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I have a 1060 6GB (plus Ryzen 5 1600X, 16GB RAM). If you check my other posts on NMS VR you will see my experiences. But in short, I am running the game at 50% resolution in SteamVR with all settings on their lowest level.
Based on these settings I am still running at way under 90FPS on Rift CV1 almost all of the time. However, as others have said the most recent experimental build has improved things. I am definitely able to play it now but it's best to set your expectations fairly low if you're using a 1060 6GB.
So what I suggest is to buy a good CPU, probably an i7-8700 and upgrade your RAM to 16 GB 3200 MHZ!
If those don't work then.. maybe your VR config or something?
Note this is for first gen VR headsets like the Vive and Oculus CV1, newer headsets with higher res screens may need a bit more power.
I've got gtx 1080 and it works well (i got oculus rift S). Might depend about your cpu aswell? I got i7-6800k
A few additional things to try though, for Rift S (same hmd I am running) "opencomposite" helps, it's a small program that's kinda like a reverse "revive" as it can run SteamVR games direct to oculus api rather than the additional load SteamVR can present.
Also, the numhighthread & numlowthread settings in the VR settings file are... Odd, it doesn't seem to correctly set them up, there's various suggestions around setting to try depending on your cpu cores/threads - it vastly improved things for me and the last update yesterday reduced the cpu load considerably so they do seem to be finding optimisations.
ALso I wouldnt say its worth of an upgrade between a 970 vs 1060. The two perform rather equal .
You are playing this with only 45 FPS thou.....
there is a difference between playing VR correctly , wich is impossible now, since vr is making its first steps, and having enough to experience it and have fun.