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what do you recommend for a "best bang for the buck" upgrade? i'm not willing to invest heavily in a gpu since my system is aging.
Trhats if you are affraid of bnecking, otherwise 2070...
But you didnt post anything else but your gpu so dont expect me to mind read your other specs please.
https://www.videocardbenchmark.net/compare/GeForce-GTX-1660-vs-GeForce-RTX-2080-Ti-vs-GeForce-RTX-2070/4062vs3991vs4001
The Rift S is 80Hz so your target should be 12.5ms, anything above that will be using reprojection (ASW) unless you've disabled the feature.
Perhaps visit the Nexus to conduct your performance tests. Explore the station with everything on Enhanced, then try setting everything to Normal and doing the same (It might be a good idea to restart the game after changing all the graphics settings).
It is cheapest for good vr experiance.
That is not what most people who understands VR says. They say that a 970 is perfectly fine for VR gaming, and that it is only a myth that is is too weak for real VR gaming. I have noticed that most VR players however tend to push the requirement for gpu waaay past what is necessary, for ego reasons probably. The problem with NMS VR is the horrendous optimization and not necessary card related. 970 is more than fine for NMS.
So you’re saying most VR players do not understand VR. But somehow you do, and yet are claiming 970 is “more than fine” for NMS VR. Do you even know what reprojection means? Because that’s all you’ll be seeing with that card are reprojected frames with this game. Enjoy.
Nice to see someone (with an edgelord, Nick Cave name too) immediately prove you right... But yes, the 970 comes up fine under Steam's VR testing tools. I can run Elite Dangerous on maximum settings through it and a DK2 (an old, OLD headset) too.
But it's NMS that is horrendously optimised. It's also buggy, especially with regards to controller input.
In general, the best way to move your system forward would be to switch from a HDD to a Solid State Drive if you haven't already.
However you won't see much improvement with NMS, as it's just terribly optimised; Doom 2016 uses the Vulkan library too, and using a 970 with 8gb of DDR3 and a quad 3.5 i5, it runs smooth as butter on my system.
NMS however runs like poop still, despite being a far simpler, graphically plain game in comparison.
I'm using a DK2, an older headset than yours, and the same GPU and as mentioned, I can run Elite: Dangerous on maximum settings, but NMS struggles badly; you need to drop all the graphics down to mimimum (except Base, which oddly needs to be on maximum as it is tied to an actual item cap and draw distance, so it'll look worse and have less workable parts in game on minimum) and check the maxmimum resolution and refresh of your headset; Oculus have saved price and performance on the Rift S by dropping the refresh rate down to 80hz, so you CANT get to 90hz on that.
Someone below has instantly proven the toxic, stats-obsessed nature of much of the VR community; unfortunately VR is still developing and is nowhere near 2d desktop performance, so don't worry about it. Get an experience you are happy with, and don't get drawn into the e-peen contest.
AMD FX8350
1TB SSD
32GB SSD for Swap File (PageFile)
16GB ram
Liquid cooling
i run desktop on Ultra and VR on High HTC VIVE i use the Sync Cable if i take it out have to do enhanced
i run all my games as MAX settings but this one in VR
also if the 970 is such a bad card why is it still $300-400+ new when a good chunk of the 10 series cards are under $300
may not be 4K who cares most can not tell 1080 from 4K any way it has 2 million+ more pixels then they eye can see as the eye only has about 6 million “cones” which see color.
I'm not saying there is no room for improvement on their Vulcan implementation but there is no comparison between Doom VR and No Mans Sky VR. NMS is heavily dependent on procedural generation which is expensive, especially when your having to generate geometry on the fly all the time. Doom is a much simpler game, and although graphically richer most modern graphics cards will manage that with ease with plenty to spare!
It might be time for HG to look at doing some of the procedural stuff on the Graphics cards themselves and make the most of their parallel processing.