No Man's Sky

No Man's Sky

View Stats:
Harry Sack Sep 16, 2018 @ 11:35am
Where can I put storage containers?
I know I can put storage containers inside a freighter. I know I can put them outside on the ground.

But is there any building component that will allow you to put the containers inside it? I've tried the big round and big square rooms, but the game won't allow me to place them into the walls of those structures.

Is there any structure that will allow it? I seem to recall previous versions of NMS allowed this, but I can't seem to do it now.
< >
Showing 1-13 of 13 comments
Jacra Sep 16, 2018 @ 11:38am 
Not to my knowledge (ever). I requested a feature where you have a local terminal that lets you access all local storage containers in one screen so you don't have to deal with these giant blocks and running around all the time outdoors. That and having them stackable outdoors.
Last edited by Jacra; Sep 16, 2018 @ 11:38am
jcfuller Sep 16, 2018 @ 11:49am 
X-Shaped corridor.
MechWarden Sep 16, 2018 @ 11:57am 
If you use those modular wall and floor structures, you can build around the storages. You can stack them on a floor pannel, and since the floors are bigger than the storage block hitbox, you can have them side by side (almost, but they don't touch) inside a room.
PancakeWizard Sep 16, 2018 @ 11:58am 
People use the cube rooms to make them 'indoors'. Should be some YT tutorials knocking around how to do it.
Mr. Bufferlow Sep 16, 2018 @ 12:17pm 
You can set them, and then build the cube room parts around them. Have had no luck trying to add them to an existing base cube room, or to any base parts. They just do not want to attach.

It appears if you really want them inside, they have to be your first design decision element when creating a base.
Jacky Bunny Sep 16, 2018 @ 2:44pm 
the cuboid rooms are the best for storage containers, though you can only attached them to the wall of a cuboid room.
The cuboid rooms however are really far into the blueprint analiser list, takes a while to get access to buying them.
The storage containers can be attached to the new modular building stuff but they dont fit the same dimensions.
tkwoods Sep 16, 2018 @ 3:03pm 
Just make a nice stack formation outside. Otherwise use the three or four way connector hallways to attach them to.



Originally posted by Jacra:
Not to my knowledge (ever). I requested a feature where you have a local terminal that lets you access all local storage containers in one screen so you don't have to deal with these giant blocks and running around all the time outdoors. That and having them stackable outdoors.

As far as this quote... They are already accessible through a main system and stackable outdoors...

Once built and you are in base / freighter they can be accessed through the main inventory screens like all other storage.
Last edited by tkwoods; Sep 16, 2018 @ 3:12pm
dashiichi Sep 16, 2018 @ 3:09pm 
Recommend go into Creative mode and fool around with the storage containers and cuboid rooms. You can get them to work but the order of construction is fussy.

When placing a storage container, it wants to be against one cuboid room. You can place other storage containers around that single cuboid, but if you want the storage adjacent to the first one, you need to place one single cuboid next to the first cuboid, and then attach the storage container. Repeat as desired. Once the storage containers are in place you can wrap additional cuboid rooms around them if you prefer a free-standing arrangement in the middle of a larger room.

Easier to do than to explain -- Fire up Creative and play with it.

There are issues with placing things like cuboid floor pieces in contact with the tops of storage containers. In general, though, the order of construction really is critical.
Howru Sep 16, 2018 @ 3:16pm 
You don't need to access Base Storage to get items from them.
I just hid them underground)

Click X on empty inventory slot, select "Transfer Items", scroll to the Storage and voila - you could get everything from them. This way you don't even need to build more than one Container - you still will have access to all of them, as long as you are staying inside of your base.
Tom Sep 16, 2018 @ 3:24pm 
I put my ten storage containers on both sides of a row of five cuboid rooms. Here's how to do it:

1. From another building, attach a corridor, and add one cuboid room on the end of the corridor;
2. Go into that room and place two storage containers facing each other across the room;
3. Add another cuboid room; go into that one and place another pair of storage containers;
4. Repeat this three more times until you have a row of five cuboid rooms with two containers across from each other in each of the five rooms.

This works for me consistently. Doing it one room at a time is the key to success.

Here's a picture of my storage container setup:

https://steamcommunity.com/sharedfiles/filedetails/?id=1515775090


If you discover that container 1 is grayed out and unbuildable, here's a HOWTO post that tells you how to work around that problem:

https://steamcommunity.com/app/275850/discussions/0/1743342647560000388/?ctp=2
Last edited by Tom; Sep 17, 2018 @ 1:45pm
Mavaryck Sep 16, 2018 @ 3:27pm 
Originally posted by Howru:
You don't need to access Base Storage to get items from them.
I just hid them underground)

Click X on empty inventory slot, select "Transfer Items", scroll to the Storage and voila - you could get everything from them. This way you don't even need to build more than one Container - you still will have access to all of them, as long as you are staying inside of your base.

I too dug out a cellar, put some basic wooden floors for optics and build the containers next to each other against the walls in a U shape. In general I like my little hobbit hole that my base built into a hill looks like. ^^

Although not filling them up manually will lead to multiple stacks of stuff, possibly taking up two slots when one would be enough. The game looks at the containers in order of their numbers and picks the first slot that is either empty or has more of the same you are sending into them.
But as soon as you have stacks for everything you want to keep at hand and all slots are "reserved" by at least having one piece of someting in it, the game simply fills them up tidily.
goldengoose7 Sep 16, 2018 @ 3:40pm 
Originally posted by Jacky Bunny:
the cuboid rooms are the best for storage containers, though you can only attached them to the wall of a cuboid room.
The cuboid rooms however are really far into the blueprint analiser list, takes a while to get access to buying them.

The storage containers can be attached to the new modular building stuff but they dont fit the same dimensions.

I think at this point in time, Cuboid Rooms are the ONLY place you can put the original Storage Vaults. Many of the original base components are not compatible with the new Wood, Concrete and Metal parts.

Things like the Trade Terminal and the Storage Vaults are not compatible.

You can use a mod to place (1) of the new freighter Storage Room Pedestals in a base made with the new building components that came in NEXT.

I just placed one in my latest Wood Structure base. Its just the control pedestal without the actual room, and it works perfectly fine.

The mod is called EUCLI-EA and has been updated to work with the latest 1.6 Experimental Build. I took these screenshots of it just now in the Exp build.

https://steamcommunity.com/sharedfiles/filedetails/?id=1515006263

https://steamcommunity.com/sharedfiles/filedetails/?id=1515006428
perpetualprose Sep 16, 2018 @ 4:36pm 
Originally posted by PancakeWizard:
People use the cube rooms to make them 'indoors'. Should be some YT tutorials knocking around how to do it.

That's what I did before but in NEXT it's tricky. You have to build them into alcoves and you can't line them up all up next to each other for some stupid reason.
< >
Showing 1-13 of 13 comments
Per page: 1530 50

Date Posted: Sep 16, 2018 @ 11:35am
Posts: 13