yes, you're sure right about the risk of using the plasma launcher. So far I've been fortunate enough not to kill myself using them to break down doors, I guess it's because I do it at distance. I have killed my myself using those though, and it wasn't intentional. It was because I would press the right mouse button thinking I'm backing out of a menu, and when I hit the right mouse button, it sets off the plasma launcher, hits something about a foot in front of me, and then I die.
timeout Jan 23, 2019 @ 1:48pm 
Plasma launcher is the easiest way to go, just don't stand too close and don't let a sentinal fly in front of you and get hit...that will get you killed.
< >
Showing 1-15 of 25 comments
Per page: 1530 50

Date Posted: Jan 23, 2019 @ 8:24am
Posts: 25