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There's a lot I consider but in the end, as much as I try to be a homebody I always end up wandering.
As for the perfect Freighter, you may not find it in that system anyways.
Most people look for a system with at least one earth like planet. I'm sure many will chime in on that and more types and what to do while you are there.
Found me a red star system with a Skeletal world.
My second base will be in a blue star system (with a working space station) where I will be more strategic in location, location and location.
You could just be in a region where there are more sentinels than usual. Eisettiam is a "lush" galaxy not a hostile one. Did you try a black hole and see if the other side is a bit nicer?
Edit: To me the biggest criteria now is power. Depending on where you are in game play, I always locate a power source and build right there. It is nice to not need batteries or a bunch of wiring.
Remember you can pull up stakes and move if you really end up hating the location you pick...that seems unlikely to happen.
I did not plan it, but I put my "wake-up" base on a simple site with a save pylon and a couple of the green containers. It was helpful to be able to save without jumping in and out of the ship and the containers provided two micro processors every day.
About the only drawback was no sentinals nearby. Had to find a manufacturing center nearby to complete a couple of missions requiring sentinals.
I'm putting some biodomes down to grow seed supplies for later more focuses bases. I still need to figure out the mineral side of things to get a decent income of the low level raws like dust, carbon, sodium, cobalt, etc...
One thing that's important. Try finding a planet that has salvageable data, as well as buildings.
Mostly personal preference though.
-Lush Planet
-Water
-2 or 3 star economy
-1 star conflict
-Inhabited system
-No predators
-Minimal hazardous flora (♥♥♥♥♥♥♥ every nice planet i find is ruined by it) and minimal/NO wild abyssal horrors
-No superheated rainstorms AHHH
-Not an extreme planet
-No nightmare-fuel fauna
-Blue sky
-Blue, sea-green, or maaaybe orange water
-Common underwater plants
-Full/super-common fauna
-Preferably green grass. Can settle for any other colours if i need
-Palm trees pls.
-Any underwater flora and minerals that is NOT the blob. Preferably aquatic crystal
-Preferably the planet closest to the space station station. 40sec-1min pulse drive can get tedious fast
Now you might be thinking "damn this guy's picky", but it's about the journey, not the destination. I believe finding the ultimate planet is the true final boss of NMS
Lots of relief, mountains, tepuys, deep seas.
At least another big planet in the sky.
Grass: Two hues, including deep straw, deep violet, deep green, deep blue, deep red.
Sky: Blue or violet, blue if violet grass, and vice versa. Violet sky works better with straw grass.
Main trees : Blue if the grass isn't, green if the grass isn't, violet if the grass and sky aren't.
Flora, minerals : shiny.
Very wanted : A large donut island in the deep sea, with eventually a smaller inside, to build Atlantis.
Optional: T3 economy and nice ships, something to mine, frequent electromagnetic hotspots, giant animals.
So has the recent updates now made sure no matter how pleasant the worlds are, we will always have something in there to make it bad?