安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
On the CPU, it is an i5-3450 CPU @3.10 GHz, I have 16 GB of RAM. Computer is about 6 years old I guess.
What Hi Thread, Low Thread would you have tried? 2 hi, 2 Lo didn't really work. Seemed like it was trying but the stutters were just smaller and more often, which didn't really help. Should I have tried 3 H , 3 L or 4H and 4 L?
Someone mentioned a video, by like a Mr. Mario earlier showing it being done?
After Beyond hits and I see how it is doing.
I'm also not using the Settings for Cache in the TKGRAPHICSSETTINGS file. But I got mixed results before with that, though didn't try at 1 Hi, 1 Lo.
I may try a 4 and 4 or 3 and 3 later. But all the CPU threads seem to peg anyway. 0 and 0 didn't help either.
Ok, enough, I'll try all this later and get back to you guys. Probably just DDU and Beyond will improve it. And 1 Hi, 1 Lo actually now allows a full jetpack blast to no fuel to usually have no meaningful stutter, which is pretty dang good. Just does that best on Low, though Medium is so close to pulling it off perfectly and often does.
Drivers downloaded, 431.60, so they are newer as well, got the GameReady ones this time. Time to check out that video meanwhile.
Worse case, I guess I can always go back to the 391.01 Drivers, which were solid as heck for me in past. Though NMS may need newer.
Might have been that DLSS and Ray Tracing were on, and somehow the DLSS only worked well on certain resolutions when downsampled. Which actually makes sense if you think about it. Like 1600 x 1200 should downsample great to say, 800x600, since it is a clean 2 to 1 downgrade. But otherwise it is not unlike, to some degree, interpolation. You don't want to use a 2. 43 to 1, usually to fit in the lower resolution, as it has to re-interpret every dang pixel in the lower resolution. Yes, there is more to it, but ... so it may have had something to do with what Desktop Resolution he was using also, since stupid Direct X 11 and 12, often don't resize unless you force the Desktop Resolution to the right pixel widths and heights, where Direct X 9 almost always knows how to resize automatically to keep pixel to pixel true.
I did not do the DDU, but I did just in case go to the latest Nvidia Drivers, my others were a week old. Don't think it is the drivers, probably all Beyond Update doing the improving.
But, very playable so far. Should be able to probably bump up the settings a bit. It's the smoothness that is great, almost no stuttering at all, ever.
So the 750 Ti at 1440x900 is very happy, and that's a nice 24 inch monitor like view on my 32 inch LED TV as it is, and it is only 3 feet max away.
So they did something right somewhere, in all this optimization.
To those wondering, you can set off Motion Blur in Video Options (not the Graphical Options). Chromatic and Vignetting can also be set off if you want. So more options than before, slightly, without the need for Clean 1.1 mods etc, overall.