No Man's Sky

No Man's Sky

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Murraymint7 Aug 28, 2019 @ 8:05am
Xbox one Controller in VR not working?
Hey guys, I use the official Xbox wireless adapter with my Xbox Elite controller to play VR haves all the time, for some reason I can't for the life of me get the controller to work with no mans sky! The keyboard and mouse work fine but that isn't really viable in VR.

I would like to add that the controller works in the usual "flat screen" mode so im a little stumped. I have looked into the controller settings within steam VR and fiddle about, nothing I did made any difference. Any help would be great,

Mint
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Showing 1-15 of 78 comments
Murraymint7 Aug 28, 2019 @ 1:43pm 
Bump
stop bumping
goldengoose7 Aug 28, 2019 @ 2:03pm 
A GamePad is currently NOT supported in VR. Don't ask me why! Seems like another obvious feature offering that HG apparently didn't consider important.

File a Suggestion on their site demanding that GamePad support be added to VR mode. That is all you can do.
MegaTimX Aug 28, 2019 @ 2:04pm 
tbh, if you play in VR, you need to use VR controllers or you're getting a crappy experience. The immersion is much better with real VR controllers.
ahoneybadger3 Aug 28, 2019 @ 2:10pm 
Originally posted by MegaTimX:
tbh, if you play in VR, you need to use VR controllers or you're getting a crappy experience. The immersion is much better with real VR controllers.

Subjective.

It's akin to saying to people asking to buy a game that supports VR that they just flat out shouldn't buy it unless they have VR because it's not immersive enough, which is frankly quite a stupid thing to say.
goldengoose7 Aug 28, 2019 @ 2:20pm 
Originally posted by ahoneybadger3:
Originally posted by MegaTimX:
tbh, if you play in VR, you need to use VR controllers or you're getting a crappy experience. The immersion is much better with real VR controllers.

Subjective.

DITTO!

I much preferred using a GamePad when I was testing out VR headsets last year. At least when it came to playing conventional games like Elite Dangerous and now NMS.

If I ever buy a VR rig, I would want full GamePad support for NMS VR. Otherwise, I would not be interested.
Matt Beeching Aug 28, 2019 @ 3:47pm 
Originally posted by goldengoose7:
A GamePad is currently NOT supported in VR. Don't ask me why! Seems like another obvious feature offering that HG apparently didn't consider important.

File a Suggestion on their site demanding that GamePad support be added to VR mode. That is all you can do.


I think it's an option worth adding, though I have no interest in using a gamepad to play NMS VR myself. It's not that straightforward though...

- Fixed hand positions could look very odd
- Aiming / mining / building all attract new issues

In VR hand movement is independent from the POV and has been built around those freedoms. If the player starts using a traditional pad you have a conflict. Aim look would work though it's pretty naff and recalls the early days of VR.






Last edited by Matt Beeching; Aug 28, 2019 @ 3:49pm
ahoneybadger3 Aug 28, 2019 @ 3:54pm 
Doesn't the PSVR support the gamepad though?
Matt Beeching Aug 28, 2019 @ 3:57pm 
Originally posted by ahoneybadger3:
Doesn't the PSVR support the gamepad though?

If that's the case ignore everything I've said, there's clearly an existing hybrid solution!
goldengoose7 Aug 28, 2019 @ 4:10pm 
Originally posted by Matt Beeching:
Originally posted by goldengoose7:
A GamePad is currently NOT supported in VR. Don't ask me why! Seems like another obvious feature offering that HG apparently didn't consider important.

File a Suggestion on their site demanding that GamePad support be added to VR mode. That is all you can do.


I think it's an option worth adding, though I have no interest in using a gamepad to play NMS VR myself. It's not that straightforward though...

- Fixed hand positions could look very odd
- Aiming / mining / building all attract new issues

In VR hand movement is independent from the POV and has been built around those freedoms. If the player starts using a traditional pad you have a conflict. Aim look would work though it's pretty naff and recalls the early days of VR.

Elite Dangerous has got it down cold. If I am not mistaken, GamePad support in ED VR is the default.

If you haven't checked out that game, you really should! It is lightyears ahead of NMS VR right now. ED is considered one of the best, if not THE BEST VR ready game on the planet.

Full GamePad support since day one.
Matt Beeching Aug 28, 2019 @ 4:28pm 
Originally posted by goldengoose7:
Originally posted by Matt Beeching:


I think it's an option worth adding, though I have no interest in using a gamepad to play NMS VR myself. It's not that straightforward though...

- Fixed hand positions could look very odd
- Aiming / mining / building all attract new issues

In VR hand movement is independent from the POV and has been built around those freedoms. If the player starts using a traditional pad you have a conflict. Aim look would work though it's pretty naff and recalls the early days of VR.

Elite Dangerous has got it down cold. If I am not mistaken, GamePad support in ED VR is the default.

If you haven't checked out that game, you really should! It is lightyears ahead of NMS VR right now. ED is considered one of the best, if not THE BEST VR ready game on the planet.

Full GamePad support since day one.

Bought it for VR in 2015 and have played it for 31 minutes, I should give it another chance. It doesn't seem to require the same implementation as NMS, unless I'm mistaken you're largely restricted to cockpits and looking around with the HMD?

I can understand why some people may prefer to use traditional controllers for flight but for everything else it would be awful.
Matt Beeching Aug 28, 2019 @ 5:04pm 
I'm afraid I feel the complete opposite on almost every point. I started with the DK2 and a traditional pad back in 2014, it was disappointing when newer titles started requiring motion controllers. Eventually I coughed up for a CV1 and It's now painfully obvious how restrictive VR was without them.

NMS 'could' work but it would require additional development, different approaches to interfaces and game mechanics and still have serious limitations. It's a lot of work for an inferior experience and I suspect a limited audience.

I like the way the way it has been implemented and can be played without a huge floor space. There are some great roomscale games out there but I don't have a dedicated VR room.
DuX1112 Aug 28, 2019 @ 5:27pm 
Controller support for No Man's Sky is currently broken all across the board. Xbox, PS4, and Steam Controllers have either stopped working with the game, or aren't working properly, or as they did before the update. Sadly this is still being overlooked.
Murraymint7 Aug 29, 2019 @ 7:34am 
Originally posted by TheBlasterMaster™:
stop bumping

No, it got lost in the sea of non VR issues. Also I managed to get it working ;)

Ohh its so much better with the controller for flying
Jim Aug 29, 2019 @ 7:39am 
Originally posted by goldengoose7:
Originally posted by Matt Beeching:


I think it's an option worth adding, though I have no interest in using a gamepad to play NMS VR myself. It's not that straightforward though...

- Fixed hand positions could look very odd
- Aiming / mining / building all attract new issues

In VR hand movement is independent from the POV and has been built around those freedoms. If the player starts using a traditional pad you have a conflict. Aim look would work though it's pretty naff and recalls the early days of VR.

Elite Dangerous has got it down cold. If I am not mistaken, GamePad support in ED VR is the default.

If you haven't checked out that game, you really should! It is lightyears ahead of NMS VR right now. ED is considered one of the best, if not THE BEST VR ready game on the planet.

Full GamePad support since day one.

Well thats just false, How can it be "lightyears ahead" of NMS VR? Elite does not even have an option for VR controllers. Unlike NMS you only sit in a cockpit of the ship and all the VR does is act like a sort of immersive camera view and thats it. Trying to compare these two games is just stupid.
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Date Posted: Aug 28, 2019 @ 8:05am
Posts: 78