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翻訳の問題を報告
I doubt they're using std whatever, but the concept is the same.
So for example, previous save I would buy stuff, including catalysts. But the shop would sell different ones each minor update. That is silly. So was the fix to remove them (better gameplay anyway), or should they not have been there in the first place and that's why they bugged out.
tl;dr a shop should sell similar items forever, even if the player doesn't ever buy anything!
Now--changes in some things--like fauna aggressiveness--wouldn't be such a game breaking change and can (and should!!!) be done without a reset. Although some people may be a bit miffed when the cute puppysaurs on their favorite paradise planet suddenly want to eat their faces.
I DID saw them (very casually) run and attack other creatures. And even rarer they retaliate to me when I shoot them. But the whole "fight" ends in 2 or 3 bolt lazers. Boring.
But yeah, not a single time they were out to hunt me or whatever.
No that doesn't happen - not yet anyway. I just see creatures squeeking - nothing intimidating. I mean even the 5-7m creatures SQUEEK! Like wtf, come on HG. I know it's your vision but still - think outside the box and don't be afraid to challenge your players and add action.
They need to spend a good 6 months just focusing on adding more threats to the game, pirates on foot, more fauna, fauna variation and possibly a bit of a mature upgrade to animal meshes and textures to noot look cartoonish and childish.
Have it similar to games when people moaned blood should be green, so it defaults green and grown-ups/everyone can go in settings and select "Red" (or "Aggressive" for meat eaters).
In terms of predators, I have seen some that attack the peaceful fauna (i.e, the herbivores/peaceful animals) and then they have an animation of eating the prey. I have not had an animal actually attack me out of free will, but some, especially the larger predators, have attacked me if I shot first. One of the huge floating carnivores with the large tentacles actually did enough damage to kill me really quickly (like in 5 seconds or so).
I'm kind of sad that after NEXT animals don't naturally attack you, unlike before, which makes exploring a bit more boring, predictable, and repetitive. I understand that new players with little gear and/or little knowledge and experience may struggle with the AI and find it frustrating to be attacked for doing nothing, but still, there are solutions. Possibly, one day, Hello Games could fix this by making the predators naturally aggressive towards you after you've reached a certain point or armed your multi-tool with a weapon (the same with star ships could be also good).
Instead of posting here (where nobody pays attention) players need to inform the developers via their contact.
EDIT: See hostile creatures mod, but read description:
https://www.nexusmods.com/nomanssky/mods/802?tab=description
Thanks, wasn't sure if that counted.
https://www.nexusmods.com/nomanssky/mods/724
Trying this mod out, very modular, pick and choose how you want the game affected...
Perfect! Thanks!
Am using Fantastic Beasts with the balanced aggressive option, would hate to see what the full-on aggressive option would play like, read below...
https://www.nexusmods.com/nomanssky/mods/682
Beware what you ask for! I was mining and got attacked from behind, was killed in just two strikes on survival mode. That sucked... Hopefully the devs will improve combat a bit soon, rather than just nerf that which they can't be bothered with...