No Man's Sky

No Man's Sky

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deber_69 Jan 23, 2018 @ 12:25am
How to build a huge farm?
trying to build

60 Frostwort
192 Gamma Root
48 Coprite

im about 1/2 way finished and i cant build anymore. I dont have the mats yet for glass domes so they are build in square rooms with the gamma root outside in the ground.

how is it possable to get a farm this big?
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Showing 1-15 of 24 comments
swingline Jan 23, 2018 @ 12:31am 
Hi deber, I'm certainly no expert, but you might want to look at this link around base complexity that tells you how many points different structures add

https://nomanssky.gamepedia.com/Base_Complexity_Item_Values

Most people I see optimizing for farming pretty much build mostly freestanding outside domes with doors, and put one dome on top of the first building w/ ladder going up through the bottom on that one. In the end you might need biodomes to get maximum farming capacity, but I'm not sure,

edit: for example: the 192 gamma root planted outside would count for 192x5 = 960 points of base complexity. In total, the 300 plants you have listed would count for 1500 points of complexity leaving you 500 more for structures.

If you don't care about sharing the base online, you can remove base limits by editing a file. Here's some more discussion, but if you want to share a base, don't do this.
https://nomanssky.gamepedia.com/Base_Complexity
https://imgur.com/a/8Hn4B#Gh582Al
Last edited by swingline; Jan 23, 2018 @ 12:37am
Lord of Planar Jan 23, 2018 @ 2:25am 
And of the 500 points left, you need nine biodomes. A biodome with a door is 45 points each and will hold 13 plants, totaling 405 ponts more, or 1905 points of the 1999 usable points. Leaves you 94 points. Enough for a landing pad (50), galactic terminal (10?), and a few other trinkets. your formula for success is only good if you plan to pick the frostwort every 15 minutes. That's one hell of alot of work for ~32 million per hour. If you aren't ready to make 18 million unit items, then I suggest scaling it back a little, from making 24 every 30 minutes to 20, so you don't have to harvest the frostwort every 15 minutes. Then, you can explore, come back after 30 minutes or more, full a full harvest of needed items. Change your ratio of Frostwort/Gamma Weed/Coprite from 5:8:1, to 10:8:1, and plan for 30 minute minimum.

I go with making small amounts of living glass, acid, and heat capacitors first, selling some along the way to gain money. I make the heat capacitors and acid to deploy atmospheric harvesters, three each, outside of portals. For the 45 atmospheric harvesters I placed, I needed 45 Heat Capacitors, 90 acid, as each harvester needs 1 Heat Capacitor, 2 Acid, and 100 Marrow Bulbs. Lots of marrow Bulbs to pick. Once I had my harvesters in place, I changed my base arrangement to what I picture below. I select my base 10 minutes or less from the planets portal to settle on and this makes it seconds away by starship. If you first put harvesters on planets yielding the sulphurine and radon, you can build the holo-doors for your domes as you build. I generally pick a planet to grow solarim outside, as I need more of it than anything else. Grab Emeril, Gold, and Rubiium, carbon, iron, and heridium as it's convenient and they are the base ingredients for making Iridesite. You need 125 each of them per Stasus device. You need 500 each of the gasses to make one superconductor and one cryo-pump, of which are needed for one Stasis Device. You also need 1 each of the Circuit Board and Living Glass per Stasis Device.

I set up 4 domes each for frostwort, gamma weed, and star bulbs. One for cactus flesh and one for coprite. This allows me to come every hour and make 6 Stasis devices, and 7 the next. This is around 100,000,000 units per hour. The harvesters fill every hour, so when my base harvesters close their vents, I harvest them, and go to my portal, and then to the 14 portals and get the gasses from the other 42 harvesters. Pick my agriculture, and buld the 6 or 7 Stasus devices. These 45 harvesters need a total of 2,250 plutonium. 50 each to fill, and the only way I haven't seen them glitch out is to use only plutonium, and from a slot with at least 50 units so you don't have to charge twice to fill.

Here is my farm:

https://imgur.com/dGpLgMK

Once built, it's easy to acquire the plutonium for recharging the harvesters. many NPC's sell it and heridium 2000+ at a time. I have several Iridesite waiting in storage, and vertical planters in my freighter that will yield over 2000 units upon demand as well.

Here is a sheet I made for the path to making Stasis devices:

https://imgur.com/hxFNqj6

Here is the one for Fusion Ignitors:

https://imgur.com/qXX6NhO
Last edited by Lord of Planar; Jan 23, 2018 @ 2:54am
Lord of Planar Jan 23, 2018 @ 2:37am 
For the harvesters. Planets with cactus Flesh or Solarium give you Sulphurine. Planets with Frost Crystal or gamma Root give you Radon. Planets with Fungal Mould or Star bulbs give you nitrogen.
swingline Jan 23, 2018 @ 2:41am 
I agree w/ the above regarding growing times. I'm not much of an optimizer and found myself just coming back to my base after being out exploring for a long time, so all the optimized times and all that didn't mean much for me. I just calculated out the right multiples for what I needed for a full growing cycle and planted that, because I wasn't hanging around my base much waiting - although you can probably get an extra harvest out of frostwort in 15 minutes if you pick it first, then pick everything else, make your living glass, organize your storage/mess around, visit your freighter base, and then come back and probably pick another round of frostwort before heading out for the stars again.

It takes a long while to get everything up anyway because you harvest crops and replant them as you expand. I never did get my balance quite right - I tend to have a little bit of something left over.

That said, once the farm is going it doesn't take long to make alot of money if you mix it in with exploring and teleport back at the space stations to pick your crops every little bit. Just don't let the grind get to you - I would suggest mixing in exploring w/ farming because farming is kindof dull if done in excess.
deber_69 Jan 23, 2018 @ 4:42am 
Lot of info Lord. What you have set up is way beyond me atm. Iv been trying to find the best way to make money. This one seems the way to go. I know there are multi ways, im just looking for the fastest and easiest.

I will probably try and copy your farm layout. I havent build a biodome yet, but 13 plants fit inside there? Do you need a planter or they just go on the ground?
Last edited by deber_69; Jan 23, 2018 @ 4:43am
darkflemish Jan 23, 2018 @ 4:45am 
Biodomes doesn't need planters.
+ you can plant also certain plants outside in the open, the same plants that grow in the wild on the planet you are on where your base is located.
Lord of Planar Jan 23, 2018 @ 5:32am 
Biodomes are the most efficient way to go, except for plants that grow naturally on the planet.

A biodome used 40 points. I is efficient to place one on top of your original building. Without a door, it will hold 16 plants. The biodome and ladder together cost you 45 points, another 80 for 6 plants. 125 points for 16 plants. That's 7.81 points per plant. The ones I have hold 13 plants for a total of 110 points. That is 8.46 points per plant. Cuboids with planters are less efficient yet.
Xaine Jan 23, 2018 @ 5:56am 
Here's Some helpful vids:

Farming Masterclass guide part 1/3 https://www.youtube.com/watch?v=xCQRKb1iSYk

Simple Living Glass Farm Guide (for harvesting every 15 mins) https://www.youtube.com/watch?v=4-8cAAxzDSc

Simple Circuit Board Farm (for more passive farming, harvest every 2 hours) https://www.youtube.com/watch?v=6czmQJDOYa0

Ultimate Stasis Device Farm (Harvesting and portalling constantly for 3 hours per cycle) https://www.youtube.com/watch?v=4qmQiEhx3ps


And if you have a partly built base you want to add on to, here's a calculator I made for helping you maximise the leftover space with a farm https://www.xainesworld.com/nmsfarmplanner/

And lastly, here's is a link to the Farmers Market (use this to find other bases via portal to farm resources to help you start up yours and just make general units) https://www.xainesworld.com/nmsfarmersmarket/
deber_69 Jan 23, 2018 @ 6:49am 
thanks a lot for all the info guys
Faceplant Jan 23, 2018 @ 7:03am 
My suggestion is to not go overboard. I currently have 2 living glass farms (planet and freighter bases) that will each make 8 living glass every half hour. Once I got that built, it didn't take long to get all the loot I needed.

I don't know what's going to be in the next update, but currently you only need 600-700 million to buy everything you can buy (a max freighter and ships). Anything beyond that just increases your bank account balance.

My suggestion is to build either a living glass farm or circuit board farm in your planet base. Enough plants for 8-9 items is about the limit ATM. I prefer living glass because it grows faster and produces more units / hour if you can harvest it. Circuit boards brings in more units per plant, but takes 2 hours to make.

Use that farm to build up your bank account to where you can buy a cheap freighter. Then build another farm in the freighter. Between my two farms I can make 22M an hour. At that point it doesn't take long to get into the hundreds of millions for that max freighter and fill it with ships.
Ishau Jan 23, 2018 @ 7:29am 
I would suggest building a Living Glass farm. If you make one that contains enough to make 13 every 30 minutes, then you are making 18 million units every hour from 1 base with very little effort.

You will need to build 7 biodomes on the ground with a door. 2 of those biodomes you will fill with Coprite and the other 5 with Frost Crystal.

On the ground outside build 13 rows of 8 Gamma Weed. Make sure you are settled on a planet that allows Gamma Weed to grow outside.


To start the base go and feed enough animals to get 120 Coprite which will allow you to plant 2 Corprite in planters.
Then go and farm enough Frost Crystal (1000) and Gamma Weed (800) to plant 10 Frost Crystal plants in planters and 8 Gamma Weed Plants outside.
After 15 minutes get the 2 glass.
After another 15 minutes get 1 living glass and 1 normal glass.
After another 15 minutes get 2 glass.
After another 15 minutes get 1 living glass and 1 normal glass.

Now build your first biodome with Frost Crystal and during your next harvest plant additonal Gamma Weed outside and Coprite in planters.

If you keep following the process above, your farm will be set up in approximately 4 hours from start to finish. During the growing periods I went out looking for Thamium9 and Carbon because you need a crap ton.

Good luck.
Lord of Planar Jan 23, 2018 @ 8:46am 
I would suggest that as many hours this game takes anyway, no need to go huge. Once you find a method of making money that is comfortable, stick with it. So what if you only make 1/4 of what is optimum. THAT WILL LEAVE YOU 3/4 OF YOUR TIME FOR THE REST OF THE GAME.
PhattyStackton Jan 23, 2018 @ 9:49am 
I wish you can check out my base at the moment it wont load, I make almost 25mill ever 30mins farming those, also everything you put down cost a percentage, so like cool looking stuff wont help you out if you trying to get the most out of you're farm build. also putting a door on it takes away plants put a building below the bio-dome and you could just the ladder and have the plants the door would of taken away. Good luck Hope to see you out there someday :Killmaster:
Last edited by PhattyStackton; Jan 23, 2018 @ 9:49am
Faceplant Jan 23, 2018 @ 10:23am 
Originally posted by Lord of Planar:

I set up 4 domes each for frostwort, gamma weed, and star bulbs. One for cactus flesh and one for coprite. This allows me to come every hour and make 6 Stasis devices, and 7 the next. This is around 100,000,000 units per hour. The harvesters fill every hour, so when my base harvesters close their vents, I harvest them, and go to my portal, and then to the 14 portals and get the gasses from the other 42 harvesters. Pick my agriculture, and buld the 6 or 7 Stasus devices. These 45 harvesters need a total of 2,250 plutonium. 50 each to fill, and the only way I haven't seen them glitch out is to use only plutonium, and from a slot with at least 50 units so you don't have to charge twice to fill.

100M an hour? What do you do with all that loot?
lordoftheapes79 Jan 23, 2018 @ 10:44am 
Originally posted by Faceplant8:
Originally posted by Lord of Planar:

I set up 4 domes each for frostwort, gamma weed, and star bulbs. One for cactus flesh and one for coprite. This allows me to come every hour and make 6 Stasis devices, and 7 the next. This is around 100,000,000 units per hour. The harvesters fill every hour, so when my base harvesters close their vents, I harvest them, and go to my portal, and then to the 14 portals and get the gasses from the other 42 harvesters. Pick my agriculture, and buld the 6 or 7 Stasus devices. These 45 harvesters need a total of 2,250 plutonium. 50 each to fill, and the only way I haven't seen them glitch out is to use only plutonium, and from a slot with at least 50 units so you don't have to charge twice to fill.

100M an hour? What do you do with all that loot?
Lol. Yeah, sometimes the goal is just to maximize the $/hr output. You do eventually run out of things to buy.
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Date Posted: Jan 23, 2018 @ 12:25am
Posts: 24