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回報翻譯問題
Anyway, its also pretty lame that HG took away available base locations - by taking that out, they force everyone to modify the terrain now when placing structures and hit the limit.
I'm pretty sure my edits are well within my base limits. The issue is there seems to be a limit to the number of terrain edits, within or without the base area. Even if I try editing terrain right next to my base computer now, it won't work. The "Base Terrain Edits" says no when placing base pieces, and using the terrain manipulator doesn't save after a reload.
I inclined to conclude that the dev team do not at all have a clear vision of what they want with this game.
Besides, I am also under the impression that I am noticing more performance issues while building larger bases (but maybe this is merely a matter of me building larger and larger).
- Placing buildings no longer clears the terrain beneath it.
- Formerly cleared terrain now respawns about two days later.
- It doesn't matter if you visit the places. Today, we visited one base and everything was OK. We visited again two hours later and our base was full of dirt.
- Uploading your base has nothing to do with this problem.
They broke something last patch. Everything was fine right back to NEXT update in July.
For now, we only build a base on columns. Best not to touch the ground. But this issue is really annoying. I think we may have lost our underground base because of that. Why don't they just let us use the Terrain Manipulator inside the base??