No Man's Sky

No Man's Sky

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Dismantling Rover Pad
Just a two quick questions:

1.
As far as my experience goes so far, I learned that dismantling things gives you all the materials back.
Today I set up a second rover pad (first is on another planet at my main base) to explore a planet. As I wanted to leave after that, I dismantled the pad but didn't get any materials back. I looked in all inventories but nada.

After returning to my main base via teleport, the rover was sitting on its pad with the proper inventory, but the materials didn't show up anywhere. Is this intended? Because if it is, I think the build costs are a little high for that.

2.
I don't know if this is intentional, but having all waypoints and markers disappear when entering a vehicle really p**** me off. Is it a feature or a know bug?

Thanks in advance for answers.
Originally posted by Gokuofuin:
You only get the mats back if its within your 'base' limits. Otherwise no mats for you. Just seems to be how it is.
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Showing 1-7 of 7 comments
Faceplant Aug 23, 2018 @ 8:31am 
1) I recently dismantled all my original rover pads and I think I got all the material back. I assume it works the same when you build a second one, so I don't know what happened in your case.

2) That's a "feature" that's been around for a while. It is annoying.
MillionVoices Aug 23, 2018 @ 8:33am 
Originally posted by Faceplant8:
1) I recently dismantled all my original rover pads and I think I got all the material back. I assume it works the same when you build a second one, so I don't know what happened in your case.

2) That's a "feature" that's been around for a while. It is annoying.
Thanks for answering. I think I will have to test it again with a second pad to confirm. But in fact, last time I didn't get any materials back. We'll see.
The author of this thread has indicated that this post answers the original topic.
Gokuofuin Aug 23, 2018 @ 8:55am 
You only get the mats back if its within your 'base' limits. Otherwise no mats for you. Just seems to be how it is.
_darkaura_ Aug 23, 2018 @ 9:04am 
Originally posted by Gokuofuin:
You only get the mats back if its within your 'base' limits. Otherwise no mats for you. Just seems to be how it is.
This ^

You can build a base computer almost anywhere for just 25 chromatic. If you really want to save the components for the rover pad, thats the way to do it.

Keep in mind that deleting bases right now is kind of bugged, and they stay in the list of teleporter targets.
Faceplant Aug 23, 2018 @ 9:11am 
Originally posted by Gokuofuin:
You only get the mats back if its within your 'base' limits. Otherwise no mats for you. Just seems to be how it is.

That would explain the difference.

Edit: I should add: Remember, "pack it in, pack it out". We don't want our 16 quintillion planets littered with rover pads and signal boosters!

Originally posted by _darkaura_:
Keep in mind that deleting bases right now is kind of bugged, and they stay in the list of teleporter targets.

Not only that, but they stay in the list of bases for the base computer quest. My quest is currently telling me to go to a location that no longer contains a base computer.
Last edited by Faceplant; Aug 23, 2018 @ 9:14am
MechWarden Aug 23, 2018 @ 9:27am 
Yeah, outside base dismantling of Exocraft stations eats the materials. I don't know for sure if it is intentional, since the argument can be made either way for or against that assumption.

In the grand scheme of things, the materials isn't all that much. It seems like a lot earlier on, especially when not sure where to find the materials, but after getting an idea of where to get what, it slowly can become an acceptable cost for convenience.

Still, I'd rather have a more intuitive and/or self explanatory mechanic saying one way or another that it costs, or doesn't cost, materials to place an Exocraft station on new grounds.
MillionVoices Aug 23, 2018 @ 10:44am 
Thanks a lot, that explains the whole thing :) Very helpful ppl here, I am not used to that anymore usually.....
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Date Posted: Aug 23, 2018 @ 8:26am
Posts: 7