No Man's Sky

No Man's Sky

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acorn cop Aug 15, 2019 @ 2:14am
Large structure doors .... ?
When I power my large structure base, the ones you build as a whole room and place doors and corridors, it becomes all locked. I power the freaking door and it becomes active and closes but when I go near it nothing happens it just stays closed. Am I being stupid or is it a bug ?

Also is there a way to turn off the damn generator ?
Last edited by acorn cop; Aug 15, 2019 @ 2:14am
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Showing 1-10 of 10 comments
Zaadii Aug 15, 2019 @ 2:16am 
Have you tried to place a switch between the door and the power source?
acorn cop Aug 15, 2019 @ 2:16am 
Originally posted by Zaadii:
Have you tried to place a switch between the door and the power source?

Switch was a wire that was letting me plug into things I don't understand.
acorn cop Aug 15, 2019 @ 2:21am 
Originally posted by Zaadii:
Have you tried to place a switch between the door and the power source?

I assume I don't have any switches researched. Where am I supposed to learn large structure parts now ? On the construction research unit there is only basic components like wooden,metal and concerete floors doors the ones you put one by one.
acorn cop Aug 15, 2019 @ 2:40am 
Anyone know about these doors ?
Jalohkiin Aug 15, 2019 @ 7:45am 
I have the same problem with the doors, everything seems to be powered, but the doors remain closed and won't open when you are near
Niathi Aug 18, 2019 @ 6:14pm 
I am having a similar problem, but the reverse, in which they appear to be powered, but wont actually close when I put a switch on them and attempt to close them with said switch
acorn cop Aug 19, 2019 @ 12:07am 
Originally posted by Niathi:
I am having a similar problem, but the reverse, in which they appear to be powered, but wont actually close when I put a switch on them and attempt to close them with said switch

Apparently you power the door, it closes, then you have to put a switch to basically cut the power off to open the door. So your door is probably not powered. You have to plug in a wire directly to the door. It doesn't matter if it is connected to a structure that is powered.
Senvious Aug 19, 2019 @ 12:22am 
Originally posted by gandhi's flip flop:
Originally posted by Zaadii:
Have you tried to place a switch between the door and the power source?

I assume I don't have any switches researched. Where am I supposed to learn large structure parts now ? On the construction research unit there is only basic components like wooden,metal and concerete floors doors the ones you put one by one.

The Construction Research machine only has the basics, you're correct.

Outside the basic generator, solar panels and wiring, you'll have to visit the anomaly for switches and most of the other new things Beyond brings, along with the large prefab parts since Beyond replaces the old base building questline.
Starcake Aug 19, 2019 @ 12:41am 
As someone already pointed out, you'll need switches that you learn inside the Anomaly. Follow the main quest to reach it. So when you have the switch, you place it somewhere you want, and connect one outlet from your base to the switch, and the other switch's out you connect to the door outlet. There is a way to get back the automatic door with sensor switch but I won't even go into that. I managed to but it was a such massive mess for something so simple that I actually regret I spent so much time on it. There is a tutorial on youtube explaining how to do it if you want an automatic door again.

https://www.youtube.com/watch?v=WMCek1kVa5s (Tutorial link)

This whole power system needs some refinement for the idea is actually excellent, starting from wiring positions that imho should be stuck to pre defined snaping angles to make it more aesthetically pleasant. It looks so ugly right now. The only alternative atm is to dig a small patch on the ground and put all wires there and cover with terrain manipulator again to hide the ugly mess.
acorn cop Aug 19, 2019 @ 12:46am 
Originally posted by Starcake:
As someone already pointed out, you'll need switches that you learn inside the Anomaly. Follow the main quest to reach it. So when you have the switch, you place it somewhere you want, and connect one outlet from your base to the switch, and the other switch's out you connect to the door outlet. There is a way to get back the automatic door with sensor switch but I won't even go into that. I managed to but it was a such massive mess for something so simple that I actually regret I spent so much time on it. There is a tutorial on youtube explaining how to do it if you want an automatic door again.

https://www.youtube.com/watch?v=WMCek1kVa5s (Tutorial link)

This whole power system needs some refinement for the idea is actually excellent, starting from wiring positions that imho should be stuck to pre defined snaping angles to make it more aesthetically pleasant. It looks so ugly right now. The only alternative atm is to dig a small patch on the ground and put all wires there and cover with terrain manipulator again to hide the ugly mess.

Guess I will just use large structures to power my tech and holo doors :) no wire problem.
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Date Posted: Aug 15, 2019 @ 2:14am
Posts: 10