No Man's Sky

No Man's Sky

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Terrain Tessellation Issues
Is terrain tessellation still borderline broken in Beyond for anyone else? Enabling terrain tessellation results in blurry ground textures and increased texture pop in on my system. If I disable terrain tessellation, I lose the 3D terrain effect, but the textures are detailed and I rarely experience pop in.

System Specs: Ryzen 2700X CPU, 32 GB of DDR4, Radeon VII GPU
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Showing 1-5 of 5 comments
LoseSanity Aug 14, 2019 @ 7:05pm 
Yeah it's pretty broken, only issue ive had with the new update, but thankfully it's only that.
Green Mario Aug 14, 2019 @ 8:58pm 
How do you turn off tessellation? Maybe I just haven't played in a while, but I don't remember the pop-in being this bad. Is it an .ini change? Because I can't find an option to disable it outright in the in-game menu.
yongbing1 Aug 14, 2019 @ 9:02pm 
Originally posted by The Two-armed Man:
Is terrain tessellation still borderline broken in Beyond for anyone else? Enabling terrain tessellation results in blurry ground textures and increased texture pop in on my system. If I disable terrain tessellation, I lose the 3D terrain effect, but the textures are detailed and I rarely experience pop in.

System Specs: Ryzen 2700X CPU, 32 GB of DDR4, Radeon VII GPU
No problem thus far with terrain tesselation. On my rig, it looks 3D
TwoArmedMan15 Aug 14, 2019 @ 9:26pm 
Originally posted by Green Mario:
How do you turn off tessellation? Maybe I just haven't played in a while, but I don't remember the pop-in being this bad. Is it an .ini change? Because I can't find an option to disable it outright in the in-game menu.

In the graphics options in game, set terrain tessellation to "standard" (the lowest setting). "Standard" is off... because that makes sense.
Masque Aug 14, 2019 @ 9:28pm 
I have mine at high, just under ultra, and it works fine. i5 4460, GTX 1660 TI
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Date Posted: Aug 14, 2019 @ 6:58pm
Posts: 5