No Man's Sky

No Man's Sky

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Planetary Poles!
With the introduction of 'N' and 'S' indicators on the compass, it is now possible to find the North or South Pole of a planet or moon!

I was on a nice moon, flying due S looking for crashed ships and other points of interest, when all of a sudden, the 'S' on my compass disappeared.

I slowed to a walk, and started flying in circles looking for the missing 'S'. I soon realized I would fly due 'S' until suddenly it would swing around, disappearing, with 'N' replacing it.

I am now resting on the South Pole of my moon!

No sign of Santa yet, but I expect him to be a VERY rare pop :)
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Showing 1-9 of 9 comments
EvilPolygons Sep 6, 2017 @ 10:30pm 
Haha, yep! When it happened to me I was like "Wait what? Could've sworn I was flying north!" So I turned around and it happened AGAIN. Thought I was having a senior moment or something.
Haunt Fox Sep 6, 2017 @ 10:44pm 
Santa lives at the NORTH pole!
Raskolnikov Sep 6, 2017 @ 11:06pm 
Originally posted by isengrim:
Santa lives at the NORTH pole!
Cannon Fodder Sep 7, 2017 @ 8:47am 
EasterEgg: Every time you move to a new galaxy, Santa switches poles!
BaneBlackGuard Sep 7, 2017 @ 9:10am 
Santa lives at whatever pole you aren't at. if you go to check the other pole he'll move so you still won't see him. If you and a friend try to check both poles at the same time it won't work because Santa splits reality into two parallel universes, and he's on the opposite pole each of you are checking. He's crafty like that.

you can't actually find the pole, you can only discern an area where the pole is at. it doesn't actually flop the marker at a single point. fly towards the marker and when you see it flop, drop a beacon. now go past it a ways and come back, the marker doesn't flop at your beacon coming back. it also doesn't appear to be a perfectly circular region either.

i'm guessing there is a floating point calculation reason for the behavior, but the net result is that the north and south poles aren't a defined axis point but rather are an area. probably a result of Santa's dimensional shifting shenanigans.
Last edited by BaneBlackGuard; Sep 7, 2017 @ 9:11am
Haunt Fox Sep 7, 2017 @ 10:21am 
Originally posted by BaneBlackGuard:
Santa lives at whatever pole you aren't at. if you go to check the other pole he'll move so you still won't see him. If you and a friend try to check both poles at the same time it won't work because Santa splits reality into two parallel universes, and he's on the opposite pole each of you are checking. He's crafty like that.

you can't actually find the pole, you can only discern an area where the pole is at. it doesn't actually flop the marker at a single point. fly towards the marker and when you see it flop, drop a beacon. now go past it a ways and come back, the marker doesn't flop at your beacon coming back. it also doesn't appear to be a perfectly circular region either.

i'm guessing there is a floating point calculation reason for the behavior, but the net result is that the north and south poles aren't a defined axis point but rather are an area. probably a result of Santa's dimensional shifting shenanigans.

Well, Santa IS a rather shy, humble, and busy man ....
Cheesehead Sep 7, 2017 @ 1:53pm 
There is no Santa. The Easter Bunny took him out years ago.
swingline Sep 7, 2017 @ 1:58pm 
It'd be cool if the weather at the south pole was different than at the equator.
BaneBlackGuard Sep 7, 2017 @ 3:20pm 
Originally posted by swingline:
It'd be cool if the weather at the south pole was different than at the equator.

since it is all procedural there really isn't any reason to not do it that way. well, any reason other than that they simply haven't included that in the set of rules that define the universe. it would be a nice addition, maybe we can convince them to add it to the list of things to add for the next universal regen.

I really think that will become the norm for this game. a series of universal regens as the game, and the universe itself, evolves.
Last edited by BaneBlackGuard; Sep 7, 2017 @ 3:21pm
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Date Posted: Sep 6, 2017 @ 10:25pm
Posts: 9