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Raportează o problemă de traducere
Just mine and refine.
Autonomous Mining Units from pre-Beyond work, but only if you stay close. If you leave the area they tend to 'reset' and empty themselves (of both fuel and product), which they didn't in NEXT. (Likewise atmosphere harvesters.)
Also the pre-existing 'AMU randomly swaps to the local chromatic metal base instead of the resource it's actually on' bug is still present and seems to be *much* worse than it ever was before.
Then there's the new Industrial Mining - which doesn't work on Mag. Ferrite, because it's bugged. Miners and silos both have zero capacity for that resource (also Gold, maybe a couple of others). Suphurine is slightly differently bugged (capacity 10 instead of 250). Most other resources seem to work correctly.
Well, the AMU I had on Magnetised Ferrite before Beyond was the only one on the planet, and after Beyond kept switching to Activated Copper, which I have *never* mined. Or even had in my inventory. So, YMMV. :)
On another note, though, it does occur to me that Dioxite refines into Ferrite Dust 1:1 and can be mined with industrial extractors, so there might be a workaround there.
https://steamcommunity.com/sharedfiles/filedetails/?id=1843090638
AMU generally mines Magnetized Ferrite as Copper, except the first time the AMU is placed, and apparently after some patches.
https://steamcommunity.com/sharedfiles/filedetails/?id=1843090669
https://steamcommunity.com/sharedfiles/filedetails/?id=1843090695
Sure, it works fine.
The AMU bug was around during NEXT and maybe before that.
Does someone actually mine ferrite dust? Ugh. (1) Buy it (2) Put scrap into the alchemy machine for expansion into ferrite dust.
The magnetized ferrite is for cuboid building (after converting to pure ferrite). I don't want to actually mine pure ferrite either.
1 Pure Ferrite + 1 Condensed Carbon = 3 Mag. Ferrite
1 Platinum + 1 Oxygen = 10 Mag. Ferrite
1 Ferrite Dust + 1 Pure Ferrite + 1 of (Silver, Gold, or Platinum) = 5, 8, or 12 Mag Ferrite, respectively.
And as to the reproducible bug mentionned by JustSmile, please submit this in a bug report (if you haven't already), that much detail in a bug behavior make the difference in the fixing process.
For instance here it seem the game use a "quick and dirty" trick to remember what mineral to mine for specific locations (which is probably the cause of the bug).
Want to correct something here - combining Ferrite of any kind with Oxygen yields rusted metal. You get more rusted metal for using higher tiers of ferrite. You are likely thinking of the "Carbonizing Metal" recipe, which is 1 Carbon + 1 Ferrite dust and does yield 1 Mag Ferrite.