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Unless you understand how that works, it is likely easier to just keep in mind how your base is built relative to the Base Computer. Make a backup, then you place a new Base Computer in a matching location and orientation elsewhere and save. In the JSON you then copy all the base data to the new base, replacing the Base Computer ("BASE_FLAG") with the new one. Check the result in-game and if the result is not right, reload your backup and try again, adjusting your location/orientation for the BC. This saves you from having to do the math.
How did you do that...???
The other way is more fiddly perhaps but accurate by changing one of the X,Y,Z coordinates of the base computer object itself. To do that edit the JSON file from within the Save Editor. Again back up your game folder before doing this. Remember that the coordinates have many decimal places because of the scale of the game. SO changing just a small number may place or rotate the object a great distance. Start small for accuracy.