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IIt helps if you already know what such an explorer looks like (it's a special design), and you can place yourself to easily scan all ships to see their details.
However: Ship types and designs are limited in a system, and stay the same once you enter it, except exotic ships that come-in randomly. If you stay longer and don't see your ship type, then it's time to change system and look there. It's not so easy to quickly run into the ship you want, but possible.
I don't believe the story that richer systems have better ships, I cannot confirm this, so you need to look just everywhere.
As for explorers, the ships with the large "turbine-looking" engines tend to be the large ones, with up to 38 slots. But not all systems will even offer a large explorer, so shop around.
I have noticed that the same ships do slightly vary in slot number and slot arrangement. So a 48 slot ship may have only 43,45 slots next time you see it. In this case you need to wait until it returns...Patience...
Yes, it's a solid score, Explorers can have maximum 38 slots.
(Hawlers 48, Fighters 38, Shuttles 28).
An almost fitting name too :D
https://steamcommunity.com/sharedfiles/filedetails/?id=1723499559
Explorers & Fighters above 30 slots are rather expensive.
Don't dismiss shuttles too quickly: their average stats makes them more resistant against attacks if you equip them well, nothing spectacular though, they are the weakest in the game for sure - but also the cheapest :)
And exotic ships for what they do, best hyperdrive stats, are surprisingly cheap.
In other words, it's not the size of your ship that matters as much as how you use it.
Lots of good info given though and appreciate all of it.
FWIW, the creepy Korvak calculators seem to enjoy explorers. You'll see more of them in Korvax systems. So if you're sill hunting, focus on wealthier Korvax systems.