No Man's Sky

No Man's Sky

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MrRellics 7 AGO 2018 a las 4:32 a. m.
I BELIEVE I FOUND YOUR MEMORY LEAK (most cases)
like most people i warp between ststems a lot on this game and i have active quests that are located in previous systems, i noticed after a while that my games fps was drastically slowing down, long story short abandon all your quests you have no intention of doing or you can ignore and your fps should increase

It looks like the game is still trying to 'anchor' the unnecessary data in that system and as a result having multiple quests in multiple systems will cause this issue.

Compare it to a house, when you go to shut a door you don't turn around and see a hole in the door exposing the sofa, same when we warp there shouldn't be a theoretical hole that exposes the quest causing unecessary data to be loaded.

if i'm wrong then i'm wrong but i found this helped me, i went from less than 30 to over 60 consistantly with no more issues.

HOPE THIS HELPS :)
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Mostrando 46-56 de 56 comentarios
Cipher 8 AGO 2018 a las 10:44 a. m. 
I have tons of wuests open from different systems. Still getting 60 fps on my 980. So I wouldn't call it a leak. I also don't run Win 10 Anymore. I run 8 and all my games are stable. I think win 10 is most peoples issues that are running win 10.
eram 8 AGO 2018 a las 11:11 a. m. 
3 pages of missions no issues. It's not that.
Blake 8 AGO 2018 a las 12:25 p. m. 
Publicado originalmente por Geek:
I also don't run Win 10 Anymore. I run 8

8? From 10 to 8? Isn't that the equivalent of going from XP to Millenium? A bad move all round
GrandTickler 8 AGO 2018 a las 12:27 p. m. 
multiple people reported this so there must be some truth to it
Nannok 10 AGO 2018 a las 5:49 a. m. 
Thay found a memory leak in the UI go figure.
Patch note: "Fixed a memory leak in the UI"
MrRellics 10 AGO 2018 a las 6:06 a. m. 
XD
MrRellics 11 AGO 2018 a las 1:30 a. m. 
Publicado originalmente por Nannok:
Thay found a memory leak in the UI go figure.
Patch note: "Fixed a memory leak in the UI"
So what you're saying is that i earnt the right to be a smug ♥♥♥♥ hopefully XD
Sebas 8 OCT 2018 a las 3:10 p. m. 
Publicado originalmente por Danyka:
Happening to me right now, been roughly two weeks. PS4 pro performance suddenly start declining real bad to a point where it is no longer playable. So I exit the game just to stumble upon a PS4 that seems to be running on fumes. Just like I've never exited or just trying to stream videos while downloading like mad. So I close the PS4 (5minutes to full closure) and reopen it like nothing ever happened... The delay between huge performance drop vary from 30minutes up to 3 hours, and no switching to 1080p, 720p all low, full blurr, no Line of Sight, fixed FPS, tried all conventional available options one might think of... Like nothing in the game settings is linked to that unique and deranged problem.
AAANNYY solutions is welcomed!!!
Última edición por Sebas; 8 OCT 2018 a las 4:04 p. m.
goldengoose7 8 OCT 2018 a las 3:14 p. m. 
Good advice!

In addition to that bug... I also found an odd 7.1 AUDIO bug that seems to be caused by jumping through over a half a dozen systems in one extended effort.

When I reached the 7th system, my rear channels started playing REALLY LOUD engine SFX and other odd stuff that isn't normally there. Quitting the game to the Desktop and Reloading Fixed the problem, until I hit the same number of jumps and it started in again.

I don't normally jump that many times in a row, and so I have never encountered this audio issue with 7.1 surround until recently.
Wylie28 9 OCT 2018 a las 11:40 a. m. 
Publicado originalmente por ZombieHunter:
Publicado originalmente por Nannok:

Garbage collectors can be a real hard to debug if it had one. NMS has been plaged with memory leaks in the past but nothing like this one. But I think the FPS probs are video card related. My game dose not slow down FPS it gets unresponsive to comands. In or out of game. Its like a wall and I have to reboot.
If this is C++ it's garbage collection is a simple delete or delete []. They probably have an abstraction though or are using smart pointers since all of this was put into of MSVS 2015 as well as a ton of threading suppoer added to the std library.

I don't know if NMS is using a cusotm stack allocator, pool allocator or hybrid therein or if it is just using the standard new and delete

But proving there is a leak is extremely difficult on systems with a lot of memory unless the leak is very large and very easy to spot.

One good way is to add counters from the memory section in Performance Counter. But a small leak is going to be very hard to find. And over time you will see memory rise and fall and unless you know a lot about the app and it's max usage it is very unlikely you will find anything from the output.

If the app gets slower or begins to only use disk access and page faults start to go through the roof then it is possible it is out of the RAM allocated to it by the OS and is using the swap file as memory which is great but very slow. But since games use the swap file all the time via memory mapped file I/O in Win32 this is also very hard to track. Let me tell you I've tracked down leaks in C++ and C# and even with the code and much better tools at my disposal they are extremely hard to find and track down.

Publicado originalmente por Nannok:

I can say what I like. I can program and I have eyes. Its experience that I am using not proof for you.

If you are a developer then you also know that claiming 100% that there is a leak is fraught with issues when you don't even have the source or using any of the tools provided by MSVS to track it down and when you know nothing about the codebase in question.

The PCG written on the CPU side is done in assembly. Im more than willing to bet its there where the memory leak resides.
DanielB 9 OCT 2018 a las 1:22 p. m. 
Normally I run at 60 FPS solid, but in the last few weeks, after playing for hours, I'll get a drop over several minutes 20 FPS or so pretty much once every session. If I don't do anything the game locks. Saving, quitting the game and relaunching fixes it, no need to reboot. It seems to me it is very likely a leak based on the symptoms.

I do have 6 or 7 pages of quests (I never delete them, keep thinking one day I'll turn them in). I'll reduce the number and see if it helps tonight.
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Publicado el: 7 AGO 2018 a las 4:32 a. m.
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