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It just repeats locations on the same planet, and if you're on the same segment of that planet. If you get repeated locations, just go into space, hyperdrive to a different segment of the planet, and you'll have 2-3 new locations again. Then rinse and repeat. Or just go to an entirely different planet, and rob the depots/manufactures/whatever you're farming there.
Thanks.
My main issue is just how much nav data there is. Eventually I'll have plenty of inventory to store everything but that takes a while(and I'm not hurrying) and stacking those things up 5 at a time gets so annoying when you don't have extra space. Go to a new planet, find a marker or two, get nav data from them. Find a building or 3, get 2 or 3 nav data from each. Exchange 5 nav data for maps, come back with 12 more from the places it sent you and the spots you found along the way. And then there's all the nav data laying around on the space stations.
I guess you can use them to search for nearby buildings but I rarely feel any need to do so, and most of the time that won't get you much except more nav data than you spent to find it. You can spend them to call your ships to landing beacons but your ship usually isn't far enough away to make that necessary -- and you can just call it 50 feet away from the beacon for free.
I can't stand having to walk past all the data lying around and even not claim waypoints just because I don't want my inventory completely overrun with the stuff.
Best thing for me about being able to exchange multiples will be that it might almost be worth the time to do it and sell the charts for more money than the data now.
i noticed the weird stacking thing yesterday when i exchanged 5. just used them all and only visited the areas i cared about since the nav data comes cheap and easy
If you buy maps one by one, you'll still allways get the same kind of location each time, just like before. But if you buy in bulk (either in fives or tens), you'll get ALL 4 types of maps (distress, artifact, inhabitated and secure), in random numbers adding up to 5 or 10.
So, e.g., I've found a space station, where I can get an outpost map for 1 data. I'll allways get 1 outpost map for 1 data, if I exchange my datas one by one. But if I exchange 10 datas, I get 3 outpost maps, 3 artifact maps, 2 distress maps and 2 secure location maps (I don't remember the exact numbers, but you can get the idea).
I don't think it's an exploit, since this is the way it was ever since they introduced the cartographer system. On each space station you could buy only one type of map. And you still can, IF you buy them one by one. But not if you buy them in bulk.
Thanks to elaborate, I appreciate, well I must get used to that :)
As I understand it...
??
Completely incorrect. Two ways of acquiring the maps, either exchanging 1 for 1 with Nav Data, or purchasing with nanites (15 each).
Navigation Data , the item, is one type only. You can have hundreds of these, and by themselves they do nothing. This is what is exchanged for a POI map.
The issue now, is buying in bulk. Say a station offers Distress Signals. Nanites or Nav Data, one for one, you'll always get Distress. When you buy bulk, it's throwing random quantites of -every- map type at you. If you're hoping to get 10 Distress Signal maps... not happening.
If your inventory is full where are the maps going to go?? You have to have at least five empty slots in your inventory for this to work. It makes sense if you think about it.