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Thanks for helping prove my point... Take a game that already has 10 times more creature variation than most games out there and complain it isn't enough variety... Then claim it's a valid concern... LOL...
HG did a decent job with the tools they have... Now can they or are they working to make it better..? I bet they are... I'l be content with what here now and be aven better pleased should they add more content in this area.
The "variations" that you speak of are just randomly place pieces that change nothing about the fact that it sitll looks like a crab with the same body.
Precisely, the only "parts" or "variations" are: Color, Size, Head type, foot type, leg count and random things sticking out everywhere. The sounds and behavior are all the same too.
Allowing more things to be changed, such as posture, predatory instincts, extra arms, flight, strength, and "weapons" (spikes or claws) would allow animals to be unique and give this game another aspect that i can look forward too.
That is an under exageration. There is more variation in the game animals than what you postulate. There are creatures that look like butterflies, flying fox bats, floating eels, Large reptile like birds, water creatures like jellyfish, shark like fish, crocodile like things, and that just air and water.
I think your only looking to see lack of variation so then only see it. Sad... really... Maybe you should take an UNBIASED look at the game.
I want to see alien animals that are truly unique in their own way, you apparently see the same animal but with a few different features makes it completely different and a one-of-a-kind thing to find.
I want an animal overhaul, including behavior and sounds.
I like the game and have defended it vigorously. Ask Murdo and AIP if you don't believe me. But that doesn't mean that I'm not going to turn a blind eye to problems. The OP has a legitimate complaint regarding wildlife. We have all of these amazing and different planets and more often than not the same type of creatures are on those planets. There hasn't been anything done in any of the updates to change that either. I'm hoping the NEXT update may bring changes regarding the wildlife but I'm not holding my breath. Like I said if they took the creature parts from Spore and procedurally generated the wildlife we would get a much better variation of alien type creatures than what we have now.
Too be completely honest, Animals never really had a purpose in the game besides being able to feed them and they dig up a crystal thats worth 40 units. Thats it. Being able to tame them (I know this is going a big out there) and putting them in a zoo or using them as pets to help you fight sentinels or other predators would be useful also. Maybe they can also be traded?
One other thing i'd like to see is hostile megafauna (big animals) in Normal Mode, instead of neutral megafauna.
If they stuck to that it would be the same things repeating, sure, but you wouldn't see that same giant beaver looking guy with lightbulb sticks on his back 4 systems in a row. Finding a planet with life on it would be more exciting in genreal, for sure.
My only real concern is that animals in general don't look like things that could/should exist. I understand that it's alien life so who am I to say what it should look like, but shouldn't the parts that make up a critter be more seamless? The abominations I regularly find should only be found on radioactive or toxic hell holes.
random generation of creatrure parts; not random generation of 'pre-made creature parts'
This would be HUGE imo if we got this at least for a certain percentage of creatures..
Megafauna do get rowdy at times... I accidently hit one with my mining beam and it came after me.