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Moderator, please move this to the Bug section, please. PLEASE!
This is an outstanding example of "don't fix what's not broken."
I'm putting it to a vote...rename navigational data to Tribbles
LMAO and totally agree. I started with 5 I am sitting on 25 now after an hour! The guy needs to take at least all in exchange for at least 30% loss! I bought this game at Beta years ago and they have done wonders. But This is a bug! or a at least a nuisance "did I spell that right?" Including the ability to keep harvesting the same node, which I have not perfected yet.
Previously you deployed the signal boaster, selected the thing you wanted to find and used a Navigation Data. Now you have to find a Space Station that sells the right one and buy them one at a time. What took up two inventory spaces now takes up 5 or 6.
How is this better?
You didn't even have to do that. Previously you could ask aliens for POI's. No inventory space used. And there was enough aliens at space stations to point me to the same POI's multiple times..
Here's a good reason why they aren't. Manufacturing facilities gives important blueprint progression. And ruins lead you to "historic data" that can give you an item worth 50k to 5mill at least
Idk what you are doing. I always buy them when I want them. I don't keep them around and i don't get them elsewhere?
Since you can also find them randomly in the things on desks in stations and habitats, as well as occasionally in the atlaspass chests.... you always end up with more Navigation Data than you can actually use.