Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I want more stations, tons of more NPC ships AND THIS,LET ME REPAIR THAT ABANDONED STATION,I HAVE THE TECHNOLOGY!!!!!!!!!!!!!
Really, space right now feels the most abandoned part of the game and those abandoned space stations are actually literally abandoned by the devs :D
It would be ideal if we could resurrect them and make them are own system base.
So I gather from both of you, that such consequences of finding and repairing/securing such an Abandoned Space Station are not yet in place, then? Too bad.
-----
To me, the ability to repair, perhaps secure the area, and then deal with any sorts of consequences, such as the base becoming operational, or interest in the various factions, sentinels, or lifeforms that desire it to be functional or non-functional, or want to secure it for their own designs -- all that would be fabulous.
I can see how it would be a lot of work, as it would then have to synch with other systems in the game. Though, that's part of the Quest system as it is. You are just linking the objects found, like an Abandoned Space Station, with those existing features and via triggering various quests and allowing the repair of certain objects making them operational. Then you are triggering any faction consequences assigned to these available tasks of repair and so on.
But, that would be great. That would really take it BEYOND what it is now.
-----
I've basically come to the conclusion that NMS is currently worth purchase, especially on sale. There is a lot they could build on, such as both of you described. It even seems to be part of the point of the updates, as if these include modules of the various systems to do all this, so there is considerable hope.
It is amazing that they stuck with it, and sort of points out that they had the plans and perhaps even systems being designed to do what they originally intended, but just were nowhere near ready at time of release.
I feel everyone was absolutely right to pan the original release especially for its not living up to so much of what was indicated via various means to be already in the game. But, it is amazing that they stuck it out and have done the right thing, really working to complete the game, and adding things without increasing the price or going for DLC/paid items.
I'm going to play a lot more before I make a review. But the main issue for me is just I really wish it were better optimized for on-foot high speed exploration. Seems okay from orbit and in most other ways, from my limited experience. It isn't a gamebreaker, and I am on the low-end of the gamer scale, using just a 750 Ti, but I don't get this kind of problem of stuttering in any other game I tried even at Medium settings, and I have improved it via settings somewhat. There just is something off with the on-foot using say Melee Jump Trick or reversing view and doing same. Doesn't seem to occur in any other view.
The GUI isn't bad, there is an included Manual that grows as you do things. It is a game requiring a lot of commitment to fully get the sense of what is available in it and how to do it. But the good thing is how the various systems are almost universally inter-related, so systems work together, or more than one way to do things is possible, and exploration can cause consequences.
The bad news is that these consequences don't feel as alive and immersive as they should be, at least so far via what I've done and seen in videos or read in posts. The basic core to the consequence system IS IN THERE, but it isn't fleshed out.
As both of you say, if BEYOND does FLESH OUT the CONSEQUENCES of these INTER-RELATED SYSTEMS, then this game would move into what I might call NMS 3.0 or to the third power. It would truly be, in all belated honesty, pretty much everything they hyped it up to be -- a living procedural world, that interacts in a real manner to everything you do. Be pretty hard to knock that after what it was at release. I mean it is a good comeback or rescue mission from how it started already. But if they accomplish 3.0, then at that point, well they become truly legendary, in my view, in the history of PC Gaming.
From the greatest lie to the best realization of envisioned design concept into playable truth. I mean, that, that puts you into the High Country.
Hope they expand on things like that. Certainly could be part of the plan, as they move forward.
Some people will never forgive, ever. Good riddance to them, I say.
The amount of hatred for Murray and HG on most game forums, you'd almost think he was alt-right or something worse than Bill Cosby or Harvey Weinstein or, God forbid, Trump!
It's absurd the amount of energy people put into hating the man and the company, and by extension, the game, and further extension, the "fanboy" players of the game who still support the company.
Honk, honk, I guess.
I would love to see variety in station layouts, that said.
" I've never seen non-abandoned stations with that layout, with no big plaza areas on each side, and instead with doorways leading to small rooms." posted by Boofalo Soja.
?!
-----
YouTube says Published June 30, 2019, that's about all I can go by on its being recent. Jason did not mention otherwise in his video. He has been cranking quite a few vids of NMS out lately, as he seems focused on making players aware of the latest stuff in the current version, and is seemingly hyped up for Beyond lately.
I think he suggested there were variations in the Abandoned Stations, he did go to 2 in this video, I think they looked different.
He was trying to teach how you locate them, so you could put the video on high speed and search it. I'm doing that right now FOR YOU. What I like about his recent videos, even those from late 2018, is that he tries to teach you how to find the same sort of locations, which teaches me, a super-noob, how the game mechanics work and hint to possible cool fun down the road, if any.
(From what I could tell on watching it again, he went to 3 of them, but the early parts look similar, but slightly different. As to the actual stations inside, I would expect some variety, but don't know as he did not go deep into them on the 2nd and 3rd examples.)
It is from Jason Plays, and I believe it was dated recently, like some time in June 2019. I'll check and get the info here for you. It was one of the highlighted new ones, I think, since I have been looking at most of his stuff, since he tends to stutter less than others and gets to the point (though lately he is not sleeping as he thought that Beyond Release was about to happen, LOL. Too much of a fan, I suppose.
Were you able to discover if that was a player or an AI controlled ship? Per Jason in his Jason Plays video I linked to, he was saying as you say that it is on occasions visited, just rarely. I took that to mean AI pilots, but he did not specify (I don't remember him saying AI).
I'm not sure if you can see players in the game or how. Originally I know you could not, but I've seen some vids that now suggest you can, perhaps in co-op modes.
Is there a way to know for sure?
From the archives of Noob Jameson Ser. No. 42J5aS Entry 2416:
<< Commander's Log:
Either way, all that is needed is to have some AI Bobofett decide that it is time to be part of an AI quest to secure the Abandoned Space Station from ... well ... you and me ... cuz he doesn't know the target, he's just doing his job. Even better he takes off his helmet and seems to be a female Human but infected with some sort of AI. She has a tattoo on her forehead that says Beyond NMS. But that just means she's crazy and a pretender ... um ... right? Why are you still pointing that gun at me? Is that a charging light, what the ....
You are not credentialed to be here
KZZzzt ZZZzt.
>>
From the archives of Noob Jameson Ser. No. 42j5aS Entry 2417:
<< Ship AI Log:
UNAUTHORIZED ACCESS, INSTITUTING SHUTDOWN CONTROLS, LAST WARNING!
-----
New Commander Command Protocol issued, COMMAND RESTART INSTITUTED:
WELCOME ABOARD COMMANDER BOBO FETT DRZZKkkTT .
>>
<<
Commander's Log:
Unauthorized intruders eliminated. I'll get a nice bounty for this. Another Traveller messing up the works. Seems they don't understand the significance of ENTROPY. Guess they keep missing that it is capitalized, idiots. Well, they are going to be finding out the hard way.
Felt bad having to take this one down. Didn't have much I could use. Wasn't anyting personal. But ATLAS ain't the only thing in town with a plan. And the oxygen was down by 1.2 % on the last five stations I've been on. Can't really allow that, can we? Plus, I really like this tattoo, he shouldn't have said that.
MuaMWUAAHAHAHAha heh, hurm.
Yeah, wasn't that funny a joke. Where do I rendezvous for pay? Hope it isn't that Pirate Base I just left.
>>
However, so it was and I saw it.
For example:
https://steamcommunity.com/sharedfiles/filedetails/?id=1763453126
https://steamcommunity.com/sharedfiles/filedetails/?id=1763452821
Good thing we have you scouting for them out there, Sky Cirrus. You ARE keeping that Biometric Hazard Display charged up with batteries, otherwise, I'm not sure we are going to be able to allow you to enter civilized areas, you understand. Simply a precaution ... yes I understand that Admiral Jauncey is on the phone, assistant, I'll be with him shortly ... sorry about that interruption, seems word of your activities have been getting around. So please, remember, keep that Biometric Hazard Display fully charged and activated ... I have to take this phone call now. Remember you ARE the front line out there. That doesn't mean we consider you expendable, but ... well. Do report if you take any damage, as well.
I'll make a note that only robot medics are authorized to work on you, and will be recycled after doing so. As always you do matter.
I have no idea. I was going inside to use the teleporter when I heard the landing pads click. I ran out and was jet packing down when it took off and left again. I jumped in my ship to follow, and it was gone. It was probably a person.
1) Claimable as bases...
2) Repairable / Expandable...power, gravity, life support, shops, living quarters, landing spots -- hangar(s) for extra ships?
3) Moveable...warp the whole station to a system of your choosing? Allowing more than one station per system isn't a big deal, right?
4) Fightable...little deathstars, anyone?
5) Destroyable...what can be repaired can be destroyed, right?
6) Fought over...guns allowed to work inside the station -- same as derelict freighters...
So much more to come, if only...