No Man's Sky

No Man's Sky

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Merlin69 May 12, 2019 @ 9:56am
Ignore awakenings etc
Can you ignore the awakenings, etc missions and just do your own thing? I've spent over 100 hours trying to follow it and failed, so knowing what I know can I go off from the starter planet or stay on it and build my base, etc from there?
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Ditchinit May 12, 2019 @ 10:10am 
You could, but you might get frustrated unless you've advanced Awakenings far enough to where you get a hyperdrive and the blueprints for warp fuel. Some of the game content is gated through the Awakenings (tutorial) missions.

For example, your starter ship does not have a hyperdrive. If you were to exchange or purchase a new ship from one of the NPCs flying about, their ship will also not have a hyperdrive unless you've unlocked that ability for yourself through the Awakenings missions.

There are possibly other examples as well. I know for a fact the above one, because in one of my earlier playthroughs, I purposefully tried to circumvent the Awakenings missions having previously done them many times before. I don't recommend going that route.

Don't look at the Awakening missions as a singular focus as a must be done priority at all costs (although you may want to if you just want to get over with it). Because NMS is a sandbox type of game - a free-roaming experience - you're able to set Awakenings aside and do what you want, and then when the mood strikes, you can pick it up again and advance further. The mission line isn't the be-all end-all ... it is just a beginning to the story of your travels in the virtual universe.

You don't fail Awakenings. You experience it. NMS is as much a state of mind as it is a series of missions in guided play.
Last edited by Ditchinit; May 12, 2019 @ 10:18am
Clamtacos May 12, 2019 @ 10:29am 
The only way to truly do what you're asking is to use the savegame editor to give yourself the tech the game keeps gated behind the awakenings missions.
Merlin69 May 12, 2019 @ 11:00am 
thank you.
Dirak2012 May 12, 2019 @ 6:35pm 
100 hours? Getting the point where you get the antimatter and warp drive shouldn't take you more than 4 hours.
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Date Posted: May 12, 2019 @ 9:56am
Posts: 4