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The game save location is: "%appdata%\HelloGames\NMS\(user ID folder)".
Open the raw JSON file in Save Editor. Find the vary beginning of the file. It will look like this:
"Version":4616,
"Platform":"Win|Final",
"PlayerStateData":{
"UniverseAddress":{
The version is the game mode. You can change the mode by changing the version number to one of the following:
normal: 4616
creative: 5128
survival: 5640
permadeath: 6664
You will allways have the creative quest in all modes but you can still do all the quest. I have not had a problem other than being taged for the creative mode quest.
It's never a bad idea to make your own backups of the save files just in case before you try anything adventurous.
OH, and by the way: the version numbers in Nannok's post refer to the Atlas Rises version of the game. For NEXT, use these numbers:
normal: 4626
creative: 5138
survival: 5650
normal: 4616 -> 4526
creative: 5128 -> 5138
survival: 5640 -> 5650
permadeath: 6664 -> 6674
Thay added 10 to the number in next. You can use the old numbers or the new ones. The game upgrades your game save to the new numbers. I have tested it and it works fine.
wew lad
2 pure ferrite (PF) --> 1 magnetized ferrite (MF)
125 MF + 250 oxygen --> 5 Rare Metal Element (RME)
RME --> 150 PF
get oxygen from oxygen generator (condensed carbon + oxygen --> a ton of condensed carbon, powers oxygen generators for free)
so you can turn 250 PF into 750 PF for absolutely free with a few medium refiners and a few mins. if you scale this out, you can generate thousands of PF for free in half an hour.
The save game editor has been a saviour for me, fixing bugs that HG don't fix or even reply to (support requests) and allowing me to actually play NEXT because I didn't want to start over just to play Survival. Without NMSE I would have not played NEXT and not have gotten my son a copy as well.
Or just buy everything you need and just do trading to make easy money. There isn't much of a money sink in this game so buying stuff you require makes you farm less, waste less time and actually have a reason to make money.
I have a factory and production line and a farm. I mix it up...but in order to get that stuff a bit quicker, trading is the best initial option to turn your first few mil into 100+ mil to get a hauler and expand your base of operations. I personally only operate on my freighter as bases on planets seem to be a waste of time for me. I have some bases on planets which have large farms but nothing much else. Mobile bases lead to crazy amount of money, freedom and ability to mix up all sorts of money making methods.
But yeh, its personal preference.