No Man's Sky

No Man's Sky

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Adden Sep 4, 2019 @ 4:00am
What GPU can run this in VR?
I have a gtx 1060 6GB and i thought that was enough so i bought an oculus rift S. But i asked for help with some stutters and was told that my card was way under the limit. Which one should i aim for to be able to handle this game?
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Showing 1-15 of 40 comments
Str3loK Sep 4, 2019 @ 4:04am 
How into VR are you? Did you buy your rift just for this? What are your system specs at the moment?
Raf Nix Sep 4, 2019 @ 4:07am 
It's an RX 580 8gb here which match yours and even with a CV1 it does run smooth. Maybe not so GPU related, an i7 8700 here?
Adden Sep 4, 2019 @ 4:14am 
Originally posted by Str3loK:
How into VR are you? Did you buy your rift just for this? What are your system specs at the moment?
I bought a rift for several things but i really enjoy this. I'm not familiar with the system but i like to play so i guess i'm into it.
I have an i5-7600k(clocked to 4.8)
8gb ram Vengeance LPX DDR4

I'm getting new ram, i know. But as i stated earlier: I was told my ram and GPU was very bad so i'm just asking people who might know better.


eram Sep 4, 2019 @ 4:17am 
For VR

16gb ddr4 and the best graphics card you can afford. Nothing is too good for demanding vr.

1080 minimum. (1070 can run it but its not perfect, good but not perfect) 2070 or 2080 are of course better.
Adden Sep 4, 2019 @ 4:20am 
Originally posted by eram:
For VR

16gb ddr4 and the best graphics card you can afford. Nothing is too good for demanding vr.

1080 minimum. (1070 can run it but its not perfect, good but not perfect) 2070 or 2080 are of course better.
Everything else i've tried runs fine. I'm not after good graphics, at all. I'm really confused about what the specs really are because people say different. Asking for help makes my stuff far to bad to be able to run it. And yet many people claim it's fine. And again, yes i know my ram is low and i'm upgrading that.

Are you saying VR needs minimum 1080? Or just no mans sky?
Last edited by Adden; Sep 4, 2019 @ 4:23am
eram Sep 4, 2019 @ 4:23am 
No Man's sky, the forum we are in..

it's not beat saber. My recommendation is as good as you can afford. Nothing is too good for VR right now. Remember you need double the framerate than normal. a 1060 wont do double the fps, even 1070 wont do that well.
Last edited by eram; Sep 4, 2019 @ 4:25am
Adden Sep 4, 2019 @ 4:31am 
Originally posted by eram:
No Man's sky, the forum we are in..

it's not beat saber. My recommendation is as good as you can afford. Nothing is too good for VR right now. Remember you need double the framerate than normal. a 1060 wont do double the fps, even 1070 wont do that well.
Ok i just read "for VR". Considering we discussed other games i felt i had to ask. To be honest that is weird recommendation, considering what i asked. Of course i could buy what i can afford, but i don't want to. I wan't enough. That is what i meant with i don't care about graphics and i just want to be able to run it. I'm still not sure (I'm pretty much looking for someone with experience that can help me, not money)
Last edited by Adden; Sep 4, 2019 @ 4:32am
EvilCycle Sep 4, 2019 @ 4:32am 
No mans sky is not a good example of the performance you will get in VR, I have a 2080 and no mans sky is the only game that has not ran perfectly in VR. A 1060 6GB should actually be ok for a lot of VR titles, especially all the early titles and the basic indy games and apps on steam. If you want to keep using VR with the latest games in the future then you may struggle with some AAA titles, a 1080 as said above is a good recommendation for VR right now, but I would advise to get a 2070 Super or better if you are going to be using VR a lot in the future. The 10 series is missing a lot of new tech and features that the 20 series use such as RTX, DLSS, VRS - these are things you will see appearing in more and more non-VR games, VRS alone has the potential to increase performance by over 50% if used in a game, once it gains traction the 10 series will feel dated very quickly even if you go for a 1080TI.
Str3loK Sep 4, 2019 @ 4:35am 
I have played hundreds of hours in VR, this is by far the worst performing title, it has a much larger scope than many other VR titles though, I wouldn't rush out and spend a ton unless you have money to burn.

I currently have a i7 7700K with a 1080ti, runs alright for the most part and it seems to get smoother with every update, of the 68 VR titles I have this one has a ton of room to improve, honestly would hold out and wait for a few patches or like I mentioned earlier and money is not an issue, go for an upgrade.
Adden Sep 4, 2019 @ 4:35am 
Originally posted by EvilCycle:
No mans sky is not a good example of the performance you will get in VR, I have a 2080 and no mans sky is the only game that has not ran perfectly in VR. A 1060 6GB should actually be ok for a lot of VR titles, especially all the early titles and the basic indy games and apps on steam. If you want to keep using VR with the latest games in the future then you may struggle with some AAA titles, a 1080 as said above is a good recommendation for VR right now, but I would advise to get a 2070 Super or better if you are going to be using VR a lot in the future. The 10 series is missing a lot of new tech and features that the 20 series use such as RTX, DLSS, VRS - these are things you will see appearing in more and more non-VR games, VRS alone has the potential to increase performance by over 50% if used in a game, once it gains traction the 10 series will feel dated very quickly even if you go for a 1080TI.
This is what i was looking for, thank you for taking the time. I mostly got VR for skyrim and some other games that i knew was going to work, which it did. But playing this raised some question and you answered it in the best way possible.
Adden Sep 4, 2019 @ 4:36am 
Originally posted by Str3loK:
I have played hundreds of hours in VR, this is by far the worst performing title, it has a much larger scope than many other VR titles though, I wouldn't rush out and spend a ton unless you have money to burn.

I currently have a i7 7700K with a 1080ti, runs alright for the most part and it seems to get smoother with every update, of the 68 VR titles I have this one has a ton of room to improve, honestly would hold out and wait for a few patches or like I mentioned earlier and money is not an issue, go for an upgrade.
Yeah, this was my thoughts too. I'll wait a bit and see what comes out and how things evolve. Still upgrading the ram tho. Thanks
Sir Kruntington Sep 4, 2019 @ 4:39am 
Even on a 2080ti you'll need a mix of settings and will still need to force the game to run at half the ideal framerate for it to be consistently smooth across demanding and less demanding scenes (or deal with occasional stutter from reprojection turning on and off). So the answer of which card is "the most powerful one you can afford". If you stick with a 1060, then you'll just need to turn a lot of settings down (probably as low as they can go) and maybe even run at a lower resolution than Rift S native, and even then you'll still probably want to lock to half rate (40fps) instead of the Ss ideal rate (80fps).
profanicus Sep 4, 2019 @ 4:40am 
Game is quite CPU demanding as well as liking a decent GPU.

If you want to make use of the hardware you have, the thing to to do is put your settings real low until it runs okay then start adjusting upwards. Use monitoring to check how much headroom you have to turn things up.

1. Run NMS and put your game settings to lowest (texture quality and anisotropic filtering can stay on higher settings). Quit the game.

2. On your desktop, run SteamVR, go to Settings and in the Video tab tick 'Enable Custom Resolution'. Set it to 100%.

3. Then in the Applications tab, in the dropdown pick No Man's Sky, and set a custom resolution of 50% or lower.

4. Restart Steam (important, you need to restart steam each time you adjust the custom resolution).

5. Start NMS and see how it goes. It should be really low res but this will be a good starting point for adjusting upwards.

6. To check how your CPU and GPU is fairing go back to SteamVR, go to Developer/Advanced Frame Timing and on the graph that pops up tick 'show in headset'.

7. Back in the game you can look at the back of your right hand to see this performance graph as you play.

Top is CPU, bottom is GPU. Ideally you want to keep both within the yellow area, anything over that causes reprojection and stuttering and ASW does not work too well with SteamVR in this game.

If one or both graphs are constantly going above the yellow you can try running Oculus Debug (it should be on your pc) and setting Asynchronous Spacewarp to 'Force 45fps, ASW enabled''.

If you have spare GPU, start raising the custom resolution back up towards 100% (need to restart Steam each time you do this).

If you have spare CPU you can raise planet quality and see how that goes.
Last edited by profanicus; Sep 4, 2019 @ 4:42am
InepsaOG Sep 4, 2019 @ 4:53am 
I recently purchased a graphics card just to try and play this game in VR. I came up with the 2060 super as a minimum and is what I got. Every VR game I've played other than NMS runs perfect but NMS has some issues. Playing at 70% resolution I can get a playable experience in VR using reasonably high settings in-game, still not even close to perfect.

It's hard to recommend a minimum when people are having issues using 2080 cards and high-end machines. Hello Games is releasing updates at a furious pace right now trying to get these issues nailed down. If you want the minimum, you need to wait until they figure out what the minimum is.
Adden Sep 4, 2019 @ 5:11am 
Originally posted by profanicus:
Game is quite CPU demanding as well as liking a decent GPU.

If you want to make use of the hardware you have, the thing to to do is put your settings real low until it runs okay then start adjusting upwards. Use monitoring to check how much headroom you have to turn things up.

1. Run NMS and put your game settings to lowest (texture quality and anisotropic filtering can stay on higher settings). Quit the game.

2. On your desktop, run SteamVR, go to Settings and in the Video tab tick 'Enable Custom Resolution'. Set it to 100%.

3. Then in the Applications tab, in the dropdown pick No Man's Sky, and set a custom resolution of 50% or lower.

4. Restart Steam (important, you need to restart steam each time you adjust the custom resolution).

5. Start NMS and see how it goes. It should be really low res but this will be a good starting point for adjusting upwards.

6. To check how your CPU and GPU is fairing go back to SteamVR, go to Developer/Advanced Frame Timing and on the graph that pops up tick 'show in headset'.

7. Back in the game you can look at the back of your right hand to see this performance graph as you play.

Top is CPU, bottom is GPU. Ideally you want to keep both within the yellow area, anything over that causes reprojection and stuttering and ASW does not work too well with SteamVR in this game.

If one or both graphs are constantly going above the yellow you can try running Oculus Debug (it should be on your pc) and setting Asynchronous Spacewarp to 'Force 45fps, ASW enabled''.

If you have spare GPU, start raising the custom resolution back up towards 100% (need to restart Steam each time you do this).

If you have spare CPU you can raise planet quality and see how that goes.

I like poking around! Thanks, i'll mess around a bit.
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Date Posted: Sep 4, 2019 @ 4:00am
Posts: 40