No Man's Sky

No Man's Sky

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Cwess351 Jul 4, 2019 @ 4:00am
Whats the point of other galaxies?
Could someone help me understand why I would want to travel to another galaxy? Is there anything in other galaxies that is different than the first? Like different planets or combinations of things?

To me it seems like starting a whole new minecraft world, which doesn't really give you anything new because the world is procederal anyways. So you could just keep explore one minecraft world and never need to make a second one.

So why would i move on beyond first galaxy?

UPDATE ANSWER:
Final verdict is that different galaxies just have different probabilities for types of planets appearing. So if you want a specific kind of planet more regularly, go to that type of galaxy. For example, if you want to go to more Lush planets, go to the Lush Galaxy. See Galaxy types and probabilities at link below.

https://nomanssky.gamepedia.com/Galaxy

https://wiki.step-project.com/NMS:Reference_Guides/Biomes/Biome_Probability
Last edited by Cwess351; Jan 12, 2021 @ 5:32pm
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Fluffy Jul 4, 2019 @ 4:11am 
We dont know, we will never know. Those who went further, never came back. There is noone to tell us how is it out there...
Monstervillia Jul 4, 2019 @ 4:21am 
Originally posted by Cwess351:
Could someone help me understand why I would want to travel to another galaxy? Is there anything in other galaxies that is different than the first? Like different planets or combinations of things?

To me it seems like starting a whole new minecraft world, which doesn't really give you anything new because the world is procederal anyways. So you could just keep explore one minecraft world and never need to make a second one.

So why would i move on beyond first galaxy?
some crafting resources has specific system and dont forget trading route
Psyclos Jul 4, 2019 @ 5:31am 
Exploration? Curiosity?

There are differences between galaxies - you can find more details, fully explained in the NMS Wiki.

NMS is a journey which has no ending, differences are in the details, your observations and the nature of your goals and experiences.

The sheer size of the NMS universe, (256 galaxies, each with its own unreachable number of planets) ensures almost infinite variability, and that you will never be able to claim that "you've seen it all".
Dirak2012 Jul 4, 2019 @ 7:28am 
There are 4 types of galaxies, with different balance of planet types. You get balanced like the first galaxy, then more extreme planets, more lush planets, more exotic planets.
Then the galaxy types repeat 255 times... Why bother? Only you can say why it's worth it or not.
japp_02 Jul 4, 2019 @ 8:51am 
The gameplay will not change in other galaxies.
BonPadre Jul 4, 2019 @ 9:20am 
Originally posted by japp_02:
The gameplay will not change in other galaxies.
Nope, but I like my galaxy centre color much better than yours :steammocking:

Now I just want to quote that, because superpayback13, a GALAXY is not a SYSTEM.
Originally posted by superpayback13:
some crafting resources has specific system and dont forget trading route
You trade between systems, systems are part of ONE galaxy.

A system is one star, with planets around it. A galaxy is composed of said systems.

But there are other galaxies out there. So I'm not sure you actually get a true representative of what the size of this game is.
When you go on your galaxy map, why do you think that the distance to the galaxy core is given as an indication ? There is a gameplay purpose to that

Now every player start in the same Euclid Galaxy, some of us are no longer in that galaxy.

Sorry for off topic, but I felt that would be nice to give that info to superpayback13
Every galaxy has another kind of "seed" for creating planets. Eisentam has more lush planets then others for example. And the lush planets in Eisentam dont have aggresive sentinels in Survival mode.
Asmosis Jul 4, 2019 @ 9:59am 
Originally posted by SyWö | LockenCharlie:
Every galaxy has another kind of "seed" for creating planets. Eisentam has more lush planets then others for example. And the lush planets in Eisentam dont have aggresive sentinels in Survival mode.

People say this, but nobody actually has anything to back it up other than a little bit of story fluff.

To demonstrate why that's not a good thing to take at face value, look at the atlas path. Without spoiling it, it says it does something when obviously it doesn't.

All galaxies are basically the same. given the limits of what the procedural generation can do, it would be pretty much impossible for the galaxies to have different planets. They will be in different locations, but essentially it's still all the same. Just like warping 4k LY away from your current location, all the planets are still mostly the same.

The other thing of course is once you leave the first galaxy, you can no longer use gates to visit other destinations in Euclid and the majority of players don't seem to have ever left the first system (at at least the ones who share portal co-ords).
Last edited by Asmosis; Jul 4, 2019 @ 10:24pm
This was discussed a few days ago in this thread:
https://steamcommunity.com/app/275850/discussions/0/1643167006263067777/?tscn=1561714762

Here's my earlier post about the remaining galaxies:

Some provide more dangerous environments or more opportunities for lusher type planets, some are more balanced, some more colourful, more barren or harsher weather for example. It's hard to know exactly as each of the 256 galaxies that have been discovered have not been reported on as much as Euclid. Even Euclid has over a billion, billion, billion stars and more! So some stars will never be visited ever.

I've slowly reached the seventeenth galaxy since the day of release and do come across what I believe are differences. But I'm never too sure. Where I go I occasionally build stuff and name this and that, so gradually I'm leaving a trail for myself and other explorers to come across in the future (that my family have fun discovering).

I have enjoyed posting many screenshots here and there and sometimes return to various galaxies (using my game saves and notes on Portal Addresses) to help other players. As more and more players venture out where 'No Man Has Gone Before'... and updates from Hello Games add even more variety and changes to the game, there are always more things to discover and pass on to others, just because we can.

Of course you don't have to leave Euclid... but just imagine what you might encounter... puzzled looks at your local supermarket when you tell the check-out clerk I just reached Lousongola[nomanssky.gamepedia.com]

Some of my discoveries from the 16 galaxies I have slowly made my way through so far:
https://steamcommunity.com/sharedfiles/filedetails/?id=1783408628
https://steamcommunity.com/sharedfiles/filedetails/?id=1760395884
https://steamcommunity.com/sharedfiles/filedetails/?id=1735973162
https://steamcommunity.com/sharedfiles/filedetails/?id=1735266601
https://steamcommunity.com/sharedfiles/filedetails/?id=1729500971
https://steamcommunity.com/sharedfiles/filedetails/?id=1628764211
https://steamcommunity.com/sharedfiles/filedetails/?id=1698936112
https://steamcommunity.com/sharedfiles/filedetails/?id=1628748043
https://steamcommunity.com/sharedfiles/filedetails/?id=1678042977
https://steamcommunity.com/sharedfiles/filedetails/?id=1671352912

Last edited by Johnny in the Clouds; Jul 4, 2019 @ 11:07am
NMSPlayer Jul 4, 2019 @ 10:58am 
Originally posted by Asmosis:
Originally posted by SyWö | LockenCharlie:
Every galaxy has another kind of "seed" for creating planets. Eisentam has more lush planets then others for example. And the lush planets in Eisentam dont have aggresive sentinels in Survival mode.

People say this, but nobody actually has anything to back it up other than a little bit of story fluff.

To demonstrate why that's not a good thing to take at face value, look at the atlas path. Without spoiling it, it says it does something when obviously it doesn't.

All galaxies are basically the same. given the limits of what the procedural generation can do, it would be pretty much impossible for the galaxies to have different planets. They will be in different locations, but essentially it's still all the same. Just like warping 4k LY away from your current location, all the planets are still mostly the same.

The other thing of course is once you leave the first galaxy, you can no longer use gates to visit other destinations and the majority of players don't seem to have ever left the first system (at at least the ones who share portal co-ords).
Spoken like someone who's never been to either Eissentam or a Raging galaxy. LOL They are very very very different
Fluffy Jul 4, 2019 @ 11:54am 
Originally posted by Finnerty:
Ignore Fluffy, that was useless, and superpayback is getting systems confused with galaxies.

Depends on your play style. Some others are generally more mellow, less storms and more lush planets. Others are just the opposite.
Its called sense of humor. :prolBingbong:
Sixshots Jul 4, 2019 @ 12:07pm 
Originally posted by Fluffy Bunny:
We dont know, we will never know. Those who went further, never came back. There is noone to tell us how is it out there...

wise words my friend, wise words
Originally posted by Fluffy Bunny:
Originally posted by Finnerty:
Ignore Fluffy, that was useless, and superpayback is getting systems confused with galaxies.

Depends on your play style. Some others are generally more mellow, less storms and more lush planets. Others are just the opposite.
Its called sense of humor. :prolBingbong:

I know, right? What crawled up that guy's butt? I thought it was funny.
BonPadre Jul 4, 2019 @ 12:42pm 
Originally posted by Asmosis:
People say this, but nobody actually has anything to back it up other than a little bit of story fluff.

All galaxies are basically the same. given the limits of what the procedural generation can do, it would be pretty much impossible for the galaxies to have different planets. They will be in different locations, but essentially it's still all the same. Just like warping 4k LY away from your current location, all the planets are still mostly the same.
Edited to quote the important things

First not all galaxies are the same. they have various probablilities BUT for yellow stars only.
https://nomanssky.gamepedia.com/Galaxy#Biome_probabilities

So now, when you go and choose destination from galaxy map based on economy filter, and you don't really pay attention to what star colors you warp to, then indeed, between the amounts of systems you may visit that are red / green / blue stars, that dissolve your "feelings" about what a system may spawn.

That's more only about numbers of planets types and not the fact that planets are different.

Now also your feel, may differ if you play survival / permadeath, than if you play normal.
When you play survival / permadeath, most lush planets have aggressive sentinels. When you go to Eissentam, then you'll truely see that more lush planets have non agressive sentinels, way more often than in Euclid.

Now keep in mind that's RNG anyway, and some peeps still have less luck than others... so yeah RNG still always make a hard time to truely know if it's only impressions or thruth.

Now you are free to believe it or not, I could not care less. I know what I have experienced, and I found personally that Eissentam was way too quiet and boring for me, and thus decided to leave it.

Originally posted by Asmosis:
The other thing of course is once you leave the first galaxy, you can no longer use gates to visit other destinations and the majority of players don't seem to have ever left the first system (at at least the ones who share portal co-ords).
??? portals are still in game... but as portals only allows travel inside the galaxy you are into (and is not able to teleport you into other galaxies), indeed, when changing galaxy, the portals have same adresses as all other galaxies, BUT you'll ofc not be on a given place for a given S experimental multitool that is located in Euclid.

Portals follow a logic with a fixed patern as far as adress goes, and thus share for each galaxies the same adress, and yet don't lead you to the same place.
Portals adress are more like coordinates of a spot in the galaxy.

So if you want the 1st planet (closest to the star) in the closest system from galaxy center, the adress will always be the same, be it in Euclid (1st galaxy), Eissentam (10th galaxy) and in the 127th galaxy.
You'll always enter the same portal adress. This had a use before Hello Games decided to nerf portal travel to travel through galaxies in one single jump.
Last edited by BonPadre; Jul 4, 2019 @ 12:45pm
as there is no come back, the ultimate goal to other galaxies is to fracture the player base.
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Date Posted: Jul 4, 2019 @ 4:00am
Posts: 57