No Man's Sky

No Man's Sky

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Any limit on Custom Markers?
Should I be using Beacons instead?

Thanks guys
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Showing 1-8 of 8 comments
VulcanTourist Oct 24, 2019 @ 11:13am 
Can't have more than five Beacons, and you can only color them to distinguish their purpose. No naming is allowed, that would be too useful.

The most useful way to annotate things is using Base Computers, since you can name those usefully, but there are of course caveats to doing that.
Mr. Bufferlow Oct 24, 2019 @ 11:35am 
AFAIK, you get one only. Every time you set a new one, the old one goes away. Honestly, there is very little worthy of marking. If it is worthy, probably deserves a base computer or beacon.
Disguised Poison Oct 24, 2019 @ 11:37am 
Ok.
I just found out from 1st hand exp that one can only put one Beacon per area.

And how about Custom Markers, how many can we use?
Disguised Poison Oct 24, 2019 @ 11:38am 
Originally posted by Mr. Bufferlow:
AFAIK, you get one only. Every time you set a new one, the old one goes away. Honestly, there is very little worthy of marking. If it is worthy, probably deserves a base computer or beacon.

Mmm. Good to know.

The problem with Computers though, is that they're permanent. You can't remove them after, can you?

This is great info, thanks a lot guys :)
Last edited by Disguised Poison; Oct 24, 2019 @ 11:40am
Mr. Bufferlow Oct 24, 2019 @ 11:55am 
Originally posted by drpeppercan:
Originally posted by Mr. Bufferlow:
AFAIK, you get one only. Every time you set a new one, the old one goes away. Honestly, there is very little worthy of marking. If it is worthy, probably deserves a base computer or beacon.

Mmm. Good to know.

The problem with Computers though, is that they're permanent. You can't remove them after, can you?

This is great info, thanks a lot guys :)
Actually, you can remove a base computer pretty easy. Just access the menu and one of the options is delete base. There are limits on how many you can have on a planet.
VulcanTourist Oct 24, 2019 @ 11:59am 
Originally posted by drpeppercan:
The problem with Computers though, is that they're permanent. You can't remove them after, can you?
You can deconstruct a Base Computer and recover the materials from the device (I think). IIRC even though it's a portable device you can't pick it up whole into inventory (with a middle mouse button click); you'll need to deconstruct it instead by entering the Build Menu ([Z]) and then holding down [Ctrl] while targeting ti and pressing the left mouse button to deconstruct it. There is not much point in "Uploading" such a Base Computer that is merely used as a marker, so don't do that, and you can avoid having to "Delete" it then.
japp_02 Oct 24, 2019 @ 12:36pm 
Custom markers: 1, and the next overwrites it and will disappear if you leave planet.
Beacons: 5 per planet, remain constantly.

You need to use custom markers together with your visor to find stuff like buried treasures or crashed freighter cargo pods, without them you cannot locate and unbury them.
Beacons are used to return to a place later, like if you find a portal that you want to re-use. If you don't place a beacon you will lose the location and cannot return, also because the markers placed by the game will disappear once you visit the location.

Instead of markers or beacons you can also use coordinates which are in your visor or ship cockpit, that's a good alternative to a beacon, but you must write it down together with the planet name.

And finally: don't ask how to use something, it's all written onscreen (also in your visor), there is no mystery. So you know that you use E to place a custom marker, and E again to unmark, that's what's written in your visor.
Last edited by japp_02; Oct 24, 2019 @ 12:50pm
MetaPhaze Dec 9, 2020 @ 2:54pm 
Would be very useful to have multiple custom markers, especially if you could name them... don't believe me, play permadeath.
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Date Posted: Oct 24, 2019 @ 11:02am
Posts: 8