No Man's Sky

No Man's Sky

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Toonarmy Aug 24, 2019 @ 6:06pm
Batteries
Why do they all reduce at the same rate whether you have 1 or 10?.The more you have the longer the power should last but it doesnt every batter drains at the same rate so whats the point?
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Showing 1-15 of 31 comments
Joe Aug 24, 2019 @ 6:21pm 
Yeah there’s something screwy with them for sure. I always run out of power before dawn, no matter how many damn batteries and solar panels I have.
Mystra4 Aug 24, 2019 @ 6:24pm 
Do you have the batteries wired in series (one to the next, etc.) or parallel (all wired to a single point)?

Batteries in series should fill and drain from whichever non-empty, non-full battery is closest to the power supply source.
Toonarmy Aug 24, 2019 @ 6:27pm 
Originally posted by Mystra4:
Do you have the batteries wired in series (one to the next, etc.) or parallel (all wired to a single point)?

Batteries in series should fill and drain from whichever non-empty, non-full battery is closest to the power supply source.
i got them in series and they all discharge at the same rate at the same time
SaD-82 Aug 24, 2019 @ 6:48pm 
Yeah, ofc they do. But look at the times. The more batteries you have the more time you have until the whole battery-net is discharged.
That's the point of having more of them.
Toonarmy Aug 25, 2019 @ 6:30am 
Originally posted by SaD-82:
Yeah, ofc they do. But look at the times. The more batteries you have the more time you have until the whole battery-net is discharged.
That's the point of having more of them.
no it doesnt work like that if you have 1 it discharges in the same time as if you have 10 all the batteries you have discharge at the same time, they should at least discharge slower if you have more than one or at least empty one then start draining the next. its broken and needs fixing
SaD-82 Aug 25, 2019 @ 6:39am 
Originally posted by Toonarmy:
its broken and needs fixing
It's not broken. You're just doing it wrong.
Build this:

S--B--B--S
| | | |
S--B--B--S
| | | |
S--B--B--S
|
|
|
O

(where "O" is your base or the place for all of your machines and where you can expand "S"olar panels and "B"atteries furthermore if you'll need more power in the future as soon as you expand your base)

Build this and you will see that the time it takes to deplete your batteries will increase. Significantly.

(Edit: The vertical lines shall connect, too, in case if you're wondering, but the formatting in this forum screwed things up when I wanted to "draw" this.)
Last edited by SaD-82; Aug 25, 2019 @ 6:41am
Zuleica Aug 25, 2019 @ 6:49am 
Mine are built like:

S S S S
| | | |
----------
| | | |
B B B B
| | | |
-----------
|
O

Last edited by Zuleica; Aug 25, 2019 @ 6:50am
VirtueXOI Aug 25, 2019 @ 7:02am 
I dont understand your point here. I just connect batteries on my base , not even to a power source directly and it works just fine. You base is now ONE big network if you build this way. But yeah the amount of batteries and solar panels are way to big for a simple base. They discharge at the same rate but more batteries makes you last longer.

You also have to make sure that batteries are fully charged during the day i'd say you have to got 2time your basepowerconsumption to charge enought for night time and adapt number of batteries for this.

Tbh i dont use batteries and solar panels anymore , i may be lucky but for all my bases i found some "electric deposit" not to far (like 600u max) and build some power source from that. i recommend you to do the same since it power your base night and day. The deposit can be pretty far since the raduis of effectivity is large and you can abuse building a bit with the new "build camera mode".

I hope it helped you =) . Electricity need to be tweaked a bit , like many htings on this game :p . I really hope they will polish more even if it mean less update.
TommyFresh Aug 25, 2019 @ 7:08am 
I have my batteries set up like the OP explains and have no issues. All the batteries charge and drain at the same rate which is how they are supposed to work.

adding more batteries increases my capacity.
Toonarmy Aug 26, 2019 @ 4:20am 
Thanks all for the replies , looks like i wasnt hooking stuff up properly. Thanks for the diagrams and explinations , its sorted now.
japp_02 Aug 26, 2019 @ 5:58am 
So the horizontal connection in the schemes above don't matter? (B-B-B-B the same as S-B-B-S)
Ling Ling Aug 26, 2019 @ 8:40am 
I don't think the game is really that complex. Ignore series and parallel circuits just connect the batteries where you want them. Make sure you have enough solar to fully charge the batteries. They will all discharge at the same rate. If you don't have enough to last the night add another battery. If you then don't manage to fully charge during the day add another solar panel.
Honey Badger Oct 20, 2019 @ 3:13pm 
Originally posted by Talkie Toaster:
I don't think the game is really that complex. Ignore series and parallel circuits just connect the batteries where you want them. Make sure you have enough solar to fully charge the batteries. They will all discharge at the same rate. If you don't have enough to last the night add another battery. If you then don't manage to fully charge during the day add another solar panel.
This is not the case. The game does not work like real life. Yes, each battery can hold 45,000kP. If you have 5 batteries placed inside a large cylindrical room, you still will have 45000kP TOTAL and they act as only 1 battery. Not sure if this is a bug but its annoying. They all charge and discharge at same rate.
Nosphoros May 19, 2020 @ 12:31pm 
Originally posted by Honey Badger:
Originally posted by Talkie Toaster:
I don't think the game is really that complex. Ignore series and parallel circuits just connect the batteries where you want them. Make sure you have enough solar to fully charge the batteries. They will all discharge at the same rate. If you don't have enough to last the night add another battery. If you then don't manage to fully charge during the day add another solar panel.
This is not the case. The game does not work like real life. Yes, each battery can hold 45,000kP. If you have 5 batteries placed inside a large cylindrical room, you still will have 45000kP TOTAL and they act as only 1 battery. Not sure if this is a bug but its annoying. They all charge and discharge at same rate.


Just for future references.

It works not like that.

one battery = 45k 2 battery are at 90k and so on. The mor batteries you have,the more Power can be stored in your grid, and the longer your base can last.

Cant let this stand here, if somebody stumbles over it and takes your post serious
Tom May 19, 2020 @ 12:36pm 
Here's my post from long ago explaining how to calculate solar grid requirements - how many solar arrays, how many batteries. See if it helps:

https://steamcommunity.com/app/275850/discussions/0/3185654583876085592/
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Date Posted: Aug 24, 2019 @ 6:06pm
Posts: 31