No Man's Sky

No Man's Sky

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Jenna in May Sep 21, 2018 @ 7:36am
Now predators are TOO dangerous!
Yes, after the NEXT update, predators became almost non-existant. Before the update, they'd attack once in awhile, but you had plenty of time to fend them off. But NOW I was killed with just TWO strikes, and never even had a chance to fire my weapon. Then I respawned, and was killed AGAIN before I could even reorient myself. That's just ridiculous.

Shouldn't our suits offer SOME protection? The critter that attacked me was about the size of a labrador dog, yet it took me out with just two bite/swipes (however they attack). AND I had no real warning now. You know that red paw symbol? It showed up AS the critter was attacking me, not well before, as it used to do.

Seriously, this either needs to be retweaked to a more modest attack, or our suits need to offer more protection.
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Showing 61-75 of 98 comments
goldengoose7 Sep 23, 2018 @ 11:33am 
Originally posted by bba525:
Originally posted by goldengoose7:

That's the way it has always been. At least HG reduced their range of influence a bit from what it was before. Now you can get away with a lot more unless you have one or two too close to you.
Unfortunately if you're being attacked by a pack of predators at the time there's nothing you can do except die.

Yeah... Its unfortunate that they don't take the actual scenario into consideration. But I have always chalked it up to the Sentinels being programmed to maintain the status quo. On a world that you are not actually part of as far as their programming is concerned. ;o)
Masked Sep 23, 2018 @ 11:40am 
How can ANYONE die in NMS, it is the easiest game on the planet. One reason I quit and I am a horrible gamer...zero skills.
JTracx Sep 23, 2018 @ 11:55am 
I did not say to wait for them appear. They do appear just as you said. Run thru, turn around and there they are. No waiting. If you want them to appear, go to them. We are saying the same technique, just in different ways.

Yes it is a pain. Yes it would suck on PD. I have read of those encounters, although I believe PD players wanted a challenge. I keep reading them say how the other modes just do not have "enough" for them. Yes this game is different. That has been said many times. Pretty much needs a top shelf PC. However, it does fit the story rather well.

As for the stealth attacks, I have them also but the SOUND gives them away. It seems that the sound has no rendering issue. Even "The Predator" could not mask his sound.

Until HG fixes the issue -get shielding ASAP, move, scan, turn and scan, listen for predators, do not stay in scanner very long, NEVER deplete jetpack, keep Health up (especially if you don't have good shielding).
Even little amounts of secondary elements helps (melt that pebble! vaporize that plant!). I just did an Extreme Radiation/Sentinel/Predator planet that I lived off shooting rocks to feed the radiation shield (for 3 Sol's).
If I was not prepared, I would get back in my ship and try somewhere else.
If you start on a planet that, IT and everything else wanted you dead, well a re-start may be in order. People have re-started over less. Much less.
goldengoose7 Sep 23, 2018 @ 11:58am 
Originally posted by MaskedHero:
How can ANYONE die in NMS, it is the easiest game on the planet. One reason I quit and I am a horrible gamer...zero skills.

NMS is not a combat game. A lot of players focus on the core elements of the game like exploration and discovery rather than going around killing everything in sight. They may not have put a huge priority into buffing their shields and weapon stats, so threats in the game can prove to be deadly for them.

I don't have any problems with Sentinels or any other threats in the game since my Character is on a legacy save and all of my suit systems are upgraded to the max, and have been for years.

The game is obviously not something a player with your focus would ever get into. I'm surprised that you even bought it to begin with.


Last edited by goldengoose7; Sep 23, 2018 @ 11:59am
Flaming Orb Sep 23, 2018 @ 1:29pm 
(laugh) This is exactly what I posted about after the patch. It's like an interplanetary rabies simulator. People who are taunting you about being weak probably haven't even been attacked yet. When they get killed in two bites by a cute animal the size of a dog while in Perma Death or Survival mode, they'll be rage-quitting hard before giving their pillow a good soak. Ignore them.

You're absolutely right. It needs tweaking. Half the time the predators aren't even the ones attacking. I got followed by a huge T-Rex style predator with a bloodthirsty description and all he did was purr and cuddle up to my ship like a lost cat. On most planets it's the common "dog" ones that are attacking. They're social so their aggro spreads, new ones spawn almost as fast as you can kill them. You get two bites and you're dead, even with decent shields. Just wait, enough people will experience this and it'll become obvious that it needs tweaking.

The part I really hate is how it now makes me suspicious of all animals. The other day I spotted a lone "dog" type creature and felt a need to shoot it before even discovering it. Out of caution alone! It might have been completely harmless but, couldn't take the chance. The game is baking even more paranoia into an already FAR too paranoid game. It's unpleasant. Sharp-toothed predators that bite? That's fine. But let's see some warning or growling. At this point even a device keyed to "micro-changes in air density" would do.
JTracx Sep 23, 2018 @ 1:50pm 
Originally posted by Flaming Orb:
(laugh) This is exactly what I posted about after the patch. It's like an interplanetary rabies simulator. People who are taunting you about being weak probably haven't even been attacked yet. When they get killed in two bites by a cute animal the size of a dog while in Perma Death or Survival mode, they'll be rage-quitting hard before giving their pillow a good soak. Ignore them.

You're absolutely right. It needs tweaking. Half the time the predators aren't even the ones attacking. I got followed by a huge T-Rex style predator with a bloodthirsty description and all he did was purr and cuddle up to my ship like a lost cat. On most planets it's the common "dog" ones that are attacking. They're social so their aggro spreads, new ones spawn almost as fast as you can kill them. You get two bites and you're dead, even with decent shields. Just wait, enough people will experience this and it'll become obvious that it needs tweaking.

The part I really hate is how it now makes me suspicious of all animals. The other day I spotted a lone "dog" type creature and felt a need to shoot it before even discovering it. Out of caution alone! It might have been completely harmless but, couldn't take the chance. The game is baking even more paranoia into an already FAR too paranoid game. It's unpleasant. Sharp-toothed predators that bite? That's fine. But let's see some warning or growling. At this point even a device keyed to "micro-changes in air density" would do.

Weak and without good shielding are two different things. I may be wrong but I think that most have said that shielding is now more of a must than before. I missed the "git gud" post. Or was that how you read everything that said how to overcome the situation?
Creatures used to attack and now they do again. I am sure that in some instances they are worse than others and HG needs to address it. But to ignore ways to overcome? Well, that is on you.
Why would you shoot a creature pre-emptively? Are you in PD? If not, then maybe re-evaluate your play style. You do not want animals attacking you, that have not attacked you, so you shoot them and aggro the Sentinels…? If you are in PD, then...you asked for a harder game. *shrugs*
I like the "paranoia" statement. That's funny. Other than the re-introduced predator action, there is no jump scare in NMS. Trust me on this, I do not watch scary movies. They scare me... :steammocking: (disclosure, I have played Subnautica and love it).
Maybe re-read the posts and this time actually read them to see that people do empathize and do offer help.
raygun Sep 23, 2018 @ 2:03pm 
Today I landed and scanned the area around the Transmission tower. Just as I approached the ramp, I was attacked. My weapon, of course was set to dig holes :/' Fortunately I was able to jet pack far enough away and reset my multi-tool.

Spawing a creatured right next to you is not a challenge. I've stopped playing Permadeath after dying 3 times this way and wasting a total of 12 hours play.

I'm using class c shields since the last 3 systems aren't packing anything better...
sb413197 Sep 23, 2018 @ 2:16pm 
Originally posted by bba525:
Originally posted by goldengoose7:

They will still attack you if you start messing around too much with anything on "THEIR" planet. ;o)

If you kill anything within a Sentinels scan range and they see you do it they will attack you. If you start mining rocks or veg or whatever for too long while they are watching, they will also attack you.

If you see one coming, but it still has the BLUE scanner color, just back off what you are doing until they move on. If they are already RED, they will just start shooting as soon as they are in range.

That's the way it has always been. At least HG reduced their range of influence a bit from what it was before. Now you can get away with a lot more unless you have one or two too close to you.
Unfortunately if you're being attacked by a pack of predators at the time there's nothing you can do except die.
Nah, you just need space. Melee boost out of there, turn around and roast em with your mining laser. Pulse splitter for the big strong ones that get close and watch chunks of predator land around you.

And shields are an absolute necessity now, at least on permadeath. I was feeling in a lot of danger with three S class shield modules - better now with 6 and rocket boots with S class movement modules. I used to ignore hazard damage and only rarely charge the hazard protection when my shield was almost gone.,,,def can't do that anymore.

I guess what I'm saying is that as a permadeath player who wanted a challenge I'm really enjoying the feel of the game now. Dying in normal mode doesn't really hurt you that much so I would think most people would be happy with the update, unless they wanted to play permadeath but didn't want danger (kind of seems backwards since it's supposed to be the hard mode). Idk that's my take on it anyway.
Last edited by sb413197; Sep 23, 2018 @ 2:23pm
DanielB Sep 23, 2018 @ 3:17pm 
Originally posted by MaskedHero:
How can ANYONE die in NMS, it is the easiest game on the planet. One reason I quit and I am a horrible gamer...zero skills.

Trying to take down entinel walkers can easily kill you in this game if you're not prepared for them. And as the OP mentioned, the newly aggressive predators can take you out as well if you aren't shielded up or they catch you when you're resources are down. Same with pirates--if you're in a ship that's not updated, or you can't recharge your shields, and you get hit by 5 of them and decide not to run, you can also get killed without too much effort.

That's not even getting in to the first couple of hours of the game when you have no equipment and no way to escape a planet's hazards, especially if sentinels are extreme and there's predators everywhere.

In any case, if someone says they're finding it easy to get killed, responding by asking-- in all caps -- "how can ANYONE die" in the game and implying they must be worse than a player with "zero skills" and that "it's the easiest game on the planet" is pretty juvenile.

Last edited by DanielB; Sep 23, 2018 @ 3:20pm
clannagh Sep 23, 2018 @ 4:41pm 
Originally posted by DanielB:

In any case, if someone says they're finding it easy to get killed, responding by asking-- in all caps -- "how can ANYONE die" in the game and implying they must be worse than a player with "zero skills" and that "it's the easiest game on the planet" is pretty juvenile.

The easiest games on the planet are the PUBG/Fortnite Battle Royale games. You parachute down into a treasure trove of weapons and gear run around and fight for a bit and die and then get to respawn and do it again with no loss. It is not surprising they are so popular.
Flaming Orb Sep 23, 2018 @ 5:44pm 
Originally posted by JTracx:
I missed the "git gud" post...(snip)...Maybe re-read the posts and this time actually read them to see that people do empathize and do offer help.

Take your own advice, you obviously missed the "gitguud/usuk" posts. And I never said people don't empathize or offer help. You said that. Like most, I both empathized and thought the S Shield advice was excellent. That said, I am shielded 'out da wazoo' and still, two bites barely left me alive. The same was described by the original poster. That's the point! This just needs tweaking. And with regards to pre-emptive shooting (which seems to have freaked you out) I'm skilled enough to snipe it without alerting sentinels. The point was that I felt I had to do it. If you meet the dogs we've met, you will too. Tip: Look for planet names like Old Yeller and Cujo.
JTracx Sep 23, 2018 @ 6:20pm 
Originally posted by Flaming Orb:
Originally posted by JTracx:
I missed the "git gud" post...(snip)...Maybe re-read the posts and this time actually read them to see that people do empathize and do offer help.

Take your own advice, you obviously missed the "gitguud/usuk" posts. And I never said people don't empathize or offer help. You said that. Like most, I both empathized and thought the S Shield advice was excellent. That said, I am shielded 'out da wazoo' and still, two bites barely left me alive. The same was described by the original poster. That's the point! This just needs tweaking. And with regards to pre-emptive shooting (which seems to have freaked you out) I'm skilled enough to snipe it without alerting sentinels. The point was that I felt I had to do it. If you meet the dogs we've met, you will too. Tip: Look for planet names like Old Yeller and Cujo.

Like I said, I must have missed the "git gud" stuff as they are usually just on liners and useless info, so I missed the taunting.
As for the packs, I just did 4 Sol's on a heat blasted planet & angry Sentinels. I KNOW how they pack and sneak. I've seen them run in one direction just to circle around behind.
I've been attacked and not taken the damage you described. Maybe I just didn't give them the chance? But I landed on one and a stinging plant and took damaged from both. In that instance, my pack was done and all I could do was run since the sentinel started in also. I believe that led to a star rating that I did not want... what a run that was with the pack on my tail and two sentinels.
I am now on a Lush planet and low and behold, not one predator attack and there are actually drop boxes to loot. Those undiscoverd systems can kick your butt.
As for the pre-emptive shooting, I never got "freaked out". Why the drama here and in your previous post?

Yes, hopefully HG will tweak it since the game is more exploration centered. A little excitement is nice but 4 Sols running constant...yeah, it's tough. I did it originally for the Polo achievement and then stayed on the next one (which was worse) just to see how bad it could be. With awareness, you can do it. Otherwise, there are PLENTY of planets that the predators are non-existent or far and few.
Flaming Orb Sep 24, 2018 @ 5:12am 
Originally posted by JTracx:
Why the drama here and in your previous post?

*cough*
Swagg Sep 25, 2018 @ 4:35am 
Originally posted by rileybonz:
I have extra shieds on my suit, but animals still kill me fast. I even stood on one of the tall pure ferramine pillars, (trying to scan the little....) but a knee high thing with a rino horn could still get at me from the ground. Another creature walked right through my fighter to get at me.

I was on top of my Hauler, and was still mauled. Also, the monstrosities now spit green balls. Not much damage, but it surprised the hell out of me! Perhaps it was just that particular planet. Need to start playing in third person.
anelrak Sep 25, 2018 @ 4:59am 
STOP given the tips for puting 6 module 3 in tech tree and 3 in inventory it is a GLITCH and don't works properly.with 6 shield you don't see the % down but your pv bar take the same dammage and you keep the same number of "heart"

it's simple to experience it

it's easy to see the "don't works glitch" with all the other tech
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Date Posted: Sep 21, 2018 @ 7:36am
Posts: 98