No Man's Sky

No Man's Sky

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Merlin69 May 25, 2019 @ 6:58am
How do I get to the Eissentam Galaxy?
I've got fed up doing the missions and would like to set up a new base in the above galaxy. How do I do that?
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Showing 1-15 of 32 comments
BonPadre May 25, 2019 @ 7:07am 
The fastest way ? by doing.... the missions (specially the Artemis path).

If not, then you are up for a hell of a ride.
You can jump into a new galaxy by jumping through it's CENTER star (Aka Galactic core)
So that will be a lot of jumps, or you can be helped by someone in multiplayer (but as I have not played multiplayer I'm of no help there, as to how)

Now If you are ok with spoilers, read the link that follows, if not, stop reading here


That's the sequel from Artemis path
https://nomanssky.gamepedia.com/New_Beginnings


and you choose to reset the simulation to the green galaxy
Last edited by BonPadre; May 25, 2019 @ 7:10am
Merlin69 May 25, 2019 @ 7:12am 
Ouch that's a pity, these missions are so long winded and some are very difficult to do without being killed!
BonPadre May 25, 2019 @ 7:16am 
The main missions on top of the mission board ?
What get you killed in there ?

Just share more details and maybe we can help you out on how.
Because apart from having to land (sometimes ? often) on agressive sentinels planet, in which you can learn to AVOID the sentinels (by putting some distance from them and luring them away by starting mining away components from them), I don't remember dangerous things in there.

EDIT : To me, most of the "dangerous missions" came from the base employees
Last edited by BonPadre; May 25, 2019 @ 7:16am
Merlin69 May 25, 2019 @ 8:03am 
Exactly the weapons guy wants me to get into the Korvax factory and I've tried 3 times, got killed twice and once you get in, the bot thing tells you what it wants which of course you haven't got!
Merlin69 May 25, 2019 @ 8:05am 
btw some guys on here go and make a new base on a nice planet and return later to complete the P missions?
NMSPlayer May 25, 2019 @ 8:07am 
What are P missions?
BonPadre May 25, 2019 @ 8:22am 
@Merlin
You can leave aside for now the weapon guy.
If you want to get rid of that mission (temporarly by not having it in your mission list), simply delete his terminal, rebuild it, but don't interact with it until you want to do them. At that time, that mission will pop back when you interact with him again.

The important missions you need to do in order to have that Eissentam choice are the mission from the TOP of your mission board. The MAIN story missions.

Some may need interactions from some of your base employees, but if I'm not mistaken (which I could, because it's been long time since I played those missions) none include the weapon guy.

So dismiss the weaponery missions. Do the exocraft ones, because those can come handy in some situations, the farmer ones, the science ones, and the overseer ones.
Last edited by BonPadre; May 25, 2019 @ 8:23am
Merlin69 May 25, 2019 @ 8:30am 
Ghosts in the machine wants me to break into a Korvax factory using a boltcaster but as I said b4 i've done that 3 times got killed twice and the last time got in but didn't have what the terminal in there wanted-so waste of time and effort!
Ditchinit May 25, 2019 @ 9:56am 
Originally posted by Merlin69:
Ghosts in the machine wants me to break into a Korvax factory using a boltcaster but as I said b4 i've done that 3 times got killed twice and the last time got in but didn't have what the terminal in there wanted-so waste of time and effort!

I discovered early on that the sentinels aren't as concerned with total damage done as they are the rate of damage over time ... especially for this mission and in taking out depots from on the ground. That said, they absolutely do get concerned when the final shot breaks down the door or busts open the depot.

You should be able to fire off a single shot, and then wait until your character lowers the multi-tool, and then fire off another single shot ... repeat until the door is down. Doing this at depots, there are five containers you can damage individually by applying a shot to each before returning to the first, and enough time will have lapsed that the sentinels won't care as much ... so keep shooting one shot into each container as you cycle between them (be extra careful not to double shoot or miss your target and accidentally shoot a different container). Yes, it takes a while and patience is a must, but it eventually gets the job done. And even if you attract their attention, you can run out of range and hide until their search timer expires. I've been known to dig a deep hole slanted into the ground with various branching turns (hint: you have to be deep enough to be out of the sentinel's range or they will discover you through the soil - a bit of a flaw in the programming).

Once the door is down, sprint inside. From your previous experience, you now know what sort of materials to bring with you, you can have them on hand because they shouldn't change (they're a part of the mission). If I recall, they're nothing special ... carbon, condensed carbon, and possibly a ferrite variant or sodium(??). It's been a while since I last did that mission, so I don't recall the specifics.
Last edited by Ditchinit; May 25, 2019 @ 10:01am
a shiba May 25, 2019 @ 10:02am 
Originally posted by Merlin69:
Ghosts in the machine wants me to break into a Korvax factory using a boltcaster but as I said b4 i've done that 3 times got killed twice and the last time got in but didn't have what the terminal in there wanted-so waste of time and effort!

If you're really struggling with dying, get life support / shield upgrades. It gets pretty much impossible to die.

I also discovered after breaking into a dozen facilities that if you break in and immediately go inside and interact with the terminal, the sentinels won't attack you and will just deactivate.

And you don't have to use the boltcaster, you can use any weapon, even your ship. I'd recommend getting the plasma launcher, just don't stand too close to the door. ;P
Kitxi_Official May 25, 2019 @ 10:04am 
Well I mean you could always look up co-ords to the eisentam galaxy, find a portal, go there, then just enter the co-ords. However I do recommend travelling a fair bit away from the system you teleport to, simply to find new systems and see less players
Last edited by Kitxi_Official; May 25, 2019 @ 10:05am
BonPadre May 25, 2019 @ 10:08am 
Originally posted by Kitxi:
Well I mean you could always look up co-ords to the eisentam galaxy, find a portal, go there, then just enter the co-ords. However I do recommend travelling a fair bit away from the system you teleport to, simply to find new systems and see less players
You don't change galaxy by portal travel.
Portal travel only allows you to travel within the galaxy you're into, traveling through systems.
japp_02 May 25, 2019 @ 10:08am 
I've already answered somewhere what's the fastest way to go to center and change galaxy. It's with NMS Save Editor. Search for 'OnOtherSideOfPortal' in the search window. That's for sure faster than doing the storyline.
Last edited by japp_02; May 25, 2019 @ 10:10am
flick May 25, 2019 @ 10:18am 
Originally posted by Merlin69:
Ghosts in the machine wants me to break into a Korvax factory using a boltcaster but as I said b4 i've done that 3 times got killed twice and the last time got in but didn't have what the terminal in there wanted-so waste of time and effort!

If you want some combat backup, Merlin, I'd be happy to assist.
Merlin69 May 25, 2019 @ 10:33am 
Any help gratefully received as can be seen by my post on here!
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Date Posted: May 25, 2019 @ 6:58am
Posts: 32