Instalar Steam
iniciar sesión
|
idioma
简体中文 (chino simplificado)
繁體中文 (chino tradicional)
日本語 (japonés)
한국어 (coreano)
ไทย (tailandés)
Български (búlgaro)
Čeština (checo)
Dansk (danés)
Deutsch (alemán)
English (inglés)
Español de Hispanoamérica
Ελληνικά (griego)
Français (francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (húngaro)
Nederlands (holandés)
Norsk (noruego)
Polski (polaco)
Português (Portugués de Portugal)
Português-Brasil (portugués de Brasil)
Română (rumano)
Русский (ruso)
Suomi (finés)
Svenska (sueco)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraniano)
Comunicar un error de traducción
How is it more convenient though? You can't use the navigational data by itself anymore, it "must" be exchanged at a space station. Getting a new one at those save/location points is new, yes, but all that means is that they're more common as loot, not more convenient. It's only function "is" to be exchanged at a space station now.
The nav data used to be used to get a specific location at the booster instead of just getting something random. The planetary chart item now serves that purpose, (minus having to put it in the signal booster, but that's minor) but instead of being able to pick at the signal booster, chart items come in different categories.
Okay, that's fine, but then why don't they just eliminate navigation data altogether than and have us just loot planetary charts instead, if the end result just ends up back in our inventory 1:1 anyway? The chart item doesn't take up any more or less space, it's a 1:1 exchange.
The new NPC will still serve it's purpose, being able to purchase charts with Nanites.
Operating the booster is as nasty as going to the cartographer, and with some luck the devs will change him to exchange more nav datas at once in future game versions.
As opposed to finding your ship, using up launch fuel, flying all the way back to the trade station, do the 1:1 exchange multiple times, and flying all the way back?
You can use the chips given to you by the cartographer only in a new system, you don't have to convert them immediately!
No you are wrong.
I have literally only turned in one map cause I hated the delays. I just use every one in my booster. I honestly don’t understand what the point in the cartographer is. In fact, when I get maps from the carto the POI is always the same thing. But when I use the booster I get random ones. Could be anything. Also, when finding them I have prolly found 2000 nav data but out of all of them maybe 5 drop pod data...
I don’t know weather it’s because of experimental but I have no problems feeding my nav data into the booster... gives me somthing to go find every time.... random what it is.
Actually I know I did it before when I was on the Normal branch.
Imo the carto is a waste.
I have to goto the station, trade them in one at a time. And every one takes me to the same type of structure. That’s lame.
If I just feed them into my booster it gives me a random close one and it could be anything.
How is the cartographer better ?
As far as the looping thing goes, it might be because you are staying within the same area and that's actually all there is to discover within it's range. You either need to move a large distance away from where you're using the charts, or go to a different planet. At least, that's from my experience before Beyond.
Okay, maybe you did mean to quote me.
Back then, using the "locate nearby structures" is supposed to be random, (and it still is) and it doesn't use up your navigational data. The whole advantage to the Nav Data (before Beyond) was so you could specify what type of POI you wanted. Now, neither the Nav Data nor the new Planetary charts can be used on the booster. The Nav Data now simply exists to be exchanged for Planetary Charts, which can be used straight from the inventory. (Extra step for nearly the same benefit, in other words.)
You can't use the Nav Data on the signal booster anymore, at least not last since I played. So if you can, either a large amount of people are seriously bugged and can't use nav data on signal boosters, you're not playing in Beyond (somehow), or you're confusing "Locate Nearby Structures" which finds POIs at random as using nav data.
But, now you're saying you're playing in experimental. We're not, at least I'm not. Maybe they changed it after enough complaints.
No one here is saying that. We all hate the need for him, other than you can exchange charts for Nanites, but as I said earlier that's something I'm sure no one will bother using considering how common nav data is to loot. I'd rather us just loot the charts directly.
Else I find the cartographer more useful, again: you don't need to convert his chips immediately, you can wait until you are in a new system to convert them and get new waypoints there (instead of repetitive waypoints in your current system).
Not lovin the amount of hassle to build bases now. Can also not figure out how to power the Teleporter on my frieghter. Solar Panels are not going to cut it there.
Well, if I see the time I take to make my simple base teleporter working (batteries-panels all wired to the device), I can only agree with the 'tedious' argument, but it's more kind of logic now because such devices use energy :)
What I'd like to know is if the new power system provides any benefit that the game didn't have before.