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So my answer is... I think they will be fine. If they charged for major updates a minimal cost, I would be happy to pay it.
Fly_Mario
Yes, its really from new sales and from their other projects... 'you wont be surprised' eh? then you haven't been paying attention... not even a little bit....
we'll see. i hope no 60$ dlc though.
I couldn't imagine then trying to push $60 DLC, maybe 10-15, 20 at the most?
https://uploadvr.com/no-mans-sky-vr-one-million/?amp
Let's say it was combined number based on PSVR and Steam stats provided to HG.
So it's at least 20 mil Euro to 60 mil max. Not bad for a small indie Studio don't you think?
this site reports 2-5 mil copies of NMS sold:
https://steamspy.com/app/275850
and it's for Steam only...
I knew you were new by the comment, no offense taken.
Also its very likely that they are already working on other projects by now.
Because of the way the game is set up- it would be almost impossible for them to sell DLC. They would have to create multiple secured servers...which would put the kabosh on what little MP exists. Right now there is no reasonable way to segregate assets from access by all users. The save game editor would make a mockery of any attempt.
They could do what Destiny did and let everyone play together and let all players see the dlc content but lock them from interacting with it. I can see them start to add DLCs once they're totally satisfied that they've gone well above and beyond and fulfilled every "promise" they made pre launch. I feel they would be cheap and far between but would be great in quality.
Right now, I think the dev team is happy sinking hundreds of hours into the game for little to gain besides reputation and satisfying their player base because from launch, they made way more money than they were ever hoping for and probably have enough in reserves to pay themselves for years to come so they can just devote all their time to nms. This is just for fun at this point, they could probably all retire right now, team of 15 brought in like $60mil at launch and more since.
I am so happy all the Genius-talent at Hello Games was able to Zero-to-Hero this... am glad they now have, "probably" enough money to become (ironically) a "Triple-AAA" Game studio.
Cannot wait for all the amazing stuff/fun that money will bring us gamers into NMS and whatever amazing NEW things on the horizon. They are now able to spread their wings i would imagine.
They deserve it, for taking on such a bold endeavor, building an entirely new game engine from the ground up and plugging it into an "complete unknown" of a game concept as No Man's Sky was born-out to be.
(Have you EVER before seen such a MASSIVE Wiki for only one-single-video-game ?)
https://en.wikipedia.org/wiki/No_Man%27s_Sky
(and everyone's seen this... amiright... :)
https://www.youtube.com/watch?v=O5BJVO3PDeQ
P.s. You'all_gotta-know they richas'F after going through all that and coming out the other side as, Hero's!